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<UpperOutputScale Value="8.7" Scale="None" Actual="8.7" />
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
<B Value="8.78" Scale="None" Actual="8.78" />
<C Value="150" Scale="None" Actual="150" />
<D Value="-96.465" Scale="milli" Actual="-0.096465" />
</StimulusTension>
<LengthTension>
<ID>faa9f5e3-9fca-4a08-95c3-09d6a45cefc7</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="3" Scale="milli" Actual="0.003" />
<UpperLimitScale Value="11" Scale="milli" Actual="0.011" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0" Scale="None" Actual="0" />
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.7" Scale="centi" Actual="0.007" />
<Lwidth Value="0.4" Scale="centi" Actual="0.004" />
<LcePercentage Value="50" Scale="None" Actual="50" />
<PeLength Value="91" Scale="None" Actual="91" />
<MinPeLength Value="5" Scale="None" Actual="5" />
</LengthTension>
<Kse Value="900.6" Scale="None" Actual="900.6" />
<Kpe Value="90.1" Scale="None" Actual="90.1" />
<B Value="20" Scale="None" Actual="20" />
<IbDischarge Value="100" Scale="None" Actual="100" />
<Transparencies>
<Graphics>0</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<Drag>
<X Value="1" Scale="None" Actual="1" />
<Y Value="1" Scale="None" Actual="1" />
<Z Value="1" Scale="None" Actual="1" />
</Drag>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</COM>
<Diffuse Red="1" Green="0.501961" Blue="0.501961" Alpha="1" />
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" />
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Attachments>
<AttachID>1751287a-c7fe-4419-b416-a9fb1ad3a54a</AttachID>
<AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID>
</Attachments>
</RigidBody>
<RigidBody>
<Name>Leg5L_RLd_origin</Name>
<ID>8a3360df-cb1d-4531-9644-d0471a59ee36</ID>
<Type>MuscleAttachment</Type>
<Description />
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Texture />
<Density Value="1" Scale="None" Actual="1" />
<FoodSource>False</FoodSource>
<CollisionRadius>0.025</CollisionRadius>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<Drag>
<X Value="1" Scale="None" Actual="1" />
<Y Value="1" Scale="None" Actual="1" />
<Z Value="1" Scale="None" Actual="1" />
</Drag>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</COM>
<Diffuse Red="0.501961" Green="0.501961" Blue="1" Alpha="1" />
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" />
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<LocalPosition>
<X Value="0.00184156801160645" Scale="None" Actual="0.00184156801160645" />
<Y Value="-0.00160294603698821" Scale="None" Actual="-0.00160294603698821" />
<Z Value="6.74958977662943E-05" Scale="None" Actual="6.74958977662943E-05" />
</LocalPosition>
<Rotation>
<X Value="-99.3462524414063" Scale="None" Actual="-99.3462524414063" />
<Y Value="49.8242721557617" Scale="None" Actual="49.8242721557617" />
<Z Value="57.3688888549805" Scale="None" Actual="57.3688888549805" />
</Rotation>
<Radius Value="0.000250000011874363" Scale="None" Actual="0.000250000011874363" />
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
</RigidBody>
<RigidBody>
<Name>Leg5L_CDcx_Phasic</Name>
<ID>8a428047-52e6-4d99-907f-3cd51c3b9ef8</ID>
<Type>LinearHillMuscle</Type>
<ModuleName />
<Description />
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100" />
<StimulusTension>
<ID>0e5c19ed-6f32-4334-a47f-732b9eefcba5</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" />
<UpperLimitScale Value="20" Scale="milli" Actual="0.02" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="8.78" Scale="None" Actual="8.78" />
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
<B Value="8.78" Scale="None" Actual="8.78" />
<C Value="150" Scale="None" Actual="150" />
<D Value="-96.465" Scale="milli" Actual="-0.096465" />
</StimulusTension>
<LengthTension>
<ID>6e6da380-3fc1-4422-a150-55d7a393bf95</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2" Scale="milli" Actual="0.002" />
<UpperLimitScale Value="8" Scale="milli" Actual="0.008" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0" Scale="None" Actual="0" />
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.5" Scale="centi" Actual="0.005" />
<Lwidth Value="0.3" Scale="centi" Actual="0.003" />
<LcePercentage Value="50" Scale="None" Actual="50" />
<PeLength Value="90" Scale="None" Actual="90" />
<MinPeLength Value="5" Scale="None" Actual="5" />
</LengthTension>
<Kse Value="900.6" Scale="None" Actual="900.6" />
<Kpe Value="90.1" Scale="None" Actual="90.1" />
<B Value="20" Scale="None" Actual="20" />
<IbDischarge Value="100" Scale="None" Actual="100" />
<Transparencies>
<Graphics>0</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<Drag>
<X Value="1" Scale="None" Actual="1" />
<Y Value="1" Scale="None" Actual="1" />
<Z Value="1" Scale="None" Actual="1" />
</Drag>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</COM>
<Diffuse Red="1" Green="0" Blue="0" Alpha="1" />
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" />
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Attachments>
<AttachID>5e971f49-5e61-4f49-ba74-c47777c23680</AttachID>
<AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID>
</Attachments>
</RigidBody>
<RigidBody>
<Name>Leg5L_CDd_Tonic</Name>
<ID>a158b676-1b91-42d5-92e5-314141587fa9</ID>
<Type>LinearHillMuscle</Type>
<ModuleName />
<Description />
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100" />
<StimulusTension>
<ID>c3130598-5ebf-41b1-b30e-999cab218c7b</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" />
<UpperLimitScale Value="20" Scale="milli" Actual="0.02" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0.91" Scale="None" Actual="0.91" />
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
<B Value="0.91" Scale="None" Actual="0.91" />
<C Value="150" Scale="None" Actual="150" />
<D Value="-9.998" Scale="milli" Actual="-0.009998" />
</StimulusTension>
<LengthTension>
<ID>427b21eb-4a5e-4ff5-9ed3-455c7e1f0aee</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="4" Scale="milli" Actual="0.004" />
<UpperLimitScale Value="14" Scale="milli" Actual="0.014" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0" Scale="None" Actual="0" />
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.9" Scale="centi" Actual="0.009" />
<Lwidth Value="0.5" Scale="centi" Actual="0.005" />
<LcePercentage Value="50" Scale="None" Actual="50" />
<PeLength Value="90" Scale="None" Actual="90" />
<MinPeLength Value="5" Scale="None" Actual="5" />
</LengthTension>
<Kse Value="19" Scale="None" Actual="19" />
<Kpe Value="1.9" Scale="None" Actual="1.9" />
<B Value="50" Scale="None" Actual="50" />
<IbDischarge Value="100" Scale="None" Actual="100" />
<Transparencies>
<Graphics>0</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
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<Drag>
<X Value="1" Scale="None" Actual="1" />
<Y Value="1" Scale="None" Actual="1" />
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</Drag>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0" />
