{load_file("nrngui.hoc")}
objectvar save_window_, rvp_
objectvar scene_vector_[5]
objectvar ocbox_, ocbox_list_, scene_, scene_list_
{ocbox_list_ = new List()  scene_list_ = new List()}
{pwman_place(0,0,0)}

// Load channel definitions
// Load active channels so we can play with them
{load_file("chan-DmNaT-ODowd.hoc")
load_file("chan-DmNaP-DmNav10.hoc")
load_file("chan-DmKdr-Marley.hoc")
load_file("chan-DmKA-Marley.hoc")
}