function [Ps, nextStateSims, rewardSims]=getTransitionProb(currentState, actionSim,Environment, Model,MBparameters)
rewardSims =Model.reward{currentState, actionSim};
%if state transitions are known no need to use model
if MBparameters.knownTransitions==1
Ps=Environment.ps{currentState, actionSim};
nextStateSims=Environment.nextState{currentState, actionSim};
%otherwise
else
Ps=Model.ps{currentState, actionSim};
nextStateSims=Model.nextState{currentState, actionSim};
end
end