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<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
<X Value="0" Scale="None" Actual="0" />
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</COM>
<Diffuse Red="0.752941" Green="0" Blue="0" Alpha="1" />
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<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
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<AttachID>9bc27e52-eaec-43aa-b21d-69fdcaffd92c</AttachID>
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</RigidBody>
<RigidBody>
<Name>Leg5L_Basipodite</Name>
<ID>b39ceb7c-84f3-4ff7-871b-ce42e80b527b</ID>
<Type>Mesh</Type>
<Description />
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Density Value="1" Scale="None" Actual="1" />
<Joint>
<Name>Leg5L_CB_joint</Name>
<ID>74c44547-5eec-4102-960f-96fcb71f2f65</ID>
<Type>Hinge</Type>
<Description />
<EnableMotor>False</EnableMotor>
<ServoMotor>False</ServoMotor>
<ServoGain>100</ServoGain>
<MaxVelocity Value="100" Scale="None" Actual="100" />
<Transparencies>
<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>0</Joints>
<RecFields>50</RecFields>
<Simulation>50</Simulation>
</Transparencies>
<Diffuse Red="1" Green="0" Blue="0" Alpha="1" />
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<Shininess>64</Shininess>
<LocalPosition>
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<Rotation>
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<Size Value="0.000699999984353781" Scale="None" Actual="0.000699999984353781" />
<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
<LowerLimit>
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</LowerLimit>
<UpperLimit>
<Name>2e24a5ab-bba7-4cb0-b34f-a9cfcef43439</Name>
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<Stiffness Value="5" Scale="Mega" Actual="5e+06" />
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<Friction>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
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<ID>1d95273f-7d3c-4668-83fe-416eb1474f1a</ID>
<Name />
<Enabled>False</Enabled>
<Proportional>True</Proportional>
<Coefficient Value="0.02" Scale="None" Actual="0.02" />
<MaxForce Value="10" Scale="None" Actual="10" />
<Loss Value="0" Scale="None" Actual="0" />
<StaticFrictionScale Value="1" Scale="None" Actual="1" />
</Friction>
<EnableLimits>True</EnableLimits>
<MaxForce Value="100" Scale="None" Actual="100" />
</Joint>
<ChildBodies>
<RigidBody>
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<ID>18b4a900-fb98-41bd-b48b-9bf50e95f7f8</ID>
<Type>Mesh</Type>
<Description />
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
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<Joint>
<Name>Leg5L_BI_joint</Name>
<ID>de404daf-9f8c-4bd7-8712-658e1b4bd1ca</ID>
<Type>Hinge</Type>
<Description />
<EnableMotor>True</EnableMotor>
<ServoMotor>False</ServoMotor>
<ServoGain>100</ServoGain>
<MaxVelocity Value="100" Scale="None" Actual="100" />
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<Graphics>50</Graphics>
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<Diffuse Red="1" Green="0" Blue="0" Alpha="1" />
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<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
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<ID>66cc0a40-516d-4c2e-bb78-d5aeccc4c603</ID>
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<UpperLimit>
<Name>6679c84f-bdf6-4858-a2d9-a80aed638980</Name>
<ID>6679c84f-bdf6-4858-a2d9-a80aed638980</ID>
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</Friction>
<EnableLimits>True</EnableLimits>
<MaxForce Value="100" Scale="None" Actual="100" />
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<ChildBodies>
<RigidBody>
<Name>Leg5L_B-I Remoter Insertion</Name>
<ID>118d3143-8ec7-4f4a-91bd-e5133296399b</ID>
<Type>MuscleAttachment</Type>
<Description />
<IsVisible>True</IsVisible>
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<FoodSource>False</FoodSource>
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<Drag>
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<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
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<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1" />
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" />
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<LocalPosition>
<X Value="-0.000479999993443489" Scale="None" Actual="-0.000479999993443489" />
<Y Value="-0.00206999997638166" Scale="None" Actual="-0.00206999997638166" />
<Z Value="-0.000759999958574772" Scale="None" Actual="-0.000759999958574772" />
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<Rotation>
<X Value="179.000625610352" Scale="None" Actual="179.000625610352" />
<Y Value="-19.9949207305908" Scale="None" Actual="-19.9949207305908" />
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<Radius Value="0.000250000011874363" Scale="None" Actual="0.000250000011874363" />
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
</RigidBody>
<RigidBody>
<Name>Leg5L Merus Reductor</Name>
<ID>2730b2a7-18ba-4385-8fae-00ff496741dd</ID>
<Type>LinearHillMuscle</Type>
<ModuleName />
<Description />
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100" />
<StimulusTension>
<ID>ef5e903a-6eca-438a-8183-5f70332a672b</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" />
<UpperLimitScale Value="20" Scale="milli" Actual="0.02" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0.495" Scale="None" Actual="0.495" />
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
<B Value="0.5" Scale="None" Actual="0.5" />
<C Value="150" Scale="None" Actual="150" />
<D Value="-5.493" Scale="milli" Actual="-0.005493" />
</StimulusTension>
<LengthTension>
<ID>4a61c0af-ccb5-4c19-b9fa-ba98c76804b3</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2" Scale="milli" Actual="0.002" />
<UpperLimitScale Value="6.2" Scale="milli" Actual="0.0062" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0" Scale="None" Actual="0" />
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.41" Scale="centi" Actual="0.0041" />
<Lwidth Value="0.21" Scale="centi" Actual="0.0021" />
<LcePercentage Value="50" Scale="None" Actual="50" />
<PeLength Value="90" Scale="None" Actual="90" />
<MinPeLength Value="5" Scale="None" Actual="5" />
</LengthTension>
<Kse Value="200" Scale="None" Actual="200" />
<Kpe Value="20" Scale="None" Actual="20" />
<B Value="20" Scale="None" Actual="20" />
<IbDischarge Value="100" Scale="None" Actual="100" />
<Transparencies>
<Graphics>0</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<Drag>
<X Value="1" Scale="None" Actual="1" />
<Y Value="1" Scale="None" Actual="1" />
<Z Value="1" Scale="None" Actual="1" />
</Drag>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
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</COM>
<Diffuse Red="1" Green="0.501961" Blue="0" Alpha="1" />
