/**
* "FNS" (Firnet NeuroScience), ver.3.x
*
* FNS is an event-driven Spiking Neural Network framework, oriented
* to data-driven neural simulations.
*
* (c) 2020, Gianluca Susi, Emanuele Paracone, Mario Salerno,
* Alessandro Cristini, Fernando Maestú.
*
* CITATION:
* When using FNS for scientific publications, cite us as follows:
*
* Gianluca Susi, Pilar Garcés, Alessandro Cristini, Emanuele Paracone,
* Mario Salerno, Fernando Maestú, Ernesto Pereda (2020).
* "FNS: an event-driven spiking neural network simulator based on the
* LIFL neuron model".
* Laboratory of Cognitive and Computational Neuroscience, UPM-UCM
* Centre for Biomedical Technology, Technical University of Madrid;
* University of Rome "Tor Vergata".
* Paper under review.
*
* FNS is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* FNS is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with FNS. If not, see <http://www.gnu.org/licenses/>.
*
* -----------------------------------------------------------
*
* Website: http://www.fnsneuralsimulator.org
*
* Contacts: fnsneuralsimulator (at) gmail.com
* gianluca.susi82 (at) gmail.com
* emanuele.paracone (at) gmail.com
*
*
* -----------------------------------------------------------
* -----------------------------------------------------------
**/
package utils.tools;
import org.apache.commons.lang3.builder.EqualsBuilder;
import org.apache.commons.lang3.builder.HashCodeBuilder;
public class CompressedFire implements Comparable<CompressedFire>{
private Integer compressedNeuronId;
private Double compressedFireTime;
public CompressedFire(int regionId, long neuronId, double fireTime, Long maxN, Double reducingFactor ){
this.compressedNeuronId= (int) (new Double((regionId*maxN)+neuronId)*reducingFactor);
this.compressedFireTime=fireTime;
}
public Integer getCompressedNeuronId() {
return compressedNeuronId;
}
public Double getCompressedFireTime() {
return compressedFireTime;
}
@Override
public String toString() {
return "compressedFire [id:" + compressedNeuronId + ", t:" + compressedFireTime + "]";
}
@Override
public boolean equals(Object obj) {
if (obj == null)
return false;
if (obj == this)
return true;
if (obj.getClass() != getClass())
return false;
CompressedFire cf = (CompressedFire) obj;
return new EqualsBuilder()
// .appendSuper(super.equals(obj))
.append(compressedNeuronId, cf.compressedNeuronId)
.append(compressedFireTime, cf.compressedFireTime).isEquals();
}
@Override
public int hashCode() {
// you pick a hard-coded, randomly chosen, non-zero, odd number
// ideally different for each class
return new HashCodeBuilder(17, 37).append(7l<<compressedNeuronId+9l).append(compressedFireTime+compressedNeuronId+compressedFireTime+17l).toHashCode();
}
@Override
public int compareTo(CompressedFire o) {
if (this==o)
return 0;
int retval = compressedNeuronId.compareTo(o.getCompressedNeuronId());
if (retval!=0)
return retval;
retval = compressedFireTime.compareTo(o.getCompressedFireTime());
return retval;
}
}