<Project> <ProjectName>Crayfish Hybrid Experimental Model</ProjectName> <SimulationFile>Crayfish Hybrid Experimental Model.asim</SimulationFile> <LogLevel>None</LogLevel> <Version>3</Version> <Simulation> <ProjectPath>C:\Users\Don\Dropbox\Neuromechanics\Manuscripts\J Neurophysiol\Revisions\model\Crayfish Hybrid Experimental Model\</ProjectPath> <AnimatModule>BulletAnimatSim_VC10_single.dll</AnimatModule> <UpdateDataInterval>250</UpdateDataInterval> <StartPaused>False</StartPaused> <EnableSimRecording>True</EnableSimRecording> <SetSimEnd>True</SetSimEnd> <SimEndTime Value="60.2" Scale="None" Actual="60.2" /> <Environment> <PhysicsTimeStep Value="0.84" Scale="milli" Actual="0.00084" /> <MaxSurfaceFriction Value="1500" Scale="None" Actual="1500" /> <Gravity Value="-9.81" Scale="None" Actual="-9.81" /> <LinearDamping Value="200" Scale="Kilo" Actual="200000" /> <AngularDamping Value="50" Scale="Kilo" Actual="50000" /> <LinearKineticLoss Value="1" Scale="micro" Actual="1e-06" /> <AngularKineticLoss Value="1" Scale="micro" Actual="1e-06" /> <SimulateHydrodynamics>True</SimulateHydrodynamics> <MassUnits>Grams</MassUnits> <DistanceUnits>Centimeters</DistanceUnits> <AutoGenerateRandomSeed>True</AutoGenerateRandomSeed> <ManualRandomSeed>12345</ManualRandomSeed> <CollisionObjects>62</CollisionObjects> <GroundSurface> <ID>Ground</ID> <Name>Ground</Name> <Type>Basic</Type> <BodyPlan>Ground.astl</BodyPlan> <Position x="0" y="-8" z="0" /> </GroundSurface> <WaterSurface> <ID>Water</ID> <Name>Water</Name> <Type>Basic</Type> <BodyPlan>Water.astl</BodyPlan> <Position x="0" y="20" z="0" /> </WaterSurface> <Organisms> <Structure> <ID>788969bd-7025-4b3f-b173-723fb1588ff8</ID> <Name>Crayfish</Name> <Type>Basic</Type> <Description> </Description> <Transparencies> <Graphics>50</Graphics> <Collisions>50</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>100</Simulation> </Transparencies> <LocalPosition> <X Value="0" Scale="None" Actual="0" /> <Y Value="0.034999999217689" Scale="None" Actual="0.034999999217689" /> <Z Value="0" Scale="None" Actual="0" /> </LocalPosition> <IsVisible>True</IsVisible> <Shininess>64</Shininess> <Texture> </Texture> <Rotation> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </Rotation> <Ambient Red="1" Green="0" Blue="0" Alpha="1" /> <Diffuse Red="1" Green="0" Blue="0" Alpha="1" /> <Specular Red="1" Green="0" Blue="0" Alpha="1" /> <RigidBody> <Name>Carapace</Name> <ID>c26fd41b-5c58-441b-bf87-459e4ae481c2</ID> <Type>Mesh</Type> <Description /> <IsVisible>True</IsVisible> <IsContactSensor>False</IsContactSensor> <Density Value="1.2" Scale="None" Actual="1.2" /> <Freeze>True</Freeze> <ChildBodies> <RigidBody> <Name>Leg5L_Coxopodite</Name> <ID>017cfb6e-9ba6-4600-ba31-d8344625ec0d</ID> <Type>Mesh</Type> <Description /> <IsVisible>True</IsVisible> <IsContactSensor>False</IsContactSensor> <Density Value="1" Scale="None" Actual="1" /> 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<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName> <ID>038afea9-c6eb-4f7a-ae57-5a677afee18b</ID> <Name /> <Enabled>False</Enabled> <Proportional>True</Proportional> <Coefficient Value="0.02" Scale="None" Actual="0.02" /> <MaxForce Value="10" Scale="None" Actual="10" /> <Loss Value="0" Scale="None" Actual="0" /> <StaticFrictionScale Value="1" Scale="None" Actual="1" /> </Friction> <EnableLimits>True</EnableLimits> <MaxForce Value="100" Scale="None" Actual="100" /> </Joint> <ChildBodies> <RigidBody> <Name>Leg5L_CL_Phasic</Name> <ID>07ded226-3cad-4002-a7a5-a81e0d0247f3</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>e036c9d5-8394-4ca3-91a2-c1cc34d24317</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="2.55" Scale="None" Actual="2.55" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="2.55" Scale="None" Actual="2.55" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-28.017" Scale="milli" Actual="-0.028017" /> </StimulusTension> <LengthTension> <ID>ecced792-b89a-4769-99a4-27f89fad48b0</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="1.2" Scale="milli" Actual="0.0012" /> <UpperLimitScale Value="4.4" Scale="milli" Actual="0.0044" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="0.28" Scale="centi" Actual="0.0028" /> <Lwidth Value="0.16" Scale="centi" Actual="0.0016" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="90" Scale="None" Actual="90" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="261.5" Scale="None" Actual="261.5" /> <Kpe Value="26" Scale="None" Actual="26" /> <B Value="20" Scale="None" Actual="20" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="0.752941" Green="0.752941" Blue="1" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>da92f953-34eb-4cf0-9163-fea1ea61df5e</AttachID> <AttachID>be97510b-4044-4bac-be0f-de441cbf03ae</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L_CDcx_Tonic</Name> <ID>18ce8858-4e89-4413-bc37-4f9a67adf22c</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>7659dbc8-31a2-44ef-a2a3-a8e4004ab896</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="4.97" Scale="None" Actual="4.97" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="4.97" Scale="None" Actual="4.97" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-54.605" Scale="milli" Actual="-0.054605" /> </StimulusTension> <LengthTension> <ID>958b214a-9d56-4d07-9bf7-505c075b1c2c</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="2" Scale="milli" Actual="0.002" /> <UpperLimitScale Value="8" Scale="milli" Actual="0.008" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="0.5" Scale="centi" Actual="0.005" /> <Lwidth Value="0.3" Scale="centi" Actual="0.003" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="90" Scale="None" Actual="90" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="101.9" Scale="None" Actual="101.9" /> <Kpe Value="10.2" Scale="None" Actual="10.2" /> <B Value="50" Scale="None" Actual="50" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="1" Green="0.501961" Blue="0.501961" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>5e971f49-5e61-4f49-ba74-c47777c23680</AttachID> <AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L_RLd_Phasic</Name> <ID>1cd6a46f-e2f0-4d4d-b61b-562fdeb56a56</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>70d857b1-a4c1-42af-9e28-5d3eb12ec9fe</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="4.7" Scale="None" Actual="4.7" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="4.7" Scale="None" Actual="4.7" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-51.639" Scale="milli" Actual="-0.051639" /> </StimulusTension> <LengthTension> <ID>abc3a2e2-dfb7-411a-a35a-2478b187bd3c</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="2.2" Scale="milli" Actual="0.0022" /> <UpperLimitScale Value="7.8" Scale="milli" Actual="0.0078" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="0.5" Scale="centi" Actual="0.005" /> <Lwidth Value="0.28" Scale="centi" Actual="0.0028" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="90" Scale="None" Actual="90" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="588" Scale="None" Actual="588" /> <Kpe Value="59" Scale="None" Actual="59" /> <B Value="20" Scale="None" Actual="20" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="0.501961" Green="0.501961" Blue="1" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>8a3360df-cb1d-4531-9644-d0471a59ee36</AttachID> <AttachID>cdf21239-78d9-4261-86d8-ca363c95a9b8</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L_CDcx_Origin</Name> <ID>5e971f49-5e61-4f49-ba74-c47777c23680</ID> <Type>MuscleAttachment</Type> <Description /> <IsVisible>True</IsVisible> <IsContactSensor>False</IsContactSensor> <Texture /> <Density Value="1" Scale="None" Actual="1" /> <FoodSource>False</FoodSource> <CollisionRadius>0.025</CollisionRadius> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="1" Green="0.501961" Blue="0.501961" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <LocalPosition> <X Value="0.000583195189017165" Scale="None" Actual="0.000583195189017165" /> <Y Value="-0.002592693807348" Scale="None" Actual="-0.002592693807348" /> <Z Value="-0.00099999984353781" Scale="None" Actual="-0.00099999984353781" /> </LocalPosition> <Rotation> <X Value="-63.4472122192383" Scale="None" Actual="-63.4472122192383" /> <Y Value="56.8019790649414" Scale="None" Actual="56.8019790649414" /> <Z Value="36.9658050537109" Scale="None" Actual="36.9658050537109" /> </Rotation> <Radius Value="0.000250000011874363" Scale="None" Actual="0.000250000011874363" /> <LatitudeSegments>20</LatitudeSegments> <LongtitudeSegments>20</LongtitudeSegments> <PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType> </RigidBody> <RigidBody> <Name>Leg5L_CDc_Phasic</Name> <ID>70c6fd45-667c-4067-9eb7-3e946432a35e</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>feaed282-d007-415b-b151-462391287088</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="8.7" Scale="None" Actual="8.7" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="8.78" Scale="None" Actual="8.78" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-96.465" Scale="milli" Actual="-0.096465" /> </StimulusTension> <LengthTension> <ID>faa9f5e3-9fca-4a08-95c3-09d6a45cefc7</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="3" Scale="milli" Actual="0.003" /> <UpperLimitScale Value="11" Scale="milli" Actual="0.011" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="0.7" Scale="centi" Actual="0.007" /> <Lwidth Value="0.4" Scale="centi" Actual="0.004" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="91" Scale="None" Actual="91" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="900.6" Scale="None" Actual="900.6" /> <Kpe Value="90.1" Scale="None" Actual="90.1" /> <B Value="20" Scale="None" Actual="20" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="1" Green="0.501961" Blue="0.501961" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>1751287a-c7fe-4419-b416-a9fb1ad3a54a</AttachID> <AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L_RLd_origin</Name> <ID>8a3360df-cb1d-4531-9644-d0471a59ee36</ID> <Type>MuscleAttachment</Type> <Description /> <IsVisible>True</IsVisible> <IsContactSensor>False</IsContactSensor> <Texture /> <Density Value="1" Scale="None" Actual="1" /> <FoodSource>False</FoodSource> <CollisionRadius>0.025</CollisionRadius> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="0.501961" Green="0.501961" Blue="1" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <LocalPosition> <X Value="0.00184156801160645" Scale="None" Actual="0.00184156801160645" /> <Y Value="-0.00160294603698821" Scale="None" Actual="-0.00160294603698821" /> <Z Value="6.74958977662943E-05" Scale="None" Actual="6.74958977662943E-05" /> </LocalPosition> <Rotation> <X