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" />
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Attachments>
<AttachID>893be375-14f3-4c27-9638-3934e749dc1b</AttachID>
<AttachID>81568d46-8801-45c4-9f5d-5e57c873a514</AttachID>
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</RigidBody>
<RigidBody>
<Name>Leg5L_Meropodite</Name>
<ID>4690cdd5-b5b2-4067-8e04-906f5ca847f8</ID>
<Type>Mesh</Type>
<Description />
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Density Value="1" Scale="None" Actual="1" />
<Joint>
<Name>Leg5L_IM_joint</Name>
<ID>a8551bf3-5b7c-41aa-9f24-721707c3e08a</ID>
<Type>Hinge</Type>
<Description />
<EnableMotor>True</EnableMotor>
<ServoMotor>False</ServoMotor>
<ServoGain>100</ServoGain>
<MaxVelocity Value="100" Scale="None" Actual="100" />
<Transparencies>
<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>0</Joints>
<RecFields>50</RecFields>
<Simulation>50</Simulation>
</Transparencies>
<Diffuse Red="1" Green="0" Blue="0" Alpha="1" />
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<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<LocalPosition>
<X Value="0.000165033299512417" Scale="None" Actual="0.000165033299512417" />
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<Rotation>
<X Value="154.048828125" Scale="None" Actual="154.048828125" />
<Y Value="86.3042678833008" Scale="None" Actual="86.3042678833008" />
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<Size Value="0.000499999988824129" Scale="None" Actual="0.000499999988824129" />
<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
<LowerLimit>
<Name>15a91569-22f2-421c-bfdb-ac2f08a5f379</Name>
<ID>15a91569-22f2-421c-bfdb-ac2f08a5f379</ID>
<LimitPos Value="-5.000002" Scale="None" Actual="-5.000002" />
<Damping Value="0" Scale="Kilo" Actual="0" />
<Restitution Value="0" Scale="None" Actual="0" />
<Stiffness Value="5" Scale="Mega" Actual="5e+06" />
</LowerLimit>
<UpperLimit>
<Name>a6cf48b4-889e-480e-bd9c-66ffbba1a4ec</Name>
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<Restitution Value="0" Scale="None" Actual="0" />
<Stiffness Value="5" Scale="Mega" Actual="5e+06" />
</UpperLimit>
<Friction>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName>
<ID>46462c88-81c2-462b-a34c-3d2b141503d1</ID>
<Name />
<Enabled>False</Enabled>
<Proportional>True</Proportional>
<Coefficient Value="0.02" Scale="None" Actual="0.02" />
<MaxForce Value="10" Scale="None" Actual="10" />
<Loss Value="0" Scale="None" Actual="0" />
<StaticFrictionScale Value="1" Scale="None" Actual="1" />
</Friction>
<EnableLimits>True</EnableLimits>
<MaxForce Value="100" Scale="None" Actual="100" />
</Joint>
<ChildBodies>
<RigidBody>
<Name>Leg5L Carpus Extensor</Name>
<ID>0c5650e2-2db7-4d34-af18-99b093061821</ID>
<Type>LinearHillMuscle</Type>
<ModuleName />
<Description />
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100" />
<StimulusTension>
<ID>96c940f4-380c-41f1-8b95-e741228b3953</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" />
<UpperLimitScale Value="20" Scale="milli" Actual="0.02" />
<LowerOutputScale Value="0" Scale="milli" Actual="0" />
<UpperOutputScale Value="0.5" Scale="None" Actual="0.5" />
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
<B Value="0.5" Scale="None" Actual="0.5" />
<C Value="150" Scale="None" Actual="150" />
<D Value="-5.493" Scale="milli" Actual="-0.005493" />
</StimulusTension>
<LengthTension>
<ID>2febbdcd-fd27-4862-8c38-6117a6e63196</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="7" Scale="milli" Actual="0.007" />
<UpperLimitScale Value="25" Scale="milli" Actual="0.025" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0" Scale="None" Actual="0" />
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="1.6" Scale="centi" Actual="0.016" />
<Lwidth Value="0.9" Scale="centi" Actual="0.009" />
<LcePercentage Value="50" Scale="None" Actual="50" />
<PeLength Value="90" Scale="None" Actual="90" />
<MinPeLength Value="5" Scale="None" Actual="5" />
</LengthTension>
<Kse Value="200" Scale="None" Actual="200" />
<Kpe Value="20" Scale="None" Actual="20" />
<B Value="50" Scale="None" Actual="50" />
<IbDischarge Value="100" Scale="None" Actual="100" />
<Transparencies>
<Graphics>0</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<Drag>
<X Value="1" Scale="None" Actual="1" />
<Y Value="1" Scale="None" Actual="1" />
<Z Value="1" Scale="None" Actual="1" />
</Drag>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
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</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
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</COM>
<Diffuse Red="1" Green="1" Blue="0" Alpha="1" />
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<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Attachments>
<AttachID>ef3eddca-be92-4fff-a85e-9dd556597217</AttachID>
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</RigidBody>
<RigidBody>
<Name>Leg5L Carpus Flexor</Name>
<ID>2b719755-e780-49bf-b3e3-12b4813d6994</ID>
<Type>LinearHillMuscle</Type>
<ModuleName />
<Description />
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100" />
<StimulusTension>
<ID>a198f85c-6af1-4807-bb28-bb40bda95f24</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" />
<UpperLimitScale Value="20" Scale="milli" Actual="0.02" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0.5" Scale="None" Actual="0.5" />
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
<B Value="0.5" Scale="None" Actual="0.5" />
<C Value="150" Scale="None" Actual="150" />
<D Value="-5.493" Scale="milli" Actual="-0.005493" />
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<LengthTension>
<ID>c6dd57ac-091d-428a-b948-6b7100167693</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="8" Scale="milli" Actual="0.008" />
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<LowerOutputScale Value="0" Scale="None" Actual="0" />
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<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="1.7" Scale="centi" Actual="0.017" />
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<PeLength Value="90" Scale="None" Actual="90" />
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<Kse Value="200" Scale="None" Actual="200" />
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<B Value="50" Scale="None" Actual="50" />
<IbDischarge Value="100" Scale="None" Actual="100" />
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<Joints>50</Joints>
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<Drag>
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<BuoyancyCenter>
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<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
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<Diffuse Red="1" Green="1" Blue="0" Alpha="1" />
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<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
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<ID>46a57877-bc28-4419-b45d-0b029875d9da</ID>
