//***CSynapse.h : header file ***
class CSynapse : public CObject
{
// Construction
DECLARE_SERIAL(CSynapse)
public:
CSynapse() {} //empty constructor for serialization
CSynapse(int type, BOOL exists);
//Attributes
public:
int m_type; //the type of Synapse, e.g. Inhib=0 (see GlobalDefs)
//CString m_name; //text appearing in neuron page combo box
BOOL m_bExists; //TRUE if exists, FALSE if been removed
double m_E; //reversal potential
double m_tau_decay; //time constant for decay of synaptic conductance
//currently use instantaneous rise
double m_gStep; //increase in conductance upon receiving a spike (currently no saturation)
double m_g; //conductance of this Synapse
//Operations
public:
//CString GetName(){return m_name;} //returns name of Synapse
void m_Update_g(double dt);
void m_SpikeReceived();
double m_I(double V); //current through this Synapse in [uA/(cm^2)]
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSynapse)
//}}AFX_VIRTUAL
void Serialize(CArchive& ar);
// Implementation
public:
virtual ~CSynapse();
private:
};