Value="-99.3462524414063" Scale="None" Actual="-99.3462524414063" /> <Y Value="49.8242721557617" Scale="None" Actual="49.8242721557617" /> <Z Value="57.3688888549805" Scale="None" Actual="57.3688888549805" /> </Rotation> <Radius Value="0.000250000011874363" Scale="None" Actual="0.000250000011874363" /> <LatitudeSegments>20</LatitudeSegments> <LongtitudeSegments>20</LongtitudeSegments> <PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType> </RigidBody> <RigidBody> <Name>Leg5L_CDcx_Phasic</Name> <ID>8a428047-52e6-4d99-907f-3cd51c3b9ef8</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>0e5c19ed-6f32-4334-a47f-732b9eefcba5</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="8.78" Scale="None" Actual="8.78" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="8.78" Scale="None" Actual="8.78" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-96.465" Scale="milli" Actual="-0.096465" /> </StimulusTension> <LengthTension> <ID>6e6da380-3fc1-4422-a150-55d7a393bf95</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="2" Scale="milli" Actual="0.002" /> <UpperLimitScale Value="8" Scale="milli" Actual="0.008" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="0.5" Scale="centi" Actual="0.005" /> <Lwidth Value="0.3" Scale="centi" Actual="0.003" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="90" Scale="None" Actual="90" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="900.6" Scale="None" Actual="900.6" /> <Kpe Value="90.1" Scale="None" Actual="90.1" /> <B Value="20" Scale="None" Actual="20" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="1" Green="0" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>5e971f49-5e61-4f49-ba74-c47777c23680</AttachID> <AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L_CDd_Tonic</Name> <ID>a158b676-1b91-42d5-92e5-314141587fa9</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>c3130598-5ebf-41b1-b30e-999cab218c7b</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0.91" Scale="None" Actual="0.91" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="0.91" Scale="None" Actual="0.91" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-9.998" Scale="milli" Actual="-0.009998" /> </StimulusTension> <LengthTension> <ID>427b21eb-4a5e-4ff5-9ed3-455c7e1f0aee</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="4" Scale="milli" Actual="0.004" /> <UpperLimitScale Value="14" Scale="milli" Actual="0.014" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="0.9" Scale="centi" Actual="0.009" /> <Lwidth Value="0.5" Scale="centi" Actual="0.005" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="90" Scale="None" Actual="90" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="19" Scale="None" Actual="19" /> <Kpe Value="1.9" Scale="None" Actual="1.9" /> <B Value="50" Scale="None" Actual="50" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="0.752941" Green="0" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>9bc27e52-eaec-43aa-b21d-69fdcaffd92c</AttachID> <AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L_Basipodite</Name> <ID>b39ceb7c-84f3-4ff7-871b-ce42e80b527b</ID> <Type>Mesh</Type> <Description /> <IsVisible>True</IsVisible> <IsContactSensor>False</IsContactSensor> <Density Value="1" Scale="None" Actual="1" /> <Joint> <Name>Leg5L_CB_joint</Name> <ID>74c44547-5eec-4102-960f-96fcb71f2f65</ID> <Type>Hinge</Type> <Description /> <EnableMotor>False</EnableMotor> <ServoMotor>False</ServoMotor> <ServoGain>100</ServoGain> <MaxVelocity Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>50</Graphics> <Collisions>50</Collisions> <Joints>0</Joints> <RecFields>50</RecFields> <Simulation>50</Simulation> </Transparencies> <Diffuse Red="1" Green="0" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <LocalPosition> <X Value="-7.00000005960464E-05" Scale="None" Actual="-7.00000005960464E-05" /> <Y Value="-0.000879999975562096" Scale="None" Actual="-0.000879999975562096" /> <Z Value="-0.000399999982118607" Scale="None" Actual="-0.000399999982118607" /> </LocalPosition> <Rotation> <X Value="121.826515197754" Scale="None" Actual="121.826515197754" /> <Y Value="12.939510345459" Scale="None" Actual="12.939510345459" /> <Z Value="26.13671875" Scale="None" Actual="26.13671875" /> </Rotation> <Size Value="0.000699999984353781" Scale="None" Actual="0.000699999984353781" /> <PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType> <LowerLimit> <Name>829fd43f-1d74-4f6f-b1aa-98b3824c5ee4</Name> <ID>829fd43f-1d74-4f6f-b1aa-98b3824c5ee4</ID> <LimitPos Value="-90.00021" Scale="None" Actual="-90.00021" /> <Damping Value="0" Scale="Kilo" Actual="0" /> <Restitution Value="0" Scale="None" Actual="0" /> <Stiffness Value="5" Scale="Mega" Actual="5e+06" /> </LowerLimit> <UpperLimit> <Name>2e24a5ab-bba7-4cb0-b34f-a9cfcef43439</Name> <ID>2e24a5ab-bba7-4cb0-b34f-a9cfcef43439</ID> <LimitPos Value="40.00002" Scale="None" Actual="40.00002" /> <Damping Value="0" Scale="Kilo" Actual="0" /> <Restitution Value="0" Scale="None" Actual="0" /> <Stiffness Value="5" Scale="Mega" Actual="5e+06" /> </UpperLimit> <Friction> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName> <ID>1d95273f-7d3c-4668-83fe-416eb1474f1a</ID> <Name /> <Enabled>False</Enabled> <Proportional>True</Proportional> <Coefficient Value="0.02" Scale="None" Actual="0.02" /> <MaxForce Value="10" Scale="None" Actual="10" /> <Loss Value="0" Scale="None" Actual="0" /> <StaticFrictionScale Value="1" Scale="None" Actual="1" /> </Friction> <EnableLimits>True</EnableLimits> <MaxForce Value="100" Scale="None" Actual="100" /> </Joint> <ChildBodies> <RigidBody> <Name>Leg5L_Ischiopodite</Name> <ID>18b4a900-fb98-41bd-b48b-9bf50e95f7f8</ID> <Type>Mesh</Type> <Description /> <IsVisible>True</IsVisible> <IsContactSensor>False</IsContactSensor> <Density Value="1" Scale="None" Actual="1" /> <Joint> <Name>Leg5L_BI_joint</Name> <ID>de404daf-9f8c-4bd7-8712-658e1b4bd1ca</ID> <Type>Hinge</Type> <Description /> <EnableMotor>True</EnableMotor> <ServoMotor>False</ServoMotor> <ServoGain>100</ServoGain> <MaxVelocity Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>50</Graphics> <Collisions>50</Collisions> <Joints>0</Joints> <RecFields>50</RecFields> <Simulation>50</Simulation> </Transparencies> <Diffuse Red="1" Green="0" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <LocalPosition> <X Value="-0.000215471288961069" Scale="None" Actual="-0.000215471288961069" /> <Y Value="-0.00239978293180951" Scale="None" Actual="-0.00239978293180951" /> <Z Value="2.61846784237471E-05" Scale="None" Actual="2.61846784237471E-05" /> </LocalPosition> <Rotation> <X Value="5.42189264297485" Scale="None" Actual="5.42189264297485" /> <Y Value="30.9251232147217" Scale="None" Actual="30.9251232147217" /> <Z Value="168.595626831055" Scale="None" Actual="168.595626831055" /> </Rotation> <Size Value="0.000499999988824129" Scale="None" Actual="0.000499999988824129" /> <PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType> <LowerLimit> <Name>66cc0a40-516d-4c2e-bb78-d5aeccc4c603</Name> <ID>66cc0a40-516d-4c2e-bb78-d5aeccc4c603</ID> <LimitPos Value="-5.000002" Scale="None" Actual="-5.000002" /> <Damping Value="0" Scale="Kilo" Actual="0" /> <Restitution Value="0" Scale="None" Actual="0" /> <Stiffness Value="5" Scale="Mega" Actual="5e+06" /> </LowerLimit> <UpperLimit> <Name>6679c84f-bdf6-4858-a2d9-a80aed638980</Name> <ID>6679c84f-bdf6-4858-a2d9-a80aed638980</ID> <LimitPos Value="5.000002" Scale="None" Actual="5.000002" /> <Damping Value="0" Scale="Kilo" Actual="0" /> <Restitution Value="0" Scale="None" Actual="0" /> <Stiffness Value="5" Scale="Mega" Actual="5e+06" /> </UpperLimit> <Friction> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName> <ID>3b4d5766-f1bd-48ab-8f7d-f5ff6e5bc5d0</ID> <Name /> <Enabled>False</Enabled> <Proportional>True</Proportional> <Coefficient Value="0.02" Scale="None" Actual="0.02" /> <MaxForce Value="10" Scale="None" Actual="10" /> <Loss Value="0" Scale="None" Actual="0" /> <StaticFrictionScale Value="1" Scale="None" Actual="1" /> </Friction> <EnableLimits>True</EnableLimits> <MaxForce Value="100" Scale="None" Actual="100" /> </Joint> <ChildBodies> <RigidBody> <Name>Leg5L_B-I Remoter Insertion</Name> <ID>118d3143-8ec7-4f4a-91bd-e5133296399b</ID> <Type>MuscleAttachment</Type> <Description /> <IsVisible>True</IsVisible> <IsContactSensor>False</IsContactSensor> <Texture /> <Density Value="1" Scale="None" Actual="1" /> <FoodSource>False</FoodSource> <CollisionRadius>0.025</CollisionRadius> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <LocalPosition> <X Value="-0.000479999993443489" Scale="None" Actual="-0.000479999993443489" /> <Y Value="-0.00206999997638166" Scale="None" Actual="-0.00206999997638166" /> <Z Value="-0.000759999958574772" Scale="None" Actual="-0.000759999958574772" /> </LocalPosition> <Rotation> <X Value="179.000625610352" Scale="None" Actual="179.000625610352" /> <Y Value="-19.9949207305908" Scale="None" Actual="-19.9949207305908" /> <Z Value="174.335220336914" Scale="None" Actual="174.335220336914" /> </Rotation> <Radius Value="0.000250000011874363" Scale="None" Actual="0.000250000011874363" /> <LatitudeSegments>20</LatitudeSegments> <LongtitudeSegments>20</LongtitudeSegments> <PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType> </RigidBody> <RigidBody> <Name>Leg5L Merus Reductor</Name> <ID>2730b2a7-18ba-4385-8fae-00ff496741dd</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>ef5e903a-6eca-438a-8183-5f70332a672b</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0.495" Scale="None" Actual="0.495" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="0.5" Scale="None" Actual="0.5" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-5.493" Scale="milli" Actual="-0.005493" /> </StimulusTension> <LengthTension> <ID>4a61c0af-ccb5-4c19-b9fa-ba98c76804b3</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="2" Scale="milli" Actual="0.002" /> <UpperLimitScale Value="6.2" Scale="milli" Actual="0.0062" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="0.41" Scale="centi" Actual="0.0041" /> <Lwidth Value="0.21" Scale="centi" Actual="0.0021" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="90" Scale="None" Actual="90" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="200" Scale="None" Actual="200" /> <Kpe Value="20" Scale="None" Actual="20" /> <B Value="20" Scale="None" Actual="20" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="1" Green="0.501961" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>893be375-14f3-4c27-9638-3934e749dc1b</AttachID> <AttachID>81568d46-8801-45c4-9f5d-5e57c873a514</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L_Meropodite</Name> <ID>4690cdd5-b5b2-4067-8e04-906f5ca847f8</ID> <Type>Mesh</Type> <Description /> <IsVisible>True</IsVisible> <IsContactSensor>False</IsContactSensor> <Density Value="1" Scale="None" Actual="1" /> <Joint> <Name>Leg5L_IM_joint</Name> <ID>a8551bf3-5b7c-41aa-9f24-721707c3e08a</ID> <Type>Hinge</Type> <Description /> <EnableMotor>True</EnableMotor> <ServoMotor>False</ServoMotor> <ServoGain>100</ServoGain> <MaxVelocity Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>50</Graphics> <Collisions>50</Collisions> <Joints>0</Joints> <RecFields>50</RecFields> <Simulation>50</Simulation> </Transparencies> <Diffuse Red="1" Green="0" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <LocalPosition> <X Value="0.000165033299512417" Scale="None" Actual="0.000165033299512417" /> <Y Value="-0.00749832553792762" Scale="None" Actual="-0.00749832553792762" /> <Z Value="0.000468211498822015" Scale="None" Actual="0.000468211498822015" /> </LocalPosition> <Rotation> <X Value="154.048828125" Scale="None" Actual="154.048828125" /> <Y Value="86.3042678833008" Scale="None" Actual="86.3042678833008" /> <Z Value="13.3538951873779" Scale="None" Actual="13.3538951873779" /> </Rotation> <Size Value="0.000499999988824129" Scale="None" Actual="0.000499999988824129" /> <PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType> <LowerLimit> <Name>15a91569-22f2-421c-bfdb-ac2f08a5f379</Name> <ID>15a91569-22f2-421c-bfdb-ac2f08a5f379</ID> <LimitPos Value="-5.000002" Scale="None" Actual="-5.000002" /> <Damping Value="0" Scale="Kilo" Actual="0" /> <Restitution Value="0" Scale="None" Actual="0" /> <Stiffness Value="5" Scale="Mega" Actual="5e+06" /> </LowerLimit> <UpperLimit> <Name>a6cf48b4-889e-480e-bd9c-66ffbba1a4ec</Name> <ID>a6cf48b4-889e-480e-bd9c-66ffbba1a4ec</ID> <LimitPos Value="5.000002" Scale="None" Actual="5.000002" /> <Damping Value="0" Scale="Kilo" Actual="0" /> <Restitution Value="0" Scale="None" Actual="0" /> <Stiffness Value="5" Scale="Mega" Actual="5e+06" /> </UpperLimit> <Friction> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName> <ID>46462c88-81c2-462b-a34c-3d2b141503d1</ID> <Name /> <Enabled>False</Enabled> <Proportional>True</Proportional> <Coefficient Value="0.02" Scale="None" Actual="0.02" /> <MaxForce Value="10" Scale="None" Actual="10" /> <Loss Value="0" Scale="None" Actual="0" /> <StaticFrictionScale Value="1" Scale="None" Actual="1" /> </Friction> <EnableLimits>True</EnableLimits> <MaxForce Value="100" Scale="None" Actual="100" /> </Joint> <ChildBodies> <RigidBody> <Name>Leg5L Carpus Extensor</Name> <ID>0c5650e2-2db7-4d34-af18-99b093061821</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>96c940f4-380c-41f1-8b95-e741228b3953</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="milli" Actual="0" /> <UpperOutputScale Value="0.5" Scale="None" Actual="0.5" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="0.5" Scale="None" Actual="0.5" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-5.493" Scale="milli" Actual="-0.005493" /> </StimulusTension> <LengthTension> <ID>2febbdcd-fd27-4862-8c38-6117a6e63196</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="7" Scale="milli" Actual="0.007" /> <UpperLimitScale Value="25" Scale="milli" Actual="0.025" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="1.6" Scale="centi" Actual="0.016" /> <Lwidth Value="0.9" Scale="centi" Actual="0.009" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="90" Scale="None" Actual="90" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="200" Scale="None" Actual="200" /> <Kpe Value="20" Scale="None" Actual="20" /> <B Value="50" Scale="None" Actual="50" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="1" Green="1" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>ef3eddca-be92-4fff-a85e-9dd556597217</AttachID> <AttachID>4e028281-798c-421d-b229-06505407b229</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L Carpus Flexor</Name> <ID>2b719755-e780-49bf-b3e3-12b4813d6994</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>a198f85c-6af1-4807-bb28-bb40bda95f24</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0.5" Scale="None" Actual="0.5" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="0.5" Scale="None" Actual="0.5" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-5.493" Scale="milli" Actual="-0.005493" /> </StimulusTension> <LengthTension> <ID>c6dd57ac-091d-428a-b948-6b7100167693</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="8" Scale="milli" Actual="0.008" /> <UpperLimitScale Value="26" Scale="milli" Actual="0.026" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="1.7" Scale="centi" Actual="0.017" /> <Lwidth Value="0.9" Scale="centi" Actual="0.009" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="90" Scale="None" Actual="90" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="200" Scale="None" Actual="200" /> <Kpe Value="20" Scale="None" Actual="20" /> <B Value="50" Scale="None" Actual="50" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="1" Green="1" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>d31e3b7e-0a46-4a72-b412-35c43448865d</AttachID> <AttachID>003a4b38-930c-4c54-aeee-ccae8aef7241</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L_Carpopodite</Name> <ID>46a57877-bc28-4419-b45d-0b029875d9da</ID> <Type>Mesh</Type> <Description /> <IsVisible>True</IsVisible> <IsContactSensor>False</IsContactSensor> <Density Value="1" Scale="None" Actual="1" /> <Joint> <Name>Leg5L_MC_joint</Name> <ID>f7d25916-d81a-49e6-8f81-e7a3617dc759</ID> <Type>Hinge</Type> <Description /> <EnableMotor>True</EnableMotor> <ServoMotor>False</ServoMotor> <ServoGain>100</ServoGain> <MaxVelocity Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>50</Graphics> <Collisions>50</Collisions> <Joints>0</Joints> <RecFields>50</RecFields> <Simulation>50</Simulation> </Transparencies> <Diffuse Red="1" Green="0" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <LocalPosition> <X Value="-0.000189999989643693" Scale="None" Actual="-0.000189999989643693" /> <Y Value="-0.00358000002250075" Scale="None" Actual="-0.00358000002250075" /> <Z Value="9.0000003427267E-05" Scale="None" Actual="9.0000003427267E-05" /> </LocalPosition> <Rotation> <X Value="174.496063232422" Scale="None" Actual="174.496063232422" /> <Y Value="14.0618133544922" Scale="None" Actual="14.0618133544922" /> <Z Value="6.0728588104248" Scale="None" Actual="6.0728588104248" /> </Rotation> <Size Value="0.000499999988824129" Scale="None" Actual="0.000499999988824129" /> <PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType> <LowerLimit> <Name>9292b33d-21cb-42a4-bd5f-53a43dde2e83</Name> <ID>9292b33d-21cb-42a4-bd5f-53a43dde2e83</ID> <LimitPos Value="-60.00014" Scale="None" Actual="-60.00014" /> <Damping Value="0" Scale="Kilo" Actual="0" /> <Restitution Value="0" Scale="None" Actual="0" /> <Stiffness Value="5" Scale="Mega" Actual="5e+06" /> </LowerLimit> <UpperLimit> <Name>1d257b0a-3ea6-4fdf-9630-ff107e9e7e20</Name> <ID>1d257b0a-3ea6-4fdf-9630-ff107e9e7e20</ID> <LimitPos Value="30.00002" Scale="None" Actual="30.00002" /> <Damping Value="0" Scale="Kilo" Actual="0" /> <Restitution Value="0" Scale="None" Actual="0" /> <Stiffness Value="5" Scale="Mega" Actual="5e+06" /> </UpperLimit> <Friction> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName> 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Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <LocalPosition> <X Value="9.74325162001136E-05" Scale="None" Actual="9.74325162001136E-05" /> <Y Value="-0.00242202693770766" Scale="None" Actual="-0.00242202693770766" /> <Z Value="0.000795645547010476" Scale="None" Actual="0.000795645547010476" /> </LocalPosition> 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<ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="5.73" Scale="None" Actual="5.73" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="5.73" Scale="None" Actual="5.73" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-62.955" Scale="milli" Actual="-0.062955" /> </StimulusTension> <LengthTension> <ID>fb23a685-360f-4734-8ab0-85ed2c09388a</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> 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/> </LocalPosition> <Rotation> <X Value="144.164123535156" Scale="None" Actual="144.164123535156" /> <Y Value="-24.9951934814453" Scale="None" Actual="-24.9951934814453" /> <Z Value="68.8620223999023" Scale="None" Actual="68.8620223999023" /> </Rotation> <Radius Value="0.000199999994947575" Scale="None" Actual="0.000199999994947575" /> <LatitudeSegments>20</LatitudeSegments> <LongtitudeSegments>20</LongtitudeSegments> <PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType> </RigidBody> <RigidBody> <Name>Leg5L_RLr_Phasic</Name> <ID>4aa84a92-74cf-4f45-81b5-98ede2cea4f5</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>5ba0beb8-c2ff-49c4-8087-76f0c8244d37</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="7.94" Scale="None" Actual="7.94" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="7.94" Scale="None" Actual="7.94" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-87.236" Scale="milli" Actual="-0.087236" /> </StimulusTension> <LengthTension> <ID>74e5d12d-f515-4921-b10c-157fcee435a4</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="2" Scale="milli" Actual="0.002" /> <UpperLimitScale Value="8" Scale="milli" Actual="0.008" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="5" Scale="milli" Actual="0.005" /> <Lwidth Value="3" Scale="milli" Actual="0.003" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="91" Scale="None" Actual="91" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="814" Scale="None" Actual="814" /> <Kpe Value="81" Scale="None" Actual="81" /> <B Value="20" Scale="None" Actual="20" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="0" Green="0" Blue="0.501961" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>430a48a5-5c34-44b1-8458-2e2d9dcead29</AttachID> <AttachID>cdf21239-78d9-4261-86d8-ca363c95a9b8</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L_RD_Tonic</Name> <ID>58185988-05fa-4c7c-b7e3-a76c9d5a56af</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>13790e3e-c9a2-4d65-ad4a-d6b9bd4b552e</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="3.61" Scale="None" Actual="3.61" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="3.64" Scale="None" Actual="3.64" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-39.992" Scale="milli" Actual="-0.039992" /> </StimulusTension> <LengthTension> <ID>d4410059-40a8-4cfc-936b-b3cbea65a80f</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="2.3" Scale="milli" Actual="0.0023" /> <UpperLimitScale