objectvar save_window_, rvp_
objectvar scene_vector_[8]
objectvar ocbox_, ocbox_list_, scene_, scene_list_
{ocbox_list_ = new List()  scene_list_ = new List()}

//Begin PointProcessManager
{
load_file("pointman.hoc")
}
{
electrode ocbox_ = new PointProcessManager(0)
}
{object_push(ocbox_)}
{
mt.select("IClamp") i = mt.selected()
ms[i] = new MechanismStandard("IClamp")
ms[i].set("del", 50, 0)
ms[i].set("dur", 100, 0)
ms[i].set("amp", 0.05, 0)
mt.select("VClamp") i = mt.selected()
ms[i] = new MechanismStandard("VClamp")
ms[i].set("dur", 5.75, 0)
ms[i].set("dur", 35, 1)
ms[i].set("dur", 9.2, 2)
ms[i].set("amp", -60, 0)
ms[i].set("amp", -90, 1)
ms[i].set("amp", -60, 2)
ms[i].set("gain", 10000, 0)
ms[i].set("rstim", 1, 0)
ms[i].set("tau1", 0.002, 0)
ms[i].set("tau2", 23, 0)
ms[i].set("e0", 0.0060049, 0)
ms[i].set("vo0", -59.986, 0)
ms[i].set("vi0", -59.988, 0)
ms[i].set("fac", 0, 0)
mt.select("IClamp") i = mt.selected() maction(i)
hoc_ac_ = 1
sec.sec move() d1.flip_to(0)
}
{object_pop() doNotify()}
{
ocbox_ = ocbox_.v1
ocbox_.map("PointProcessManager", 4, 252, 284.16, 701.76)
}
objref ocbox_
//End PointProcessManager

objectvar scene_vector_[1]
{doNotify()}