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<ID>f7d25916-d81a-49e6-8f81-e7a3617dc759</ID>
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<Description />
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<ServoMotor>False</ServoMotor>
<ServoGain>100</ServoGain>
<MaxVelocity Value="100" Scale="None" Actual="100" />
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<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>0</Joints>
<RecFields>50</RecFields>
<Simulation>50</Simulation>
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<Diffuse Red="1" Green="0" Blue="0" Alpha="1" />
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<UpperLimit>
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<Friction>
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<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName>
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<Name />
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<Proportional>True</Proportional>
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<EnableLimits>True</EnableLimits>
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<ChildBodies>
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<ID>003a4b38-930c-4c54-aeee-ccae8aef7241</ID>
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<Description />
<IsVisible>True</IsVisible>
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<FoodSource>False</FoodSource>
<CollisionRadius>0.025</CollisionRadius>
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<Drag>
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<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
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<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1" />
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<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
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<PartType>AnimatGUI.DataObjects.Physical.Bodies.Mesh</PartType>
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<ConvexMeshFile>Crayfish Body Parts\5 leg\coxopodite5_left_collision.osg</ConvexMeshFile>
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<Name>Leg5L_CDc_Origin</Name>
<ID>1751287a-c7fe-4419-b416-a9fb1ad3a54a</ID>
<Type>MuscleAttachment</Type>
<Description />
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
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<FoodSource>False</FoodSource>
<CollisionRadius>0.025</CollisionRadius>
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<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
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<Diffuse Red="1" Green="0.501961" Blue="0.501961" Alpha="1" />
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<LongtitudeSegments>20</LongtitudeSegments>
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<RigidBody>
<Name>Leg5L_RLm Phasic</Name>
<ID>23ee1704-6002-4e10-a47b-81a6d488e21d</ID>
<Type>LinearHillMuscle</Type>
<ModuleName />
<Description />
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
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<StimulusTension>
<ID>fbd6a59a-76dd-4690-a253-e63dc69d4daa</ID>
<Type>StimulusTension</Type>
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<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
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<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
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<ID>fb23a685-360f-4734-8ab0-85ed2c09388a</ID>
<Type>LengthTension</Type>
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<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
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<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
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<BuoyancyScale>1</BuoyancyScale>
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<BuoyancyScale>1</BuoyancyScale>
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<DependentUnits>Contractile Tension (N)</DependentUnits>
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<LimitsReadOnly>False</LimitsReadOnly>
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<Name>Leg5L_RD_Phasic</Name>
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<Description />
<Enabled>True</Enabled>
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<Type>StimulusTension</Type>
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<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
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<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
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<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
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<IsCollisionObject>True</IsCollisionObject>
<LocalPosition>
<X Value="-0.00307999991446734" Scale="None" Actual="-0.00307999991446734" />
<Y Value="-0.00473999996319413" Scale="None" Actual="-0.00473999996319413" />
<Z Value="-0.0241000003196299" Scale="None" Actual="-0.0241000003196299" />
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<Rotation>
<X Value="144.164123535156" Scale="None" Actual="144.164123535156" />
<Y Value="-24.9951934814453" Scale="None" Actual="-24.9951934814453" />
<Z Value="68.8620223999023" Scale="None" Actual="68.8620223999023" />
</Rotation>
<Radius Value="0.000199999994947575" Scale="None" Actual="0.000199999994947575" />
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
</RigidBody>
<RigidBody>
<Name>Leg5L_RLr_Phasic</Name>
<ID>4aa84a92-74cf-4f45-81b5-98ede2cea4f5</ID>
<Type>LinearHillMuscle</Type>
<ModuleName />
<Description />
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100" />
<StimulusTension>
<ID>5ba0beb8-c2ff-49c4-8087-76f0c8244d37</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" />
<UpperLimitScale Value="20" Scale="milli" Actual="0.02" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="7.94" Scale="None" Actual="7.94" />
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
<B Value="7.94" Scale="None" Actual="7.94" />
<C Value="150" Scale="None" Actual="150" />
<D Value="-87.236" Scale="milli" Actual="-0.087236" />
</StimulusTension>
<LengthTension>
<ID>74e5d12d-f515-4921-b10c-157fcee435a4</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2" Scale="milli" Actual="0.002" />
<UpperLimitScale Value="8" Scale="milli" Actual="0.008" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0" Scale="None" Actual="0" />
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="5" Scale="milli" Actual="0.005" />
<Lwidth Value="3" Scale="milli" Actual="0.003" />
<LcePercentage Value="50" Scale="None" Actual="50" />
<PeLength Value="91" Scale="None" Actual="91" />
<MinPeLength Value="5" Scale="None" Actual="5" />
</LengthTension>
<Kse Value="814" Scale="None" Actual="814" />
<Kpe Value="81" Scale="None" Actual="81" />
<B Value="20" Scale="None" Actual="20" />