Value="8.3" Scale="milli" Actual="0.0083" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="0.53" Scale="centi" Actual="0.0053" /> <Lwidth Value="0.3" Scale="centi" Actual="0.003" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="90" Scale="None" Actual="90" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="74.76" Scale="None" Actual="74.76" /> <Kpe Value="7.5" Scale="None" Actual="7.5" /> <B Value="50" Scale="None" Actual="50" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="1" Green="0.752941" Blue="0.752941" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>425d87f5-e913-4f57-b631-af74e72b5d51</AttachID> <AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L_CDm_Tonic</Name> <ID>5c6a61ea-75f5-464a-b513-65bda492d5a1</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>cd6a80ec-a7ba-4dac-8c77-215dd26fcb3f</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="4.16" Scale="None" Actual="4.16" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="4.19" Scale="None" Actual="4.19" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-46.035" Scale="milli" Actual="-0.046035" /> </StimulusTension> <LengthTension> <ID>3bc6ee35-1ad2-4feb-8f5c-9e6b186e91a4</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="2.5" Scale="milli" Actual="0.0025" /> <UpperLimitScale Value="9.5" Scale="milli" Actual="0.0095" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="0.6" Scale="centi" Actual="0.006" /> <Lwidth Value="0.35" Scale="centi" Actual="0.0035" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="90" Scale="None" Actual="90" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="85.93" Scale="None" Actual="85.93" /> <Kpe Value="8.6" Scale="None" Actual="8.6" /> <B Value="50" Scale="None" Actual="50" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="0.501961" Green="0" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> <AttachID>7a390fac-bb21-4d30-8137-b0c2c1c81964</AttachID> <AttachID>27ad9c79-5e99-4acd-a377-7a2585c3886a</AttachID> </Attachments> </RigidBody> <RigidBody> <Name>Leg5L_CDm_Origin</Name> <ID>7a390fac-bb21-4d30-8137-b0c2c1c81964</ID> <Type>MuscleAttachment</Type> <Description /> <IsVisible>True</IsVisible> <IsContactSensor>False</IsContactSensor> <Texture /> <Density Value="1" Scale="None" Actual="1" /> <FoodSource>False</FoodSource> <CollisionRadius>0.025</CollisionRadius> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="0.501961" Green="0" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <LocalPosition> <X Value="-0.00157089989846423" Scale="None" Actual="-0.00157089989846423" /> <Y Value="-0.00277286702157109" Scale="None" Actual="-0.00277286702157109" /> <Z Value="-0.0259999984651804" Scale="None" Actual="-0.0259999984651804" /> </LocalPosition> <Rotation> <X Value="-176.898483276367" Scale="None" Actual="-176.898483276367" /> <Y Value="-63.1219940185547" Scale="None" Actual="-63.1219940185547" /> <Z Value="-174.952941894531" Scale="None" Actual="-174.952941894531" /> </Rotation> <Radius Value="0.000250000011874363" Scale="None" Actual="0.000250000011874363" /> <LatitudeSegments>20</LatitudeSegments> <LongtitudeSegments>20</LongtitudeSegments> <PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType> </RigidBody> <RigidBody> <Name>Leg5L_CDd_Origin</Name> <ID>9bc27e52-eaec-43aa-b21d-69fdcaffd92c</ID> <Type>MuscleAttachment</Type> <Description /> <IsVisible>True</IsVisible> <IsContactSensor>False</IsContactSensor> <Texture /> <Density Value="1" Scale="None" Actual="1" /> <FoodSource>False</FoodSource> <CollisionRadius>0.025</CollisionRadius> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="0.752941" Green="0" Blue="0" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <LocalPosition> <X Value="-0.0046829589154655" Scale="None" Actual="-0.0046829589154655" /> <Y Value="0.00114998799972263" Scale="None" Actual="0.00114998799972263" /> <Z Value="-0.0259499997060746" Scale="None" Actual="-0.0259499997060746" /> </LocalPosition> <Rotation> <X Value="179.57373046875" Scale="None" Actual="179.57373046875" /> <Y Value="-59.819637298584" Scale="None" Actual="-59.819637298584" /> <Z Value="179.259002685547" Scale="None" Actual="179.259002685547" /> </Rotation> <Radius Value="0.000250000011874363" Scale="None" Actual="0.000250000011874363" /> <LatitudeSegments>20</LatitudeSegments> <LongtitudeSegments>20</LongtitudeSegments> <PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType> </RigidBody> <RigidBody> <Name>Leg5L_RLm Tonic</Name> <ID>c832acde-40da-411b-ab7a-557281310be2</ID> <Type>LinearHillMuscle</Type> <ModuleName /> <Description /> <Enabled>True</Enabled> <IsVisible>True</IsVisible> <MaximumTension Value="100" Scale="None" Actual="100" /> <StimulusTension> <ID>8fe3e4cd-1186-416e-9c0f-329801ea08bc</ID> <Type>StimulusTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.StimulusTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-70" Scale="milli" Actual="-0.07" /> <UpperLimitScale Value="20" Scale="milli" Actual="0.02" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="4.19" Scale="None" Actual="4.19" /> <IndependentUnits>Membrane Voltage (V)</IndependentUnits> <DependentUnits>Contractile Tension (N)</DependentUnits> <A Value="-40" Scale="milli" Actual="-0.04" /> <B Value="4.19" Scale="None" Actual="4.19" /> <C Value="150" Scale="None" Actual="150" /> <D Value="-46.035" Scale="milli" Actual="-0.046035" /> </StimulusTension> <LengthTension> <ID>02b8d6dc-9b65-4bd0-a3f2-adcd9d7af3b5</ID> <Type>LengthTension</Type> <AssemblyFile>animattools.dll</AssemblyFile> <ClassName>AnimatTools.DataObjects.Gains.MuscleGains.LengthTension</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="2.5" Scale="milli" Actual="0.0025" /> <UpperLimitScale Value="9.5" Scale="milli" Actual="0.0095" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits>Meters</IndependentUnits> <DependentUnits>% Isometric Tension Used</DependentUnits> <RestingLength Value="0.6" Scale="centi" Actual="0.006" /> <Lwidth Value="0.35" Scale="centi" Actual="0.0035" /> <LcePercentage Value="50" Scale="None" Actual="50" /> <PeLength Value="91" Scale="None" Actual="91" /> <MinPeLength Value="5" Scale="None" Actual="5" /> </LengthTension> <Kse Value="86.02" Scale="None" Actual="86.02" /> <Kpe Value="8.6" Scale="None" Actual="8.6" /> <B Value="50" Scale="None" Actual="50" /> <IbDischarge Value="100" Scale="None" Actual="100" /> <Transparencies> <Graphics>0</Graphics> <Collisions>0</Collisions> <Joints>50</Joints> <RecFields>50</RecFields> <Simulation>0</Simulation> </Transparencies> <Drag> <X Value="1" Scale="None" Actual="1" /> <Y Value="1" Scale="None" Actual="1" /> <Z Value="1" Scale="None" Actual="1" /> </Drag> <BuoyancyCenter> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </BuoyancyCenter> <BuoyancyScale>1</BuoyancyScale> <Magnus>0</Magnus> <EnableFluids>True</EnableFluids> <COM> <X Value="0" Scale="None" Actual="0" /> <Y Value="0" Scale="None" Actual="0" /> <Z Value="0" Scale="None" Actual="0" /> </COM> <Diffuse Red="0" Green="0" Blue="0.501961" Alpha="1" /> <Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1" /> <Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1" /> <Shininess>64</Shininess> <IsCollisionObject>True</IsCollisionObject> <PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType> <Attachments> 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Scale="milli" Actual="0.1" /> <VoltageDependent>False</VoltageDependent> <MaxRelativeConductance Value="5" Scale="None" Actual="5" /> <SaturatePotential Value="-30" Scale="milli" Actual="-0.03" /> <ThresholdPotential Value="-60" Scale="milli" Actual="-0.06" /> <Hebbian>False</Hebbian> <MaxAugmentedConductance Value="1" Scale="micro" Actual="1e-06" /> <LearningIncrement>10</LearningIncrement> <LearningTimeWindow Value="20" Scale="milli" Actual="0.02" /> <AllowForgetting>True</AllowForgetting> <ForgettingTimeWindow Value="10000" Scale="milli" Actual="10" /> <ConsolidationFactor>1</ConsolidationFactor> </Link> <Link> <AssemblyFile>IntegrateFireGUI.dll</AssemblyFile> <ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.SpikingChemical</ClassName> <ID>f68f7b8e-bb7c-451f-b448-7fe03e557813</ID> <AdjustDst>False</AdjustDst> <AdjustOrg>False</AdjustOrg> <ArrowDestination> <Style>Arrow</Style> <Size>Medium</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowDestination> <ArrowMiddle> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowMiddle> <ArrowOrigin> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowOrigin> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <DestinationID /> <Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" /> <Hidden>False</Hidden> <Jump>Arc</Jump> <LineStyle>Polyline</LineStyle> <OrthogonalDynamic>True</OrthogonalDynamic> <OriginID /> <OrientedText>True</OrientedText> <Selectable>True</Selectable> <Stretchable>True</Stretchable> <Text /> <ToolTip /> <Url /> <ZOrder>0</ZOrder> <Name>FF Mn to FF muscle</Name> <EquilibriumPotential Value="-10" Scale="milli" Actual="-0.01" /> <SynapticConductance Value="0.5" Scale="micro" Actual="5e-07" /> <DecayRate Value="3" Scale="milli" Actual="0.003" /> <RelativeFacilitation Value="0" Scale="None" Actual="0" /> <FacilitationDecay Value="1000" Scale="milli" Actual="1" /> <VoltageDependent>False</VoltageDependent> <MaxRelativeConductance Value="5" Scale="None" Actual="5" /> <SaturatePotential Value="-30" Scale="milli" Actual="-0.03" /> <ThresholdPotential Value="-60" Scale="milli" Actual="-0.06" /> <Hebbian>False</Hebbian> <MaxAugmentedConductance Value="1" Scale="micro" Actual="1e-06" /> <LearningIncrement>10</LearningIncrement> <LearningTimeWindow Value="20" Scale="milli" Actual="0.02" /> <AllowForgetting>True</AllowForgetting> <ForgettingTimeWindow Value="10000" Scale="milli" Actual="10" /> <ConsolidationFactor>1</ConsolidationFactor> </Link> <Link> <AssemblyFile>IntegrateFireGUI.dll</AssemblyFile> <ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.SpikingChemical</ClassName> <ID>34b57872-771a-4de5-a074-70dbeec4a179</ID> <AdjustDst>False</AdjustDst> <AdjustOrg>False</AdjustOrg> <ArrowDestination> <Style>Arrow</Style> <Size>Medium</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowDestination> <ArrowMiddle> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowMiddle> <ArrowOrigin> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowOrigin> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <DestinationID /> <Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" /> <Hidden>False</Hidden> <Jump>Arc</Jump> <LineStyle>Polyline</LineStyle> <OrthogonalDynamic>True</OrthogonalDynamic> <OriginID /> <OrientedText>True</OrientedText> <Selectable>True</Selectable> <Stretchable>True</Stretchable> <Text /> <ToolTip /> <Url /> <ZOrder>0</ZOrder> <Name>Dep MoG