#include "colors.inc" camera { location <4.00, 3.00, -7.00> look_at <0.00,0.00,0.00> } #declare FSneuron = sphere { <0.00, 0.00, -1000.00>, 0.10 pigment { color rgb<1.00, 1.00, 1.00> } finish { phong 1 } } #declare FSneuronMARKED = sphere { <0.00, 0.00, -1000.00>, 0.17 pigment { color rgb<0.10, 0.10, 0.10> } finish { phong 1 } } light_source { <17.00, 95.00, -35.00> color White} light_source { <-16.00, 20.00, 50.00> color White} object {FSneuron} object { FSneuron translate <-2.00, -2.00, 998.00> } object { FSneuron translate <-2.00, -1.00, 998.00> } object { FSneuron translate <-2.00, 0.00, 998.00> } object { FSneuron translate <-2.00, 1.00, 998.00> } object { FSneuron translate <-2.00, 2.00, 998.00> } object { FSneuron translate <-1.00, -2.00, 998.00> } object { FSneuron translate <-1.00, -1.00, 998.00> } object { FSneuron translate <-1.00, 0.00, 998.00> } object { FSneuron translate <-1.00, 1.00, 998.00> } object { FSneuron translate <-1.00, 2.00, 998.00> } object { FSneuron translate <0.00, -2.00, 998.00> } object { FSneuron translate <0.00, -1.00, 998.00> } object { FSneuron translate <0.00, 0.00, 998.00> } object { FSneuron translate <0.00, 1.00, 998.00> } object { FSneuron translate <0.00, 2.00, 998.00> } object { FSneuron translate <1.00, -2.00, 998.00> } object { FSneuron translate <1.00, -1.00, 998.00> } object { FSneuron translate <1.00, 0.00, 998.00> } object { FSneuron translate <1.00, 1.00, 998.00> } object { FSneuron translate <1.00, 2.00, 998.00> } object { FSneuron translate <2.00, -2.00, 998.00> } object { FSneuron translate <2.00, -1.00, 998.00> } object { FSneuron translate <2.00, 0.00, 998.00> } object { FSneuron translate <2.00, 1.00, 998.00> } object { FSneuron translate <2.00, 2.00, 998.00> } object { FSneuron translate <-2.00, -2.00, 999.00> } object { FSneuron translate <-2.00, -1.00, 999.00> } object { FSneuron translate <-2.00, 0.00, 999.00> } object { FSneuron translate <-2.00, 1.00, 999.00> } object { FSneuron translate <-2.00, 2.00, 999.00> } object { FSneuron translate <-1.00, -2.00, 999.00> } object { FSneuron translate <-1.00, -1.00, 999.00> } object { FSneuronMARKED translate <-1.00, 0.00, 999.00> } object { FSneuronMARKED translate <-1.00, 1.00, 999.00> } object { FSneuron translate <-1.00, 2.00, 999.00> } object { FSneuron translate <0.00, -2.00, 999.00> } object { FSneuron translate <0.00, -1.00, 999.00> } object { FSneuronMARKED translate <0.00, 0.00, 999.00> } object { FSneuronMARKED translate <0.00, 1.00, 999.00> } object { FSneuron translate <0.00, 2.00, 999.00> } object { FSneuron translate <1.00, -2.00, 999.00> } object { FSneuron translate <1.00, -1.00, 999.00> } object { FSneuronMARKED translate <1.00, 0.00, 999.00> } object { FSneuronMARKED translate <1.00, 1.00, 999.00> } object { FSneuron translate <1.00, 2.00, 999.00> } object { FSneuron translate <2.00, -2.00, 999.00> } object { FSneuron translate <2.00, -1.00, 999.00> } object { FSneuron translate <2.00, 0.00, 999.00> } object { FSneuron translate <2.00, 1.00, 999.00> } object { FSneuron translate <2.00, 2.00, 999.00> } object { FSneuron translate <-2.00, -2.00, 1000.00> } object { FSneuron translate <-2.00, -1.00, 1000.00> } object { FSneuron translate <-2.00, 0.00, 1000.00> } object { FSneuron translate <-2.00, 1.00, 1000.00> } object { FSneuron translate <-2.00, 2.00, 1000.00> } object { FSneuron translate <-1.00, -2.00, 1000.00> } object { FSneuron translate <-1.00, -1.00, 1000.00> } object { FSneuronMARKED translate <-1.00, 0.00, 1000.00> } object { FSneuronMARKED translate <-1.00, 1.00, 1000.00> } object { FSneuron translate <-1.00, 2.00, 1000.00> } object { FSneuron translate <0.00, -2.00, 1000.00> } object { FSneuron translate <0.00, -1.00, 1000.00> } object { FSneuronMARKED translate <0.00, 0.00, 1000.00> } object { FSneuronMARKED translate <0.00, 1.00, 1000.00> } object { FSneuron translate <0.00, 2.00, 1000.00> } object { FSneuron translate <1.00, -2.00, 1000.00> } object { FSneuron translate <1.00, -1.00, 1000.00> } object { FSneuron translate <1.00, 0.00, 1000.00> } object { FSneuron translate <1.00, 1.00, 1000.00> } object { FSneuron translate <1.00, 2.00, 1000.00> } object { FSneuron translate <2.00, -2.00, 1000.00> } object { FSneuron translate <2.00, -1.00, 1000.00> } object { FSneuron translate <2.00, 0.00, 1000.00> } object { FSneuron translate <2.00, 1.00, 1000.00> } object { FSneuron translate <2.00, 2.00, 1000.00> } object { FSneuron translate <-2.00, -2.00, 1001.00> } object { FSneuron translate <-2.00, -1.00, 1001.00> } object { FSneuron translate <-2.00, 0.00, 1001.00> } object { FSneuron translate <-2.00, 1.00, 1001.00> } object { FSneuron translate <-2.00, 2.00, 1001.00> } object { FSneuron