<IbDischarge Value="100" Scale="None" Actual="100" />
<Transparencies>
<Graphics>0</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<Drag>
<X Value="1" Scale="None" Actual="1" />
<Y Value="1" Scale="None" Actual="1" />
<Z Value="1" Scale="None" Actual="1" />
</Drag>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</COM>
<Diffuse Red="0" Green="0" Blue="0.501961" Alpha="1" />
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" />
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Attachments>
<AttachID>430a48a5-5c34-44b1-8458-2e2d9dcead29</AttachID>
<AttachID>cdf21239-78d9-4261-86d8-ca363c95a9b8</AttachID>
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</RigidBody>
<RigidBody>
<Name>Leg5L_RD_Tonic</Name>
<ID>58185988-05fa-4c7c-b7e3-a76c9d5a56af</ID>
<Type>LinearHillMuscle</Type>
<ModuleName />
<Description />
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100" />
<StimulusTension>
<ID>13790e3e-c9a2-4d65-ad4a-d6b9bd4b552e</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" />
<UpperLimitScale Value="20" Scale="milli" Actual="0.02" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="3.61" Scale="None" Actual="3.61" />
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
<B Value="3.64" Scale="None" Actual="3.64" />
<C Value="150" Scale="None" Actual="150" />
<D Value="-39.992" Scale="milli" Actual="-0.039992" />
</StimulusTension>
<LengthTension>
<ID>d4410059-40a8-4cfc-936b-b3cbea65a80f</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2.3" Scale="milli" Actual="0.0023" />
<UpperLimitScale Value="8.3" Scale="milli" Actual="0.0083" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0" Scale="None" Actual="0" />
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.53" Scale="centi" Actual="0.0053" />
<Lwidth Value="0.3" Scale="centi" Actual="0.003" />
<LcePercentage Value="50" Scale="None" Actual="50" />
<PeLength Value="90" Scale="None" Actual="90" />
<MinPeLength Value="5" Scale="None" Actual="5" />
</LengthTension>
<Kse Value="74.76" Scale="None" Actual="74.76" />
<Kpe Value="7.5" Scale="None" Actual="7.5" />
<B Value="50" Scale="None" Actual="50" />
<IbDischarge Value="100" Scale="None" Actual="100" />
<Transparencies>
<Graphics>0</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<Drag>
<X Value="1" Scale="None" Actual="1" />
<Y Value="1" Scale="None" Actual="1" />
<Z Value="1" Scale="None" Actual="1" />
</Drag>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</COM>
<Diffuse Red="1" Green="0.752941" Blue="0.752941" Alpha="1" />
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" />
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Attachments>
<AttachID>425d87f5-e913-4f57-b631-af74e72b5d51</AttachID>
<AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID>
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</RigidBody>
<RigidBody>
<Name>Leg5L_CDm_Tonic</Name>
<ID>5c6a61ea-75f5-464a-b513-65bda492d5a1</ID>
<Type>LinearHillMuscle</Type>
<ModuleName />
<Description />
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100" />
<StimulusTension>
<ID>cd6a80ec-a7ba-4dac-8c77-215dd26fcb3f</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" />
<UpperLimitScale Value="20" Scale="milli" Actual="0.02" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="4.16" Scale="None" Actual="4.16" />
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
<B Value="4.19" Scale="None" Actual="4.19" />
<C Value="150" Scale="None" Actual="150" />
<D Value="-46.035" Scale="milli" Actual="-0.046035" />
</StimulusTension>
<LengthTension>
<ID>3bc6ee35-1ad2-4feb-8f5c-9e6b186e91a4</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2.5" Scale="milli" Actual="0.0025" />
<UpperLimitScale Value="9.5" Scale="milli" Actual="0.0095" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0" Scale="None" Actual="0" />
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.6" Scale="centi" Actual="0.006" />
<Lwidth Value="0.35" Scale="centi" Actual="0.0035" />
<LcePercentage Value="50" Scale="None" Actual="50" />
<PeLength Value="90" Scale="None" Actual="90" />
<MinPeLength Value="5" Scale="None" Actual="5" />
</LengthTension>
<Kse Value="85.93" Scale="None" Actual="85.93" />
<Kpe Value="8.6" Scale="None" Actual="8.6" />
<B Value="50" Scale="None" Actual="50" />
<IbDischarge Value="100" Scale="None" Actual="100" />
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<Graphics>0</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
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<Drag>
<X Value="1" Scale="None" Actual="1" />
<Y Value="1" Scale="None" Actual="1" />
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</Drag>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
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<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
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</COM>
<Diffuse Red="0.501961" Green="0" Blue="0" Alpha="1" />
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" />
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Attachments>
<AttachID>7a390fac-bb21-4d30-8137-b0c2c1c81964</AttachID>
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</RigidBody>
<RigidBody>
<Name>Leg5L_CDm_Origin</Name>
<ID>7a390fac-bb21-4d30-8137-b0c2c1c81964</ID>
<Type>MuscleAttachment</Type>
<Description />
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
<Texture />
<Density Value="1" Scale="None" Actual="1" />
<FoodSource>False</FoodSource>
<CollisionRadius>0.025</CollisionRadius>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
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<Drag>
<X Value="1" Scale="None" Actual="1" />
<Y Value="1" Scale="None" Actual="1" />
<Z Value="1" Scale="None" Actual="1" />
</Drag>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
<X Value="0" Scale="None" Actual="0" />
<Y Value="0" Scale="None" Actual="0" />
<Z Value="0" Scale="None" Actual="0" />
</COM>
<Diffuse Red="0.501961" Green="0" Blue="0" Alpha="1" />
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" />
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<LocalPosition>
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<Rotation>
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<Radius Value="0.000250000011874363" Scale="None" Actual="0.000250000011874363" />
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
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<RigidBody>
<Name>Leg5L_CDd_Origin</Name>
<ID>9bc27e52-eaec-43aa-b21d-69fdcaffd92c</ID>
<Type>MuscleAttachment</Type>
<Description />
<IsVisible>True</IsVisible>
<IsContactSensor>False</IsContactSensor>
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<FoodSource>False</FoodSource>
<CollisionRadius>0.025</CollisionRadius>
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<Joints>50</Joints>
<RecFields>50</RecFields>
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<Drag>
<X Value="1" Scale="None" Actual="1" />