to FF muscle</Name> <EquilibriumPotential Value="-10" Scale="milli" Actual="-0.01" /> <SynapticConductance Value="10" Scale="micro" Actual="1e-05" /> <DecayRate Value="3" Scale="milli" Actual="0.003" /> <RelativeFacilitation Value="0.5" Scale="None" Actual="0.5" /> <FacilitationDecay Value="100" Scale="milli" Actual="0.1" /> <VoltageDependent>False</VoltageDependent> <MaxRelativeConductance Value="5" Scale="None" Actual="5" /> <SaturatePotential Value="-30" Scale="milli" Actual="-0.03" /> <ThresholdPotential Value="-60" Scale="milli" Actual="-0.06" /> <Hebbian>False</Hebbian> <MaxAugmentedConductance Value="1" Scale="micro" Actual="1e-06" /> <LearningIncrement>10</LearningIncrement> <LearningTimeWindow Value="20" Scale="milli" Actual="0.02" /> <AllowForgetting>True</AllowForgetting> <ForgettingTimeWindow Value="10000" Scale="milli" Actual="10" /> <ConsolidationFactor>1</ConsolidationFactor> </Link> <Link> <AssemblyFile>IntegrateFireGUI.dll</AssemblyFile> <ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.Electrical</ClassName> <ID>410a6fd1-3646-442d-9d82-0d49b6ef58cb</ID> <AdjustDst>False</AdjustDst> <AdjustOrg>False</AdjustOrg> <ArrowDestination> <Style>Arrow</Style> <Size>Medium</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowDestination> <ArrowMiddle> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowMiddle> <ArrowOrigin> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowOrigin> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <DestinationID /> <Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" /> <Hidden>False</Hidden> <Jump>Arc</Jump> <LineStyle>Polyline</LineStyle> <OrthogonalDynamic>True</OrthogonalDynamic> <OriginID /> <OrientedText>True</OrientedText> <Selectable>True</Selectable> <Stretchable>True</Stretchable> <Text>New Synapse Type</Text> <ToolTip /> <Url /> <ZOrder>0</ZOrder> <Name>Non-Rectifying Synapse Low</Name> <LowCoupling Value="0.7" Scale="micro" Actual="7e-07" /> <HighCoupling Value="0.7" Scale="micro" Actual="7e-07" /> <TurnOnThreshold Value="0" Scale="milli" Actual="0" /> <TurnOnSaturate Value="0" Scale="milli" Actual="0" /> </Link> <Link> <AssemblyFile>IntegrateFireGUI.dll</AssemblyFile> <ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.NonSpikingChemical</ClassName> <ID>a490e462-b8ae-4643-96e2-415eafd80354</ID> <AdjustDst>False</AdjustDst> <AdjustOrg>False</AdjustOrg> <ArrowDestination> <Style>Circle</Style> <Size>Medium</Size> <Angle>deg30</Angle> <Filled>True</Filled> </ArrowDestination> <ArrowMiddle> <Style>One</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowMiddle> <ArrowOrigin> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowOrigin> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <DestinationID /> <Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" /> <Hidden>False</Hidden> <Jump>Arc</Jump> <LineStyle>Polyline</LineStyle> <OrthogonalDynamic>True</OrthogonalDynamic> <OriginID /> <OrientedText>True</OrientedText> <Selectable>True</Selectable> <Stretchable>True</Stretchable> <Text>Depolarising IPSP</Text> <ToolTip /> <Url /> <ZOrder>0</ZOrder> <Name>Depolarising IPSP</Name> <EquilibriumPotential Value="-60" Scale="milli" Actual="-0.06" /> <MaxSynapticConductance Value="4" Scale="micro" Actual="4e-06" /> <PreSynapticThreshold Value="-68" Scale="milli" Actual="-0.068" /> <PreSynapticSaturationLevel Value="-40" Scale="milli" Actual="-0.04" /> </Link> <Link> <AssemblyFile>IntegrateFireGUI.dll</AssemblyFile> <ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.Electrical</ClassName> <ID>58984ea5-0486-4a54-8c10-d0a4a207a728</ID> <AdjustDst>False</AdjustDst> <AdjustOrg>False</AdjustOrg> <ArrowDestination> <Style>Arrow</Style> <Size>Medium</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowDestination> <ArrowMiddle> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowMiddle> <ArrowOrigin> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowOrigin> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>5</DrawWidth> <DestinationID /> <Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" /> <Hidden>False</Hidden> <Jump>Arc</Jump> <LineStyle>Polyline</LineStyle> <OrthogonalDynamic>True</OrthogonalDynamic> <OriginID /> <OrientedText>True</OrientedText> <Selectable>True</Selectable> <Stretchable>True</Stretchable> <Text /> <ToolTip /> <Url /> <ZOrder>0</ZOrder> <Name>LG Axon</Name> <LowCoupling Value="10" Scale="micro" Actual="1e-05" /> <HighCoupling Value="10" Scale="micro" Actual="1e-05" /> <TurnOnThreshold Value="0" Scale="milli" Actual="0" /> <TurnOnSaturate Value="0" Scale="milli" Actual="0" /> </Link> <Link> <AssemblyFile>IntegrateFireGUI.dll</AssemblyFile> <ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.SpikingChemical</ClassName> <ID>7f4b513e-1c4a-41b1-a71f-987b2ae6cbdf</ID> <AdjustDst>False</AdjustDst> <AdjustOrg>False</AdjustOrg> <ArrowDestination> <Style>Fork</Style> <Size>Medium</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowDestination> <ArrowMiddle> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowMiddle> <ArrowOrigin> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowOrigin> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <DestinationID /> <Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" /> <Hidden>False</Hidden> <Jump>Arc</Jump> <LineStyle>Polyline</LineStyle> <OrthogonalDynamic>True</OrthogonalDynamic> <OriginID /> <OrientedText>True</OrientedText> <Selectable>True</Selectable> <Stretchable>True</Stretchable> <Text /> <ToolTip /> <Url /> <ZOrder>0</ZOrder> <Name>Short dIPSP</Name> <EquilibriumPotential Value="-65" Scale="milli" Actual="-0.065" /> <SynapticConductance Value="2" Scale="micro" Actual="2e-06" /> <DecayRate Value="25" Scale="milli" Actual="0.025" /> <RelativeFacilitation Value="1.5" Scale="None" Actual="1.5" /> <FacilitationDecay Value="100" Scale="milli" Actual="0.1" /> <VoltageDependent>False</VoltageDependent> <MaxRelativeConductance Value="5" Scale="micro" Actual="5e-06" /> <SaturatePotential Value="-30" Scale="milli" Actual="-0.03" /> <ThresholdPotential Value="-60" Scale="milli" Actual="-0.06" /> <Hebbian>False</Hebbian> <MaxAugmentedConductance Value="1" Scale="micro" Actual="1e-06" /> <LearningIncrement>0.1</LearningIncrement> <LearningTimeWindow Value="20" Scale="milli" Actual="0.02" /> <AllowForgetting>True</AllowForgetting> <ForgettingTimeWindow Value="10000" Scale="milli" Actual="10" /> <ConsolidationFactor>1</ConsolidationFactor> </Link> <Link> <AssemblyFile>IntegrateFireGUI.dll</AssemblyFile> <ClassName>IntegrateFireGUI.DataObjects.Behavior.SynapseTypes.SpikingChemical</ClassName> <ID>d7e81b29-eccd-411a-a1a1-ea58a55f9720</ID> <AdjustDst>False</AdjustDst> <AdjustOrg>False</AdjustOrg> <ArrowDestination> <Style>Arrow</Style> <Size>Medium</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowDestination> <ArrowMiddle> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowMiddle> <ArrowOrigin> <Style>None</Style> <Size>Small</Size> <Angle>deg30</Angle> <Filled>False</Filled> </ArrowOrigin> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <DestinationID /> <Font Family="Arial" Size="12" Bold="False" Underline="False" Strikeout="False" Italic="False" /> <Hidden>False</Hidden> <Jump>Arc</Jump> <LineStyle>Polyline</LineStyle> <OrthogonalDynamic>True</OrthogonalDynamic> <OriginID /> <OrientedText>True</OrientedText> <Selectable>True</Selectable> <Stretchable>True</Stretchable> <Text /> <ToolTip /> <Url /> <ZOrder>0</ZOrder> <Name>Phasic NMJ</Name> <EquilibriumPotential Value="-10" Scale="milli" Actual="-0.01" /> <SynapticConductance Value="0.5" Scale="micro" Actual="5e-07" /> <DecayRate Value="3" Scale="milli" Actual="0.003" /> <RelativeFacilitation Value="1" Scale="None" Actual="1" /> <FacilitationDecay Value="100" Scale="milli" Actual="0.1" /> <VoltageDependent>False</VoltageDependent> <MaxRelativeConductance Value="5" Scale="micro" Actual="5e-06" /> <SaturatePotential Value="-30" Scale="milli" Actual="-0.03" /> <ThresholdPotential Value="-60" Scale="milli" Actual="-0.06" /> <Hebbian>False</Hebbian> <MaxAugmentedConductance Value="1" Scale="micro" Actual="1e-06" /> <LearningIncrement>0.1</LearningIncrement> <LearningTimeWindow Value="20" Scale="milli" Actual="0.02" /> <AllowForgetting>True</AllowForgetting> <ForgettingTimeWindow Value="10000" Scale="milli" Actual="10" /> <ConsolidationFactor>1</ConsolidationFactor> </Link> </SynapseTypes> <ID>b0c33bb1-9624-4acd-9cc0-9d00dd0b0c0e</ID> </Node> <Node> <ID>8878e494-f59a-468e-9c1e-7516e4cdc6bc</ID> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.PhysicsModule</ClassName> <TimeStep Value="10" Scale="milli" Actual="0.01" /> </Node> </NeuralModules> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.Subsystem</ClassName> <ID>c94cfa06-b97d-4d2a-a6a2-66b0649d00da</ID> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-8586240</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Rectangle</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="40" Height="40" /> <Text>Neural Subsystem</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks /> <OutLinks /> <Nodes> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToNodeAdapter</ClassName> <ID>0811355f-68b0-428f-b01d-57a1d71ada93</ID> <NodeIndex>15</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Display</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="40" Height="40" /> <Text>2</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>50c78c44-0b21-493e-b74c-b0f7aca2aa1b</ID> </InLinks> <OutLinks> <ID>227e4d75-7f50-4c63-bdeb-d42a24fc008c</ID> </OutLinks> <OriginID>769023cb-b765-423d-b574-838222669ae3</OriginID> <DestinationID>d98bc216-2b38-4be8-8704-4d8d0b0624c1</DestinationID> <DataTypeID>FiringFrequency</DataTypeID> <Gain> <ID>3801aa16-72e1-4e57-b4bd-40cfe07cce6b</ID> <Type>Sigmoid</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Sigmoid</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="0.3" Scale="None" Actual="0.3" /> <UpperLimitScale Value="0.6" Scale="None" Actual="0.6" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits /> <DependentUnits>Output Variable</DependentUnits> <A Value="300" Scale="milli" Actual="0.3" /> <B Value="30" Scale="nano" Actual="3e-08" /> <C Value="300" Scale="None" Actual="300" /> <D Value="0" Scale="None" Actual="0" /> </Gain> <Enabled>True</Enabled> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.Muscle</ClassName> <ID>1053027a-ac75-4aec-b3d9-59f7a846ecb2</ID> <NodeIndex>0</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>ImageToNode</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>16777215</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-1</FillColor> <Font