translate <-1.00, -2.00, 1001.00> } object { FSneuron translate <-1.00, -1.00, 1001.00> } object { FSneuron translate <-1.00, 0.00, 1001.00> } object { FSneuron translate <-1.00, 1.00, 1001.00> } object { FSneuron translate <-1.00, 2.00, 1001.00> } object { FSneuron translate <0.00, -2.00, 1001.00> } object { FSneuron translate <0.00, -1.00, 1001.00> } object { FSneuron translate <0.00, 0.00, 1001.00> } object { FSneuron translate <0.00, 1.00, 1001.00> } object { FSneuron translate <0.00, 2.00, 1001.00> } object { FSneuron translate <1.00, -2.00, 1001.00> } object { FSneuron translate <1.00, -1.00, 1001.00> } object { FSneuron translate <1.00, 0.00, 1001.00> } object { FSneuron translate <1.00, 1.00, 1001.00> } object { FSneuron translate <1.00, 2.00, 1001.00> } object { FSneuron translate <2.00, -2.00, 1001.00> } object { FSneuron translate <2.00, -1.00, 1001.00> } object { FSneuron translate <2.00, 0.00, 1001.00> } object { FSneuron translate <2.00, 1.00, 1001.00> } object { FSneuron translate <2.00, 2.00, 1001.00> } object { FSneuron translate <-2.00, -2.00, 1002.00> } object { FSneuron translate <-2.00, -1.00, 1002.00> } object { FSneuron translate <-2.00, 0.00, 1002.00> } object { FSneuron translate <-2.00, 1.00, 1002.00> } object { FSneuron translate <-2.00, 2.00, 1002.00> } object { FSneuron translate <-1.00, -2.00, 1002.00> } object { FSneuron translate <-1.00, -1.00, 1002.00> } object { FSneuron translate <-1.00, 0.00, 1002.00> } object { FSneuron translate <-1.00, 1.00, 1002.00> } object { FSneuron translate <-1.00, 2.00, 1002.00> } object { FSneuron translate <0.00, -2.00, 1002.00> } object { FSneuron translate <0.00, -1.00, 1002.00> } object { FSneuron translate <0.00, 0.00, 1002.00> } object { FSneuron translate <0.00, 1.00, 1002.00> } object { FSneuron translate <0.00, 2.00, 1002.00> } object { FSneuron translate <1.00, -2.00, 1002.00> } object { FSneuron translate <1.00, -1.00, 1002.00> } object { FSneuron translate <1.00, 0.00, 1002.00> } object { FSneuron translate <1.00, 1.00, 1002.00> } object { FSneuron translate <1.00, 2.00, 1002.00> } object { FSneuron translate <2.00, -2.00, 1002.00> } object { FSneuron translate <2.00, -1.00, 1002.00> } object { FSneuron translate <2.00, 0.00, 1002.00> } object { FSneuron translate <2.00, 1.00, 1002.00> } object { FSneuron translate <2.00, 2.00, 1002.00> } object { cylinder { <-2.00, -2.00, -1.00>, <-2.00, -2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, 0.00, -2.00>, <-2.00, -1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, -1.00, -2.00>, <-2.00, 0.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, 1.00, -2.00>, <-2.00, 0.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, 0.00, -2.00>, <-2.00, 1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, 1.00, -2.00>, <-2.00, 1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, 2.00, -2.00>, <-2.00, 2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, -1.00, -2.00>, <-1.00, -2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, -2.00, -2.00>, <-1.00, -2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, 0.00, -2.00>, <-1.00, -1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, -1.00, -2.00>, <-1.00, -1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, -1.00, -2.00>, <-1.00, 0.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, 1.00, -2.00>, <-1.00, 1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, 2.00, -2.00>, <-1.00, 2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, -2.00, -2.00>, <0.00, -2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, -2.00, -2.00>, <0.00, -2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, -1.00, -2.00>, <0.00, -1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, -1.00, -2.00>, <0.00, 0.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, 0.00, -2.00>, <0.00, 0.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, 1.00, -2.00>, <0.00, 1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, 0.00, -2.00>, <0.00, 1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, 1.00, -2.00>, <0.00, 1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, 2.00, -1.00>, <0.00, 2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, -2.00, -2.00>, <1.00, -2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, -1.00, -2.00>, <1.00, -2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, -2.00, -2.00>, <1.00, -2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, -1.00, -1.00>, <1.00, -1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, -1.00, -2.00>, <1.00, 0.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, 0.00, -2.00>, <1.00, 0.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, 0.00, -1.00>, <1.00, 0.