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<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0" />
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<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
<X Value="0" Scale="None" Actual="0" />
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</COM>
<Diffuse Red="0.752941" Green="0" Blue="0" Alpha="1" />
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<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<LocalPosition>
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<Rotation>
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<Radius Value="0.000250000011874363" Scale="None" Actual="0.000250000011874363" />
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
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<RigidBody>
<Name>Leg5L_RLm Tonic</Name>
<ID>c832acde-40da-411b-ab7a-557281310be2</ID>
<Type>LinearHillMuscle</Type>
<ModuleName />
<Description />
<Enabled>True</Enabled>
<IsVisible>True</IsVisible>
<MaximumTension Value="100" Scale="None" Actual="100" />
<StimulusTension>
<ID>8fe3e4cd-1186-416e-9c0f-329801ea08bc</ID>
<Type>StimulusTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" />
<UpperLimitScale Value="20" Scale="milli" Actual="0.02" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="4.19" Scale="None" Actual="4.19" />
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04" />
<B Value="4.19" Scale="None" Actual="4.19" />
<C Value="150" Scale="None" Actual="150" />
<D Value="-46.035" Scale="milli" Actual="-0.046035" />
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<LengthTension>
<ID>02b8d6dc-9b65-4bd0-a3f2-adcd9d7af3b5</ID>
<Type>LengthTension</Type>
<AssemblyFile>animattools.dll</AssemblyFile>
<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="2.5" Scale="milli" Actual="0.0025" />
<UpperLimitScale Value="9.5" Scale="milli" Actual="0.0095" />
<LowerOutputScale Value="0" Scale="None" Actual="0" />
<UpperOutputScale Value="0" Scale="None" Actual="0" />
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.6" Scale="centi" Actual="0.006" />
<Lwidth Value="0.35" Scale="centi" Actual="0.0035" />
<LcePercentage Value="50" Scale="None" Actual="50" />
<PeLength Value="91" Scale="None" Actual="91" />
<MinPeLength Value="5" Scale="None" Actual="5" />
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<Kse Value="86.02" Scale="None" Actual="86.02" />
<Kpe Value="8.6" Scale="None" Actual="8.6" />
<B Value="50" Scale="None" Actual="50" />
<IbDischarge Value="100" Scale="None" Actual="100" />
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<Graphics>0</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
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<Drag>
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<BuoyancyScale>1</BuoyancyScale>
<Magnus>0</Magnus>
<EnableFluids>True</EnableFluids>
<COM>
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<Diffuse Red="0" Green="0" Blue="0.501961" Alpha="1" />
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<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" />
<Shininess>64</Shininess>
<IsCollisionObject>True</IsCollisionObject>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
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<ThresholdPotential Value="-60" Scale="milli" Actual="-0.06" />
<Hebbian>False</Hebbian>
<MaxAugmentedConductance Value="1" Scale="micro" Actual="1e-06" />
<LearningIncrement>10</LearningIncrement>
<LearningTimeWindow Value="20" Scale="milli" Actual="0.02" />
<AllowForgetting>False</AllowForgetting>
<ForgettingTimeWindow Value="10000" Scale="milli" Actual="10" />
<ConsolidationFactor>1</ConsolidationFactor>
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<AssemblyFile>IntegrateFireGUI.dll</AssemblyFile>
<ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.SpikingChemical</ClassName>
<ID>6002ae10-3b89-48e8-8620-9399d1c7ffd8</ID>
<AdjustDst>False</AdjustDst>
<AdjustOrg>False</AdjustOrg>
<ArrowDestination>
<Style>Circle</Style>
<Size>Medium</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowDestination>
<ArrowMiddle>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowMiddle>
<ArrowOrigin>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowOrigin>
<BackMode>Transparent</BackMode>
<DashStyle>Solid</DashStyle>
<DrawColor>-16777216</DrawColor>
<DrawWidth>1</DrawWidth>
<DestinationID />
<Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" />
<Hidden>False</Hidden>
<Jump>Arc</Jump>
<LineStyle>Polyline</LineStyle>
<OrthogonalDynamic>True</OrthogonalDynamic>
<OriginID />
<OrientedText>True</OrientedText>
<Selectable>True</Selectable>
<Stretchable>True</Stretchable>
<Text>NMDA type</Text>
<ToolTip />
<Url />
<ZOrder>0</ZOrder>
<Name>NMDA type</Name>
<EquilibriumPotential Value="-10" Scale="milli" Actual="-0.01" />
<SynapticConductance Value="0.1" Scale="micro" Actual="1e-07" />
<DecayRate Value="50" Scale="milli" Actual="0.05" />
<RelativeFacilitation Value="1" Scale="None" Actual="1" />
<FacilitationDecay Value="1" Scale="milli" Actual="0.001" />
<VoltageDependent>True</VoltageDependent>
<MaxRelativeConductance Value="5" Scale="None" Actual="5" />
<SaturatePotential Value="-30" Scale="milli" Actual="-0.03" />
<ThresholdPotential Value="-60" Scale="milli" Actual="-0.06" />
<Hebbian>False</Hebbian>
<MaxAugmentedConductance Value="1" Scale="micro" Actual="1e-06" />
<LearningIncrement>10</LearningIncrement>
<LearningTimeWindow Value="20" Scale="milli" Actual="0.02" />
<AllowForgetting>True</AllowForgetting>
<ForgettingTimeWindow Value="10000" Scale="milli" Actual="10" />
<ConsolidationFactor>1</ConsolidationFactor>
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<AssemblyFile>IntegrateFireGUI.dll</AssemblyFile>
<ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.SpikingChemical</ClassName>
<ID>94f69e5f-66c1-4d26-a78d-2b8610ede29a</ID>
<AdjustDst>False</AdjustDst>
<AdjustOrg>False</AdjustOrg>
<ArrowDestination>
<Style>Circle</Style>
<Size>Medium</Size>
<Angle>deg30</Angle>
<Filled>True</Filled>
</ArrowDestination>
<ArrowMiddle>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowMiddle>
<ArrowOrigin>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowOrigin>
<BackMode>Transparent</BackMode>
<DashStyle>Solid</DashStyle>
<DrawColor>-16777216</DrawColor>
<DrawWidth>1</DrawWidth>
<DestinationID />
<Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" />
<Hidden>False</Hidden>
<Jump>Arc</Jump>
<LineStyle>Polyline</LineStyle>
<OrthogonalDynamic>True</OrthogonalDynamic>
<OriginID />
<OrientedText>True</OrientedText>
<Selectable>True</Selectable>
<Stretchable>True</Stretchable>
<Text>Hyperpolarizing IPSP</Text>
<ToolTip />
<Url />
<ZOrder>0</ZOrder>
<Name>Hyperpolarizing IPSP</Name>
<EquilibriumPotential Value="-80" Scale="milli" Actual="-0.08" />
<SynapticConductance Value="1" Scale="micro" Actual="1e-06" />
<DecayRate Value="10" Scale="milli" Actual="0.01" />
<RelativeFacilitation Value="1.5" Scale="None" Actual="1.5" />