Family="Arial" Size="14" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Ellipse</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="70.75" Height="150" /> <Text>Leg5L CDcx Tonic</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>6151ce13-a02e-4fef-a5ad-e9e024c1de0f</ID> </InLinks> <OutLinks /> <LinkedBodyPartID>18ce8858-4e89-4413-bc37-4f9a67adf22c</LinkedBodyPartID> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToPhysicalAdapter</ClassName> <ID>13c5173b-06fc-4a72-9119-8a8b5ce569c2</ID> <NodeIndex>12</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Display</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="40" Height="40" /> <Text>8</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>882e0642-368a-4b8a-818f-866a1d84ed88</ID> </InLinks> <OutLinks> <ID>2bb3c734-294c-4094-b74c-8b4f3108ee67</ID> </OutLinks> <OriginID>9bd028e3-92dd-4005-8d4f-5624229f322f</OriginID> <DestinationID>92431e4b-3d73-4c53-9d62-de83fd3f71ee</DestinationID> <DataTypeID>MembraneVoltage</DataTypeID> <Gain> <ID>f77ed405-a434-4c06-92ed-4d43f07a08cf</ID> <Type>Polynomial</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Polynomial</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-100" Scale="milli" Actual="-0.1" /> <UpperLimitScale Value="100" Scale="milli" Actual="0.1" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="1" Scale="None" Actual="1" /> <IndependentUnits /> <DependentUnits>Output Variable</DependentUnits> <A Value="0" 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<ID>4192a012-5935-43bc-998c-a9a10fdc7290</ID> <NodeIndex>0</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>ImageToNode</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>16777215</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-1</FillColor> <Font Family="Arial" Size="14" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Ellipse</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="61.75" Height="150" /> <Text>Leg5L RLd Phasic</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>e0b1bf9e-9e68-4759-b187-d92762f46285</ID> <ID>aa3368af-d4ed-453a-a2c3-536f9975b1b3</ID> </InLinks> <OutLinks /> <LinkedBodyPartID>1cd6a46f-e2f0-4d4d-b61b-562fdeb56a56</LinkedBodyPartID> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.Muscle</ClassName> <ID>437c17e3-ad52-4fb2-903b-7b75b780698b</ID> <NodeIndex>0</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>ImageToNode</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>16777215</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-1</FillColor> <Font Family="Arial" Size="14" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Ellipse</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="53" Height="150" /> <Text>Leg 5L RD Phasic</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>2610995a-32dc-40ab-baac-af9f1e8c8b34</ID> </InLinks> <OutLinks /> <LinkedBodyPartID>3df28b50-0060-4da4-9a37-d2af9326eca0</LinkedBodyPartID> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> 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<TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>cc09f619-3edf-4eb9-ba56-d00b595eeded</ID> </InLinks> <OutLinks> <ID>6bd2d9cd-f89e-4ab3-a2aa-9e52fef59e23</ID> </OutLinks> <OriginID>4a3a540e-211d-4e3d-a353-55d832655241</OriginID> <DestinationID>89a8c2a5-7b1e-4313-a136-d67dbcc96272</DestinationID> <DataTypeID>FiringFrequency</DataTypeID> <Gain> <ID>1ddf833a-80b2-4fa7-8b3e-98d51edb13fa</ID> <Type>Sigmoid</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Sigmoid</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="0.7" Scale="None" Actual="0.7" /> <UpperLimitScale Value="1" 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<TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>7753fe24-d034-4cb8-873b-81f24ba8e252</ID> </InLinks> <OutLinks> <ID>e7ff148e-aca3-44af-8867-f2024eb264ee</ID> </OutLinks> <OriginID>89a8c2a5-7b1e-4313-a136-d67dbcc96272</OriginID> <DestinationID>514e4568-7f4e-4b80-98e6-f094d4037554</DestinationID> <DataTypeID>MembraneVoltage</DataTypeID> <Gain> <Type>Polynomial</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Polynomial</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-100" Scale="milli" Actual="-0.1" /> <UpperLimitScale Value="100" Scale="milli" Actual="0.1" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="1" Scale="None" Actual="1" /> <IndependentUnits /> <DependentUnits>Output Variable</DependentUnits> <A Value="0" Scale="None" Actual="0" /> <B Value="0" Scale="None" Actual="0" /> <C Value="1" Scale="None" Actual="1" /> <D Value="0" Scale="None" Actual="0" /> <ID>b8e28fbb-61e5-4f89-93ec-fbbb030b24fa</ID> </Gain> <Enabled>True</Enabled> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.Muscle</ClassName> <ID>6d1d63e7-eaae-4948-91b5-bfa7760d5437</ID> <NodeIndex>0</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>ImageToNode</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>16777215</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>16777215</FillColor> <Font Family="Arial" Size="14" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> 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Lev Tonic MNs</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>b3471e0d-4d46-45c5-b30c-72bc218bba82</ID> <ID>4c3fb833-1ab4-4ee5-b7e5-1df2b68fba68</ID> </InLinks> <OutLinks> <ID>d85f9c8f-1002-4c49-9733-01b01a943552</ID> </OutLinks> <Enabled>True</Enabled> <RestingPotential Value="-60" Scale="milli" Actual="-0.06" /> <RelativeSize Value="1" Scale="None" Actual="1" /> <TimeConstant Value="2" Scale="milli" Actual="0.002" /> <InitialThreshold Value="-45" Scale="milli" Actual="-0.045" /> <RelativeAccomodation Value="0" Scale="None" Actual="0" /> <AccomodationTimeConstant Value="10" Scale="milli" Actual="0.01" /> <AHP_Conductance Value="1" Scale="micro" Actual="1e-06" /> <AHP_TimeConstant Value="2" Scale="milli" Actual="0.002" /> <MaxCaConductance Value="0" Scale="micro" Actual="0" /> <CaActivation> <MidPoint Value="-30" Scale="milli" Actual="-0.03" /> <Slope Value="0.1" Scale="None" Actual="0.1" /> <TimeConstant Value="20" Scale="milli" Actual="0.02" /> <ActivationType>True</ActivationType> </CaActivation> <CaDeactivation> <MidPoint Value="-90" Scale="milli" Actual="-0.09" /> <Slope Value="-0.1" Scale="None" Actual="-0.1" /> <TimeConstant Value="7500" Scale="milli" Actual="7.5" /> <ActivationType>False</ActivationType> </CaDeactivation> <TonicStimulus Value="0" Scale="nano" Actual="0" /> <TonicNoise Value="0" Scale="milli" Actual="0" /> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.Muscle</ClassName> <ID>6f852065-5427-4952-8f28-6670677f5d01</ID> <NodeIndex>0</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>ImageToNode</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>16777215</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-1</FillColor> <Font 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<LinkedBodyPartID>d7b1e060-c25b-4883-8110-755571fd8312</LinkedBodyPartID> </Node> <Node> <AssemblyFile>FiringRateGUI.dll</AssemblyFile> <ClassName>FiringRateGUI.DataObjects.Behavior.Neurons.Normal</ClassName> <ID>769023cb-b765-423d-b574-838222669ae3</ID> <NodeIndex>2</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-1</FillColor> <Font Family="Arial" Size="14" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Ellipse</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="77.75" Height="60" /> <Text>A Levator Input</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks /> <OutLinks> <ID>50c78c44-0b21-493e-b74c-b0f7aca2aa1b</ID> <ID>a596c5ef-ed86-4f08-8ca5-474d844c2697</ID> </OutLinks> <Enabled>True</Enabled> <Cm Value="0.025" Scale="nano" Actual="2.5e-11" /> <Gm Value="50" Scale="nano" Actual="5e-08" /> <Vth Value="-70" Scale="milli" Actual="-0.07" /> <Vrest Value="-70" Scale="milli" Actual="-0.07" /> <Fmin Value="0" Scale="None" Actual="0" /> <Gain Value="16" Scale="None" Actual="16" /> <VNoiseMax Value="0" Scale="milli" Actual="0" /> <RelativeAccommodation Value="0" Scale="None" Actual="0" /> <AccommodationTimeConstant Value="30" Scale="milli" Actual="0.03" /> <GainType>False</GainType> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToPhysicalAdapter</ClassName> <ID>7bbc35f6-b43e-4659-a1c2-ad92639a8232</ID> <NodeIndex>13</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Display</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="40" Height="40" /> <Text>7</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>c66bb3ef-50d9-4566-900d-79708509a869</ID> </InLinks> <OutLinks> <ID>e218d44c-e65f-44b8-afd1-eb5be6cbc42b</ID> </OutLinks> <OriginID>9bd028e3-92dd-4005-8d4f-5624229f322f</OriginID> <DestinationID>43d56414-85eb-45a1-8e30-19318602718b</DestinationID> <DataTypeID>MembraneVoltage</DataTypeID> <Gain> <Type>Polynomial</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Polynomial</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> 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Scale="milli" Actual="0.05" /> <RelativeAccomodation Value="0" Scale="None" Actual="0" /> <AccomodationTimeConstant Value="10" Scale="milli" Actual="0.01" /> <AHP_Conductance Value="1" Scale="micro" Actual="1e-06" /> <AHP_TimeConstant Value="3" Scale="milli" Actual="0.003" /> <MaxCaConductance Value="0" Scale="micro" Actual="0" /> <CaActivation> <MidPoint Value="-30" Scale="milli" Actual="-0.03" /> <Slope Value="0.1" Scale="None" Actual="0.1" /> <TimeConstant Value="20" Scale="milli" Actual="0.02" /> <ActivationType>True</ActivationType> </CaActivation> <CaDeactivation> <MidPoint Value="-90" Scale="milli" Actual="-0.09" /> <Slope Value="-0.1" Scale="None" Actual="-0.1" /> <TimeConstant Value="7500" Scale="milli" Actual="7.5" /> <ActivationType>False</ActivationType> </CaDeactivation> <TonicStimulus Value="0" Scale="nano" Actual="0" /> <TonicNoise Value="0" Scale="milli" Actual="0" /> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToNodeAdapter</ClassName> <ID>8bf75b7b-2479-4e15-98d5-267d149bb13c</ID> <NodeIndex>6</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Display</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="40" Height="40" /> <Text>3</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>3a5dd20f-9880-4960-8c4e-a0b7fd4478a4</ID> </InLinks> <OutLinks> <ID>645f4d53-598c-4212-8ca7-699d772df159</ID> </OutLinks> <OriginID>4a3a540e-211d-4e3d-a353-55d832655241</OriginID> <DestinationID>c44ca465-fc5b-4166-815a-63eef227cef2</DestinationID> <DataTypeID>FiringFrequency</DataTypeID> <Gain> <ID>e9b29eae-2f93-4199-9486-2497853409f0</ID> <Type>Sigmoid</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Sigmoid</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="0.3" Scale="None" Actual="0.3" /> <UpperLimitScale