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, 0.00, -2.00>, <1.00, 1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, 2.00, -2.00>, <1.00, 1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, 1.00, -2.00>, <1.00, 2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, 0.00, -2.00>, <2.00, -1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, -1.00, -1.00>, <2.00, -1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, -1.00, -2.00>, <2.00, 0.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, 1.00, -2.00>, <2.00, 0.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, 0.00, -1.00>, <2.00, 0.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, 2.00, -2.00>, <2.00, 1.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, 2.00, -2.00>, <2.00, 2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, 1.00, -2.00>, <2.00, 2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, 2.00, -1.00>, <2.00, 2.00, -2.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, -1.00, -1.00>, <-2.00, -1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, -1.00, 0.00>, <-2.00, -1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, 1.00, -1.00>, <-2.00, 0.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, 0.00, -1.00>, <-2.00, 0.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, 0.00, 0.00>, <-2.00, 0.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, 1.00, -2.00>, <-2.00, 1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, 2.00, -1.00>, <-2.00, 1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, 1.00, -1.00>, <-2.00, 1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, 2.00, -2.00>, <-2.00, 2.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, 2.00, 0.00>, <-2.00, 2.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, -2.00, -2.00>, <-1.00, -2.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, -1.00, -1.00>, <-1.00, -2.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, -2.00, -1.00>, <-1.00, -2.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, -1.00, -1.00>, <-1.00, -1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, -2.00, -1.00>, <-1.00, -1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, -1.00, -1.00>, <-1.00, -1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, 0.00, -2.00>, <-1.00, 0.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-2.00, 0.00, -1.00>, <-1.00, 0.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, 1.00, -1.00>, <-1.00, 1.00, -1.00>, 0.03 pigment { color rgb<0.20, 0.20, 0.20> } finish { phong 1 } } } object { cylinder { <-1.00, 1.00, 0.00>, <-1.00, 1.00, -1.00>, 0.03 pigment { color rgb<0.20, 0.20, 0.20> } finish { phong 1 } } } object { cylinder { <-1.00, 2.00, -2.00>, <-1.00, 2.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, 2.00, -1.00>, <-1.00, 2.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, -1.00, -1.00>, <0.00, -2.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, -2.00, -1.00>, <0.00, -1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, 0.00, -2.00>, <0.00, 0.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <-1.00, 0.00, -1.00>, <0.00, 0.00, -1.00>, 0.03 pigment { color rgb<0.20, 0.20, 0.20> } finish { phong 1 } } } object { cylinder { <0.00, -1.00, -1.00>, <0.00, 0.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, 0.00, -1.00>, <0.00, 1.00, -1.00>, 0.03 pigment { color rgb<0.20, 0.20, 0.20> } finish { phong 1 } } } object { cylinder { <1.00, 1.00, -1.00>, <0.00, 1.00, -1.00>, 0.03 pigment { color rgb<0.20, 0.20, 0.20> } finish { phong 1 } } } object { cylinder { <0.00, 2.00, -2.00>, <0.00, 2.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, -2.00, -2.00>, <1.00, -2.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, -2.00, 0.00>, <1.00, -2.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, -1.00, -1.00>, <1.00, -1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, -1.00, 0.00>, <1.00, -1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, 0.00, -2.00>, <1.00, 0.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <0.00, 0.00, -1.00>, <1.00, 0.00, -1.00>, 0.03 pigment { color rgb<0.20, 0.20, 0.20> } finish { phong 1 } } } object { cylinder { <1.00, -1.00, -1.00>, <1.00, 0.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, 1.00, -1.00>, <1.00, 0.00, -1.00>, 0.03 pigment { color rgb<0.20, 0.20, 0.20> } finish { phong 1 } } } object { cylinder { <2.00, 0.00, -1.00>, <1.00, 0.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <1.00, 2.00, -1.00>, <1.00, 1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 1 } } } object { cylinder { <2.00, 1.00, -1.00>, <1.00, 1.00, -1.00>, 0.02 pigment { color rgb<0.50, 0.50, 0.50> } finish { phong 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