<FacilitationDecay Value="100" Scale="milli" Actual="0.1" />
<VoltageDependent>False</VoltageDependent>
<MaxRelativeConductance Value="10" Scale="None" Actual="10" />
<SaturatePotential Value="-30" Scale="milli" Actual="-0.03" />
<ThresholdPotential Value="-60" Scale="milli" Actual="-0.06" />
<Hebbian>False</Hebbian>
<MaxAugmentedConductance Value="1" Scale="micro" Actual="1e-06" />
<LearningIncrement>10</LearningIncrement>
<LearningTimeWindow Value="20" Scale="milli" Actual="0.02" />
<AllowForgetting>True</AllowForgetting>
<ForgettingTimeWindow Value="10000" Scale="milli" Actual="10" />
<ConsolidationFactor>1</ConsolidationFactor>
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<Link>
<AssemblyFile>IntegrateFireGUI.dll</AssemblyFile>
<ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.Electrical</ClassName>
<ID>ce0bb8aa-c71c-4c55-acc9-2ad06de11364</ID>
<AdjustDst>False</AdjustDst>
<AdjustOrg>False</AdjustOrg>
<ArrowDestination>
<Style>ClosedFork</Style>
<Size>Medium</Size>
<Angle>deg30</Angle>
<Filled>True</Filled>
</ArrowDestination>
<ArrowMiddle>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowMiddle>
<ArrowOrigin>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowOrigin>
<BackMode>Transparent</BackMode>
<DashStyle>Solid</DashStyle>
<DrawColor>-16777216</DrawColor>
<DrawWidth>3</DrawWidth>
<DestinationID />
<Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" />
<Hidden>False</Hidden>
<Jump>Arc</Jump>
<LineStyle>Polyline</LineStyle>
<OrthogonalDynamic>True</OrthogonalDynamic>
<OriginID />
<OrientedText>True</OrientedText>
<Selectable>True</Selectable>
<Stretchable>True</Stretchable>
<Text />
<ToolTip />
<Url />
<ZOrder>0</ZOrder>
<Name>Afferent-LG Rectifying</Name>
<LowCoupling Value="0.05" Scale="micro" Actual="5e-08" />
<HighCoupling Value="2" Scale="micro" Actual="2e-06" />
<TurnOnThreshold Value="15" Scale="milli" Actual="0.015" />
<TurnOnSaturate Value="35" Scale="milli" Actual="0.035" />
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<Link>
<AssemblyFile>IntegrateFireGUI.dll</AssemblyFile>
<ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.SpikingChemical</ClassName>
<ID>2ada03b6-d6cf-4b3c-bb7c-c532bfc561f4</ID>
<AdjustDst>False</AdjustDst>
<AdjustOrg>False</AdjustOrg>
<ArrowDestination>
<Style>Arrow</Style>
<Size>Medium</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowDestination>
<ArrowMiddle>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowMiddle>
<ArrowOrigin>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowOrigin>
<BackMode>Transparent</BackMode>
<DashStyle>Solid</DashStyle>
<DrawColor>-16777216</DrawColor>
<DrawWidth>1</DrawWidth>
<DestinationID />
<Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" />
<Hidden>False</Hidden>
<Jump>Arc</Jump>
<LineStyle>Polyline</LineStyle>
<OrthogonalDynamic>True</OrthogonalDynamic>
<OriginID />
<OrientedText>True</OrientedText>
<Selectable>True</Selectable>
<Stretchable>True</Stretchable>
<Text />
<ToolTip />
<Url />
<ZOrder>0</ZOrder>
<Name>Non-facilitating Nicot Chol</Name>
<EquilibriumPotential Value="-10" Scale="milli" Actual="-0.01" />
<SynapticConductance Value="0.5" Scale="micro" Actual="5e-07" />
<DecayRate Value="3" Scale="milli" Actual="0.003" />
<RelativeFacilitation Value="1" Scale="None" Actual="1" />
<FacilitationDecay Value="100" Scale="milli" Actual="0.1" />
<VoltageDependent>False</VoltageDependent>
<MaxRelativeConductance Value="5" Scale="micro" Actual="5e-06" />
<SaturatePotential Value="-30" Scale="milli" Actual="-0.03" />
<ThresholdPotential Value="-60" Scale="milli" Actual="-0.06" />
<Hebbian>False</Hebbian>
<MaxAugmentedConductance Value="1" Scale="micro" Actual="1e-06" />
<LearningIncrement>0.1</LearningIncrement>
<LearningTimeWindow Value="20" Scale="milli" Actual="0.02" />
<AllowForgetting>True</AllowForgetting>
<ForgettingTimeWindow Value="10000" Scale="milli" Actual="10" />
<ConsolidationFactor>1</ConsolidationFactor>
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<Link>
<AssemblyFile>IntegrateFireGUI.dll</AssemblyFile>
<ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.SpikingChemical</ClassName>
<ID>6413bfb8-8b35-4d39-a316-97d35a938fba</ID>
<AdjustDst>False</AdjustDst>
<AdjustOrg>False</AdjustOrg>
<ArrowDestination>
<Style>Arrow</Style>
<Size>Medium</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowDestination>
<ArrowMiddle>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowMiddle>
<ArrowOrigin>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowOrigin>
<BackMode>Transparent</BackMode>
<DashStyle>Solid</DashStyle>
<DrawColor>-16777216</DrawColor>
<DrawWidth>1</DrawWidth>
<DestinationID />
<Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" />
<Hidden>False</Hidden>
<Jump>Arc</Jump>
<LineStyle>Polyline</LineStyle>
<OrthogonalDynamic>True</OrthogonalDynamic>
<OriginID />
<OrientedText>True</OrientedText>
<Selectable>True</Selectable>
<Stretchable>True</Stretchable>
<Text />
<ToolTip />
<Url />
<ZOrder>0</ZOrder>
<Name>Afferent-MSI</Name>
<EquilibriumPotential Value="-10" Scale="milli" Actual="-0.01" />
<SynapticConductance Value="1" Scale="micro" Actual="1e-06" />
<DecayRate Value="3" Scale="milli" Actual="0.003" />
<RelativeFacilitation Value="0.95" Scale="None" Actual="0.95" />
<FacilitationDecay Value="100" Scale="milli" Actual="0.1" />
<VoltageDependent>False</VoltageDependent>
<MaxRelativeConductance Value="5" Scale="micro" Actual="5e-06" />
<SaturatePotential Value="-30" Scale="milli" Actual="-0.03" />
<ThresholdPotential Value="-60" Scale="milli" Actual="-0.06" />
<Hebbian>False</Hebbian>
<MaxAugmentedConductance Value="1" Scale="micro" Actual="1e-06" />
<LearningIncrement>0.1</LearningIncrement>
<LearningTimeWindow Value="20" Scale="milli" Actual="0.02" />
<AllowForgetting>True</AllowForgetting>
<ForgettingTimeWindow Value="10000" Scale="milli" Actual="10" />
<ConsolidationFactor>1</ConsolidationFactor>
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<Link>
<AssemblyFile>IntegrateFireGUI.dll</AssemblyFile>
<ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.Electrical</ClassName>
<ID>e887e0fb-a773-4c3e-88f0-90572c010c93</ID>
<AdjustDst>False</AdjustDst>
<AdjustOrg>False</AdjustOrg>
<ArrowDestination>
<Style>Arrow</Style>
<Size>Medium</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowDestination>
<ArrowMiddle>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowMiddle>
<ArrowOrigin>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowOrigin>
<BackMode>Transparent</BackMode>
<DashStyle>Solid</DashStyle>
<DrawColor>-16777216</DrawColor>
<DrawWidth>2</DrawWidth>
<DestinationID />
<Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" />
<Hidden>False</Hidden>
<Jump>Arc</Jump>
<LineStyle>Polyline</LineStyle>
<OrthogonalDynamic>True</OrthogonalDynamic>
<OriginID />
<OrientedText>True</OrientedText>
<Selectable>True</Selectable>
<Stretchable>True</Stretchable>
<Text />
<ToolTip />
<Url />
<ZOrder>0</ZOrder>
<Name>Rectifying Synapse High</Name>