Value="0.6" Scale="None" Actual="0.6" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits /> <DependentUnits>Output Variable</DependentUnits> <A Value="300" Scale="milli" Actual="0.3" /> <B Value="30" Scale="nano" Actual="3e-08" /> <C Value="300" Scale="None" Actual="300" /> <D Value="0" Scale="None" Actual="0" /> </Gain> <Enabled>True</Enabled> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.Muscle</ClassName> <ID>8c946478-f54b-4c2a-9af0-0537ec4fcffe</ID> <NodeIndex>0</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>ImageToNode</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>16777215</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-1</FillColor> <Font Family="Arial" Size="14" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Ellipse</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="60.6" Height="150" /> <Text>Leg 5L CDc Phasic</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>40eaa986-2bdf-4e1b-9f27-c23e3667d448</ID> </InLinks> <OutLinks /> <LinkedBodyPartID>70c6fd45-667c-4067-9eb7-3e946432a35e</LinkedBodyPartID> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> 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<GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Display</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="40" Height="40" /> <Text>9</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>20ee4ab1-a084-4e41-b22e-216954f902bb</ID> </InLinks> <OutLinks> <ID>2610995a-32dc-40ab-baac-af9f1e8c8b34</ID> </OutLinks> <OriginID>89a8c2a5-7b1e-4313-a136-d67dbcc96272</OriginID> 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<AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToPhysicalAdapter</ClassName> <ID>9aba3b9a-ea04-4ba6-a36a-dca4d2cf6256</ID> <NodeIndex>17</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Display</Shape> <ShapeOrientation>Angle0</ShapeOrientation> 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<ID>88038ca0-1c11-4f49-8357-b3fcc54a24e1</ID> <ID>882e0642-368a-4b8a-818f-866a1d84ed88</ID> </OutLinks> <Enabled>True</Enabled> <RestingPotential Value="-70" Scale="milli" Actual="-0.07" /> <RelativeSize Value="1" Scale="None" Actual="1" /> <TimeConstant Value="15" Scale="milli" Actual="0.015" /> <InitialThreshold Value="50" Scale="milli" Actual="0.05" /> <RelativeAccomodation Value="0" Scale="None" Actual="0" /> <AccomodationTimeConstant Value="10" Scale="milli" Actual="0.01" /> <AHP_Conductance Value="1" Scale="micro" Actual="1e-06" /> <AHP_TimeConstant Value="3" Scale="milli" Actual="0.003" /> <MaxCaConductance Value="0" Scale="micro" Actual="0" /> <CaActivation> <MidPoint Value="-30" Scale="milli" Actual="-0.03" /> <Slope Value="0.1" Scale="None" Actual="0.1" /> <TimeConstant Value="20" Scale="milli" Actual="0.02" /> <ActivationType>True</ActivationType> </CaActivation> <CaDeactivation> <MidPoint Value="-90" Scale="milli" Actual="-0.09" /> <Slope Value="-0.1" Scale="None" Actual="-0.1" /> <TimeConstant Value="7500" Scale="milli" Actual="7.5" /> <ActivationType>False</ActivationType> </CaDeactivation> <TonicStimulus Value="0" Scale="nano" Actual="0" /> <TonicNoise Value="0" Scale="milli" Actual="0" /> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToPhysicalAdapter</ClassName> <ID>9cd5b339-19b3-4d41-99f1-6f90c5a5984f</ID> <NodeIndex>2</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Display</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="40" Height="40" /> <Text>2</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>67d25ab4-2b8f-4302-a491-ece91c30ccac</ID> </InLinks> <OutLinks> <ID>40eaa986-2bdf-4e1b-9f27-c23e3667d448</ID> </OutLinks> <OriginID>89a8c2a5-7b1e-4313-a136-d67dbcc96272</OriginID> <DestinationID>8c946478-f54b-4c2a-9af0-0537ec4fcffe</DestinationID> <DataTypeID>MembraneVoltage</DataTypeID> <Gain> <ID>884daf3d-ba8d-49ef-8257-f2cfb577293a</ID> <Type>Polynomial</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Polynomial</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-100" Scale="milli" Actual="-0.1" /> <UpperLimitScale Value="100" Scale="milli" Actual="0.1" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="1" Scale="None" Actual="1" /> <IndependentUnits /> <DependentUnits>Output Variable</DependentUnits> <A Value="0" Scale="None" Actual="0" /> <B Value="0" Scale="None" Actual="0" /> <C Value="1" Scale="None" Actual="1" /> <D Value="0" Scale="None" Actual="0" /> </Gain> <Enabled>True</Enabled> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToPhysicalAdapter</ClassName> <ID>9dedd1aa-76f2-45cc-bc56-9d2afb7e6d6a</ID> <NodeIndex>8</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Display</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="40" Height="40" /> <Text>9</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>88038ca0-1c11-4f49-8357-b3fcc54a24e1</ID> </InLinks> <OutLinks> <ID>4bd63a5f-aaec-4890-93d9-cefd40fc1fb7</ID> </OutLinks> <OriginID>9bd028e3-92dd-4005-8d4f-5624229f322f</OriginID> <DestinationID>560a35e7-1dd5-4e1c-a0a8-2b9871b5b0c3</DestinationID> <DataTypeID>MembraneVoltage</DataTypeID> <Gain> <Type>Polynomial</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Polynomial</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-100" Scale="milli" Actual="-0.1" /> <UpperLimitScale Value="100" Scale="milli" Actual="0.1" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="1" Scale="None" Actual="1" /> <IndependentUnits /> <DependentUnits>Output Variable</DependentUnits> <A Value="0" Scale="None" Actual="0" /> <B Value="0" Scale="None" Actual="0" /> <C Value="1" Scale="None" Actual="1" /> <D Value="0" Scale="None" Actual="0" /> <ID>b8faea5c-3d72-4957-9a74-61086784aeda</ID> </Gain> <Enabled>True</Enabled> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToPhysicalAdapter</ClassName> <ID>afbe4394-1ab6-4e93-bafb-4d8b421641cc</ID> <NodeIndex>3</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Display</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="40" Height="40" /> <Text>6</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>695ee038-dd0d-4d35-a746-3e9a33664e7a</ID> </InLinks> <OutLinks> <ID>6151ce13-a02e-4fef-a5ad-e9e024c1de0f</ID> </OutLinks> <OriginID>9bd028e3-92dd-4005-8d4f-5624229f322f</OriginID> <DestinationID>1053027a-ac75-4aec-b3d9-59f7a846ecb2</DestinationID> <DataTypeID>MembraneVoltage</DataTypeID> <Gain> <ID>585b3104-1a79-49b3-b4a8-4a66704baff2</ID> <Type>Polynomial</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Polynomial</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-100" Scale="milli" Actual="-0.1" /> <UpperLimitScale Value="100" Scale="milli" Actual="0.1" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="1" Scale="None" Actual="1" /> <IndependentUnits /> <DependentUnits>Output Variable</DependentUnits> <A Value="0" Scale="None" Actual="0" /> <B Value="0" Scale="None" Actual="0" /> <C Value="1" Scale="None" Actual="1" /> <D Value="0" Scale="None" Actual="0" /> </Gain> <Enabled>True</Enabled> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToNodeAdapter</ClassName> <ID>b78bc823-e54a-435e-bbdf-876a9476b47d</ID> <NodeIndex>20</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Display</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="40" Height="40" /> <Text>1</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>75224d0e-ac48-40dd-a3f9-b18da0b5d295</ID> </InLinks> <OutLinks> <ID>4c3fb833-1ab4-4ee5-b7e5-1df2b68fba68</ID> </OutLinks> <OriginID>7f286b19-54d7-4522-985a-b47f4f424b19</OriginID> <DestinationID>6e926dd1-c715-4a35-9b26-b789e9342df1</DestinationID> <DataTypeID>FiringFrequency</DataTypeID> <Gain> <ID>0696ef1b-57e6-4407-a74a-7b2476b7624b</ID> <Type>Sigmoid</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Sigmoid</ClassName> <UseLimits>True</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="0.3" Scale="None" Actual="0.3" /> <UpperLimitScale Value="0.6" Scale="None" Actual="0.6" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="0" Scale="None" Actual="0" /> <IndependentUnits /> <DependentUnits>Output Variable</DependentUnits> <A Value="300" Scale="milli" Actual="0.3" /> <B Value="30" Scale="nano" Actual="3e-08" /> <C Value="300" Scale="None" Actual="300" /> <D Value="0" Scale="None" Actual="0" /> </Gain> <Enabled>True</Enabled> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToPhysicalAdapter</ClassName> <ID>bea139b6-5e44-463e-8446-74fb39b787ee</ID> <NodeIndex>11</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Display</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="40" Height="40" /> <Text>1</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>f728b108-20ca-4889-bcb0-89206ea9ac7f</ID> </InLinks> <OutLinks> <ID>fd0f6a9f-9d6c-46a6-b602-599c9928270c</ID> </OutLinks> <OriginID>382bf2af-c04d-4d15-bfbc-23efc96c6d25</OriginID> <DestinationID>671a97db-9bf9-41c2-b88e-d63e1bb051f9</DestinationID> <DataTypeID>MembraneVoltage</DataTypeID> <Gain> <ID>b32b7b34-46a9-443c-85c9-28256e0c368c</ID> <Type>Polynomial</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Polynomial</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-100" Scale="milli" Actual="-0.1" /> <UpperLimitScale Value="100" Scale="milli" Actual="0.1" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="1" Scale="None" Actual="1" /> <IndependentUnits /> <DependentUnits>Output Variable</DependentUnits> <A Value="0" Scale="None" Actual="0" /> <B Value="0" Scale="None" Actual="0" /> <C Value="1" Scale="None" Actual="1" /> <D Value="0" Scale="None" Actual="0" /> </Gain> <Enabled>True</Enabled> </Node> <Node> <AssemblyFile>IntegrateFireGUI.dll</AssemblyFile> <ClassName>IntegrateFireGUI.DataObjects.Behavior.Neurons.Spiking</ClassName> <ID>c44ca465-fc5b-4166-815a-63eef227cef2</ID> <NodeIndex>8</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-10496</FillColor> <Font Family="Arial" Size="14" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Termination</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="71.25" Height="54.25" /> <Text>Dep Tonic MNs</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>9df0a52e-7a09-44a5-804c-183c1de2ff48</ID> <ID>645f4d53-598c-4212-8ca7-699d772df159</ID> </InLinks> <OutLinks> <ID>4d187557-38a1-4967-a183-7b3a3365a86a</ID> </OutLinks> <Enabled>True</Enabled> <RestingPotential Value="-60" Scale="milli" Actual="-0.06" /> <RelativeSize Value="1" Scale="None" Actual="1" /> <TimeConstant Value="2" Scale="milli" Actual="0.002" /> <InitialThreshold Value="-50" Scale="milli" Actual="-0.05" /> <RelativeAccomodation Value="0" Scale="None" Actual="0" /> <AccomodationTimeConstant Value="10" Scale="milli" Actual="0.01" /> <AHP_Conductance Value="1" Scale="micro" Actual="1e-06" /> <AHP_TimeConstant Value="2" Scale="milli" Actual="0.002" /> <MaxCaConductance