<LowCoupling Value="0.05" Scale="micro" Actual="5e-08" />
<HighCoupling Value="5" Scale="micro" Actual="5e-06" />
<TurnOnThreshold Value="0" Scale="milli" Actual="0" />
<TurnOnSaturate Value="20" Scale="milli" Actual="0.02" />
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<Link>
<AssemblyFile>IntegrateFireGUI.dll</AssemblyFile>
<ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.Electrical</ClassName>
<ID>cd5ff19e-e806-4e9e-ac5f-1909f2d4286f</ID>
<AdjustDst>False</AdjustDst>
<AdjustOrg>False</AdjustOrg>
<ArrowDestination>
<Style>None</Style>
<Size>Medium</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowDestination>
<ArrowMiddle>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowMiddle>
<ArrowOrigin>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowOrigin>
<BackMode>Transparent</BackMode>
<DashStyle>Solid</DashStyle>
<DrawColor>-16777216</DrawColor>
<DrawWidth>10</DrawWidth>
<DestinationID />
<Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" />
<Hidden>False</Hidden>
<Jump>Arc</Jump>
<LineStyle>Polyline</LineStyle>
<OrthogonalDynamic>True</OrthogonalDynamic>
<OriginID />
<OrientedText>True</OrientedText>
<Selectable>True</Selectable>
<Stretchable>True</Stretchable>
<Text>Non-Rectifying Synapse</Text>
<ToolTip />
<Url />
<ZOrder>0</ZOrder>
<Name>Non-Rectifying Synapse High</Name>
<LowCoupling Value="10" Scale="micro" Actual="1e-05" />
<HighCoupling Value="10" Scale="micro" Actual="1e-05" />
<TurnOnThreshold Value="0" Scale="milli" Actual="0" />
<TurnOnSaturate Value="0" Scale="milli" Actual="0" />
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<Link>
<AssemblyFile>IntegrateFireGUI.dll</AssemblyFile>
<ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.SpikingChemical</ClassName>
<ID>963758ee-5bd1-44b8-87e4-8ea4fe161ecb</ID>
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<AdjustOrg>False</AdjustOrg>
<ArrowDestination>
<Style>Arrow</Style>
<Size>Medium</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
</ArrowDestination>
<ArrowMiddle>
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<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
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<ArrowOrigin>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
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<BackMode>Transparent</BackMode>
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<DrawColor>-16777216</DrawColor>
<DrawWidth>1</DrawWidth>
<DestinationID />
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<Hidden>False</Hidden>
<Jump>Arc</Jump>
<LineStyle>Polyline</LineStyle>
<OrthogonalDynamic>True</OrthogonalDynamic>
<OriginID />
<OrientedText>True</OrientedText>
<Selectable>True</Selectable>
<Stretchable>True</Stretchable>
<Text />
<ToolTip />
<Url />
<ZOrder>0</ZOrder>
<Name>Long EPSP</Name>
<EquilibriumPotential Value="-10" Scale="milli" Actual="-0.01" />
<SynapticConductance Value="0.2" Scale="micro" Actual="2e-07" />
<DecayRate Value="20" Scale="milli" Actual="0.02" />
<RelativeFacilitation Value="1" Scale="None" Actual="1" />
<FacilitationDecay Value="100" Scale="milli" Actual="0.1" />
<VoltageDependent>False</VoltageDependent>
<MaxRelativeConductance Value="5" Scale="micro" Actual="5e-06" />
<SaturatePotential Value="-30" Scale="milli" Actual="-0.03" />
<ThresholdPotential Value="-60" Scale="milli" Actual="-0.06" />
<Hebbian>False</Hebbian>
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<Angle>deg30</Angle>
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<Size>Small</Size>
<Angle>deg30</Angle>
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<Angle>deg30</Angle>
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<Selectable>True</Selectable>
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<Text>Hebbian ACh type</Text>
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<Url />
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<DecayRate Value="3" Scale="milli" Actual="0.003" />
<RelativeFacilitation Value="1" Scale="None" Actual="1" />
<FacilitationDecay Value="1" Scale="milli" Actual="0.001" />
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<Hebbian>True</Hebbian>
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<LearningIncrement>10</LearningIncrement>
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<AllowForgetting>True</AllowForgetting>
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<Size>Medium</Size>
<Angle>deg30</Angle>
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<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
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<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
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<BackMode>Transparent</BackMode>
<DashStyle>Solid</DashStyle>
<DrawColor>-16777216</DrawColor>
<DrawWidth>10</DrawWidth>
<DestinationID />
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<Hidden>False</Hidden>
<Jump>Arc</Jump>
<LineStyle>Polyline</LineStyle>
<OrthogonalDynamic>True</OrthogonalDynamic>
<OriginID />
<OrientedText>True</OrientedText>
<Selectable>True</Selectable>
<Stretchable>True</Stretchable>
<Text />
<ToolTip />
<Url />
<ZOrder>0</ZOrder>
<Name>Intra-LG</Name>
<LowCoupling Value="0.2" Scale="micro" Actual="2e-07" />
<HighCoupling Value="0.2" Scale="micro" Actual="2e-07" />
<TurnOnThreshold Value="0" Scale="milli" Actual="0" />
<TurnOnSaturate Value="0" Scale="milli" Actual="0" />
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<Link>
<AssemblyFile>IntegrateFireGUI.dll</AssemblyFile>
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<AdjustDst>False</AdjustDst>
<AdjustOrg>False</AdjustOrg>
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<Style>None</Style>
<Size>Medium</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
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<ArrowMiddle>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
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<ArrowOrigin>
<Style>None</Style>
<Size>Small</Size>
<Angle>deg30</Angle>
<Filled>False</Filled>
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<BackMode>Transparent</BackMode>
<DashStyle>Solid</DashStyle>
<DrawColor>-16777216</DrawColor>
<DrawWidth>3</DrawWidth>
<DestinationID />
<Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" />
<Hidden>False</Hidden>
<Jump>Arc</Jump>
<LineStyle>Polyline</LineStyle>
<OrthogonalDynamic>True</OrthogonalDynamic>
<OriginID />
<OrientedText>True</OrientedText>
<Selectable>True</Selectable>
<Stretchable>True</Stretchable>
<Text>New Synapse Type</Text>
<ToolTip />
<Url />
<ZOrder>0</ZOrder>
<Name>Non-Rectifying Synapse Medium</Name>
<LowCoupling Value="1.5" Scale="micro" Actual="1.5e-06" />
<HighCoupling Value="1.5" Scale="micro" Actual="1.5e-06" />
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<TurnOnSaturate Value="0" Scale="milli" Actual="0" />
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<Link>
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