Value="0" Scale="micro" Actual="0" /> <CaActivation> <MidPoint Value="-30" Scale="milli" Actual="-0.03" /> <Slope Value="0.1" Scale="None" Actual="0.1" /> <TimeConstant Value="20" Scale="milli" Actual="0.02" /> <ActivationType>True</ActivationType> </CaActivation> <CaDeactivation> <MidPoint Value="-90" Scale="milli" Actual="-0.09" /> <Slope Value="-0.1" Scale="None" Actual="-0.1" /> <TimeConstant Value="7500" Scale="milli" Actual="7.5" /> <ActivationType>False</ActivationType> </CaDeactivation> <TonicStimulus Value="0" Scale="nano" Actual="0" /> <TonicNoise Value="0" Scale="milli" Actual="0" /> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.Muscle</ClassName> <ID>c4eb1e32-1e85-45d5-b986-9693d76d44a2</ID> <NodeIndex>0</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>ImageToNode</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>16777215</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-1</FillColor> <Font Family="Arial" Size="14" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Ellipse</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="70.75" Height="150" /> <Text>Leg5L CDd Phasic</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>283f5284-d884-40f3-817d-d741a39030d4</ID> </InLinks> <OutLinks /> <LinkedBodyPartID>30641b72-ea06-429f-9c5c-96fc58fb2506</LinkedBodyPartID> </Node> <Node> <AssemblyFile>IntegrateFireGUI.dll</AssemblyFile> <ClassName>IntegrateFireGUI.DataObjects.Behavior.Neurons.Spiking</ClassName> <ID>d98bc216-2b38-4be8-8704-4d8d0b0624c1</ID> <NodeIndex>0</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-10496</FillColor> <Font Family="Arial" Size="14" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Termination</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="71.25" Height="54.25" /> <Text>Ant Lev Tonic MNs</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>227e4d75-7f50-4c63-bdeb-d42a24fc008c</ID> <ID>768d2052-650e-4d70-98c0-b8523bb64d9a</ID> </InLinks> <OutLinks> <ID>701a8084-40ab-46ed-a55c-eef4d7319184</ID> </OutLinks> <Enabled>True</Enabled> <RestingPotential Value="-60" Scale="milli" Actual="-0.06" /> <RelativeSize Value="1" Scale="None" Actual="1" /> <TimeConstant Value="2" Scale="milli" Actual="0.002" /> <InitialThreshold Value="-50" Scale="milli" Actual="-0.05" /> <RelativeAccomodation Value="0" Scale="None" Actual="0" /> <AccomodationTimeConstant Value="10" Scale="milli" Actual="0.01" /> <AHP_Conductance Value="1" Scale="micro" Actual="1e-06" /> <AHP_TimeConstant Value="2" Scale="milli" Actual="0.002" /> <MaxCaConductance Value="0" Scale="micro" Actual="0" /> <CaActivation> <MidPoint Value="-30" Scale="milli" Actual="-0.03" /> <Slope Value="0.1" Scale="None" Actual="0.1" /> <TimeConstant Value="20" Scale="milli" Actual="0.02" /> <ActivationType>True</ActivationType> </CaActivation> <CaDeactivation> <MidPoint Value="-90" Scale="milli" Actual="-0.09" /> <Slope Value="-0.1" Scale="None" Actual="-0.1" /> <TimeConstant Value="7500" Scale="milli" Actual="7.5" /> <ActivationType>False</ActivationType> </CaDeactivation> <TonicStimulus Value="0" Scale="nano" Actual="0" /> <TonicNoise Value="0" Scale="milli" Actual="0" /> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToPhysicalAdapter</ClassName> <ID>dd0eb423-2d7a-48da-b67e-2d2daeabb691</ID> <NodeIndex>1</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> 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<ID>fd932941-60c3-4116-96a2-4f2a5cc3221b</ID> </Gain> <Enabled>True</Enabled> </Node> <Node> <AssemblyFile>IntegrateFireGUI.dll</AssemblyFile> <ClassName>IntegrateFireGUI.DataObjects.Behavior.Neurons.NonSpiking</ClassName> <ID>dfb259e3-aa50-4b0d-aac3-3e3f2b046f0e</ID> <NodeIndex>3</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-4144897</FillColor> <Font Family="Arial" Size="14" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Termination</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="64.4001" Height="68.8" /> <Text>Leg5L Levator Tonic Muscle</Text> <TextColor>-16777216</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>701a8084-40ab-46ed-a55c-eef4d7319184</ID> </InLinks> <OutLinks> <ID>a512d4ad-1253-4f6e-8845-24e232896d9f</ID> </OutLinks> <Enabled>True</Enabled> <RestingPotential Value="-70" Scale="milli" Actual="-0.07" /> <RelativeSize Value="1" Scale="None" Actual="1" /> <TimeConstant Value="30" Scale="milli" Actual="0.03" /> <InitialThreshold Value="50" Scale="milli" Actual="0.05" /> <RelativeAccomodation Value="0" Scale="None" Actual="0" /> <AccomodationTimeConstant Value="10" Scale="milli" Actual="0.01" /> <AHP_Conductance Value="1" Scale="micro" Actual="1e-06" /> <AHP_TimeConstant Value="3" Scale="milli" Actual="0.003" /> <MaxCaConductance Value="0" Scale="micro" Actual="0" /> <CaActivation> <MidPoint Value="-30" Scale="milli" Actual="-0.03" /> <Slope Value="0.1" Scale="None" Actual="0.1" /> <TimeConstant Value="20" Scale="milli" Actual="0.02" /> <ActivationType>True</ActivationType> </CaActivation> <CaDeactivation> <MidPoint Value="-90" Scale="milli" Actual="-0.09" /> <Slope Value="-0.1" Scale="None" Actual="-0.1" /> <TimeConstant Value="7500" Scale="milli" Actual="7.5" /> <ActivationType>False</ActivationType> </CaDeactivation> <TonicStimulus Value="0" Scale="nano" Actual="0" /> <TonicNoise Value="0" Scale="milli" Actual="0" /> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToPhysicalAdapter</ClassName> <ID>e61d9360-4f50-49db-80ba-a43f008e2b3c</ID> <NodeIndex>16</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> 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<YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>7b32df3a-40d2-4b0d-91c7-823d0357b64e</ID> </InLinks> <OutLinks> <ID>d49e0f65-2405-4f37-9751-bf6bd6112569</ID> </OutLinks> <OriginID>f26f7294-9b2a-42ca-9d45-2c39f9677509</OriginID> <DestinationID>9a1ab5f7-bfa3-4401-9063-52fd3bd17389</DestinationID> <DataTypeID>MembraneVoltage</DataTypeID> <Gain> <ID>625be9ed-8d83-4fb2-ac63-09f679e03e0d</ID> <Type>Polynomial</Type> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Gains.Polynomial</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-100" Scale="milli" Actual="-0.1" /> <UpperLimitScale Value="100" Scale="milli" Actual="0.1" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="1" Scale="None" Actual="1" /> <IndependentUnits /> <DependentUnits>Output Variable</DependentUnits> <A Value="0" Scale="None" Actual="0" /> <B Value="0" Scale="None" Actual="0" /> <C Value="1" Scale="None" Actual="1" /> <D Value="0" Scale="None" Actual="0" /> </Gain> <Enabled>True</Enabled> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToPhysicalAdapter</ClassName> <ID>eb537ee1-f4c7-490b-adce-0f45bee8373b</ID> <NodeIndex>18</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> 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<ClassName>AnimatGUI.DataObjects.Gains.Polynomial</ClassName> <UseLimits>False</UseLimits> <LimitsReadOnly>False</LimitsReadOnly> <LimitOutputsReadOnly>False</LimitOutputsReadOnly> <UseParentIncomingDataType>True</UseParentIncomingDataType> <LowerLimitScale Value="-100" Scale="milli" Actual="-0.1" /> <UpperLimitScale Value="100" Scale="milli" Actual="0.1" /> <LowerOutputScale Value="0" Scale="None" Actual="0" /> <UpperOutputScale Value="1" Scale="None" Actual="1" /> <IndependentUnits /> <DependentUnits>Output Variable</DependentUnits> <A Value="0" Scale="None" Actual="0" /> <B Value="0" Scale="None" Actual="0" /> <C Value="1" Scale="None" Actual="1" /> <D Value="0" Scale="None" Actual="0" /> </Gain> <Enabled>True</Enabled> </Node> <Node> <AssemblyFile>IntegrateFireGUI.dll</AssemblyFile> <ClassName>IntegrateFireGUI.DataObjects.Behavior.Neurons.NonSpiking</ClassName> <ID>f26f7294-9b2a-42ca-9d45-2c39f9677509</ID> <NodeIndex>2</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-16776961</FillColor> <Font Family="Arial" Size="14" Bold="True" Underline="False" Strikeout="False" Italic="False" /> <Gradient>False</Gradient> <GradientColor>0</GradientColor> <GradientMode>BackwardDiagonal</GradientMode> <DiagramImageName /> <ImageLocation x="0" y="0" /> <ImagePosition>RelativeToText</ImagePosition> <InLinkable>True</InLinkable> <LabelEdit>True</LabelEdit> <Location x="0" y="0" /> <OutLinkable>True</OutLinkable> <ShadowStyle>None</ShadowStyle> <ShadowColor>-16777216</ShadowColor> <ShadowSize Width="0" Height="0" /> <Shape>Termination</Shape> <ShapeOrientation>Angle0</ShapeOrientation> <Size Width="64.4001" Height="74.4" /> <Text>Leg5L Levator Phasic Muscle</Text> <TextColor>-1</TextColor> <TextMargin Width="0" Height="0" /> <ToolTip /> <Transparent>False</Transparent> <Url /> <XMoveable>True</XMoveable> <XSizeable>True</XSizeable> <YMoveable>True</YMoveable> <YSizeable>True</YSizeable> <ZOrder>0</ZOrder> <InLinks> <ID>4f7c79fb-5116-4ad4-bdf2-d4b7c892862f</ID> </InLinks> <OutLinks> <ID>7b32df3a-40d2-4b0d-91c7-823d0357b64e</ID> <ID>768d2052-650e-4d70-98c0-b8523bb64d9a</ID> <ID>df47ba6a-12f0-465c-8784-66ae62679e81</ID> <ID>9445d2e4-c625-4efe-89ef-c42a01659930</ID> </OutLinks> <Enabled>True</Enabled> <RestingPotential Value="-70" Scale="milli" Actual="-0.07" /> <RelativeSize Value="1" Scale="None" Actual="1" /> <TimeConstant Value="15" Scale="milli" Actual="0.015" /> <InitialThreshold Value="50" Scale="milli" Actual="0.05" /> <RelativeAccomodation Value="0" Scale="None" Actual="0" /> <AccomodationTimeConstant Value="10" Scale="milli" Actual="0.01" /> <AHP_Conductance Value="1" Scale="micro" Actual="1e-06" /> <AHP_TimeConstant Value="3" Scale="milli" Actual="0.003" /> <MaxCaConductance Value="0" Scale="micro" Actual="0" /> <CaActivation> <MidPoint Value="-30" Scale="milli" Actual="-0.03" /> <Slope Value="0.1" Scale="None" Actual="0.1" /> <TimeConstant Value="20" Scale="milli" Actual="0.02" /> <ActivationType>True</ActivationType> </CaActivation> <CaDeactivation> <MidPoint Value="-90" Scale="milli" Actual="-0.09" /> <Slope Value="-0.1" Scale="None" Actual="-0.1" /> <TimeConstant Value="7500" Scale="milli" Actual="7.5" /> <ActivationType>False</ActivationType> </CaDeactivation> <TonicStimulus Value="0" Scale="nano" Actual="0" /> <TonicNoise Value="0" Scale="milli" Actual="0" /> </Node> <Node> <AssemblyFile>AnimatGUI.dll</AssemblyFile> <ClassName>AnimatGUI.DataObjects.Behavior.Nodes.NodeToPhysicalAdapter</ClassName> <ID>f2779e32-5bc8-415d-9291-95e13f19b2e8</ID> <NodeIndex>4</NodeIndex> <Alignment>CenterMiddle</Alignment> <AutoSize>None</AutoSize> <BackMode>Transparent</BackMode> <DashStyle>Solid</DashStyle> <DrawColor>-16777216</DrawColor> <DrawWidth>1</DrawWidth> <FillColor>-360334</FillColor> <Font Family="Arial" Size="12" Bold="True" Underline="False" Strikeout="False" 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