<Project>
<ProjectName>K&amp;A synergy I</ProjectName>
<SimulationFile>K&amp;A synergy I.asim</SimulationFile>
<LogLevel>ErrorType</LogLevel>
<Version>3</Version>
<Physics>Bullet</Physics>
<LibraryVersion>Double</LibraryVersion>
<Simulation>
<ProjectPath>C:\Users\Kaiyu\Desktop\K_A synergy\Back up\</ProjectPath>
<AnimatModule>BulletAnimatSim_VC10_double.dll</AnimatModule>
<UpdateDataInterval>250</UpdateDataInterval>
<StartPaused>False</StartPaused>
<EnableSimRecording>True</EnableSimRecording>
<SetSimEnd>False</SetSimEnd>
<APIFile/>
<SimEndTime Value="7.01" Scale="None" Actual="7.01"/>
<PlaybackControlMode>MatchPhysicsStep</PlaybackControlMode>
<PresetPlaybackTimeStep Value="1" Scale="milli" Actual="0.001"/>
<Environment>
<PhysicsTimeStep Value="100" Scale="micro" Actual="0.0001"/>
<PhysicsSubsteps>5</PhysicsSubsteps>
<Gravity Value="-9.81" Scale="None" Actual="-9.81"/>
<MouseSpringStiffness Value="2" Scale="Kilo" Actual="2000"/>
<MouseSpringDamping Value="100" Scale="None" Actual="100"/>
<StabilityScale>10</StabilityScale>
<LinearCompliance Value="0.1" Scale="nano" Actual="1e-010"/>
<AngularCompliance Value="0.1" Scale="nano" Actual="1e-010"/>
<LinearDamping Value="50" Scale="Giga" Actual="5e+010"/>
<AngularDamping Value="50" Scale="Kilo" Actual="50000"/>
<LinearKineticLoss Value="0.1" Scale="nano" Actual="1e-010"/>
<AngularKineticLoss Value="1" Scale="pico" Actual="1e-012"/>
<RecFieldSelRadius Value="5" Scale="milli" Actual="0.005"/>
<BackgroundColor Red="0.2" Green="0.2" Blue="0.6" Alpha="1"/>
<AlphaThreshold>0.2</AlphaThreshold>
<SimulateHydrodynamics>False</SimulateHydrodynamics>
<MassUnits>Grams</MassUnits>
<DistanceUnits>Decimeters</DistanceUnits>
<AutoGenerateRandomSeed>False</AutoGenerateRandomSeed>
<ManualRandomSeed>12345</ManualRandomSeed>
<MaterialTypes>
<MaterialType>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.MaterialTypeBullet</ClassName>
<ID>35e1e85b-1678-44fb-870c-1976a5cd7fd4</ID>
<Name>Foot</Name>
<FrictionLinearPrimary Value="100" Scale="None" Actual="100"/>
<FrictionAngularPrimary Value="0.1" Scale="None" Actual="0.1"/>
<Restitution Value="0" Scale="None" Actual="0"/>
</MaterialType>
<MaterialType>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.MaterialTypeBullet</ClassName>
<ID>a4865f6b-2137-482b-a6fc-5df14e3725f1</ID>
<Name>Brick</Name>
<FrictionLinearPrimary Value="0.01" Scale="None" Actual="0.01"/>
<FrictionAngularPrimary Value="0.1" Scale="None" Actual="0.1"/>
<Restitution Value="0.1" Scale="None" Actual="0.1"/>
</MaterialType>
<MaterialType>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.MaterialTypeBullet</ClassName>
<ID>DEFAULTMATERIAL</ID>
<Name>Default</Name>
<FrictionLinearPrimary Value="1" Scale="None" Actual="1"/>
<FrictionAngularPrimary Value="0.1" Scale="None" Actual="0.1"/>
<Restitution Value="0.1" Scale="None" Actual="0.1"/>
</MaterialType>
</MaterialTypes>
<Organisms>
<Organism>
<Name>rat</Name>
<ID>0cd2fcfe-1ac1-4086-916c-c28cfd306121</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>100</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Basic</Type>
<RigidBody>
<Name>Pelvis</Name>
<ID>dc8091bb-f276-4022-bf81-bc5b993aab63</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="1" Green="0" Blue="0" Alpha="1"/>
<Diffuse Red="1" Green="0" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</LocalPosition>
<Rotation>
<X Value="90.012" Scale="None" Actual="90.012"/>
<Y Value="30" Scale="None" Actual="30"/>
<Z Value="-0.18" Scale="Kilo" Actual="-180"/>
</Rotation>
<LocalMatrix>-0.866025,-0.500001,0.00030548,0,-0.000352737,-4.34082e-010,-1,0,0.500001,-0.866025,-0.000176369,0,0,0,0,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Box</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Box</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>True</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="14.231" Scale="None" Actual="14.231"/>
<Mass Value="150" Scale="None" Actual="150"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>True</Freeze>
<ChildBodies>
<RigidBody>
<Name>LH_HipY Ext</Name>
<ID>0c08e593-5866-49e0-b953-af5b16de217a</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments/>
<StimulusTension>
<ID>44d19349-a34b-4119-ade2-9d350ef89bad</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04"/>
<B Value="5" Scale="None" Actual="5"/>
<C Value="100" Scale="None" Actual="100"/>
<D Value="0" Scale="None" Actual="0"/>
</StimulusTension>
<LengthTension>
<ID>bd596ea9-8a0b-4d29-bf46-c7b54ee5ddc7</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="0" Scale="centi" Actual="0"/>
<UpperLimitScale Value="0" Scale="centi" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="100" Scale="centi" Actual="1"/>
<Lwidth Value="50" Scale="centi" Actual="0.5"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="10" Scale="None" Actual="10"/>
<Kpe Value="1" Scale="None" Actual="1"/>
<B Value="1" Scale="None" Actual="1"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipZ-Ext</Name>
<ID>12b299ee-4d05-41c8-b6a5-46376fbc0a26</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>3987db58-bf59-4205-8556-383682e4a8e8</AttachID>
<AttachID>0a696618-a7dd-4b3f-bb16-f1c3d3e23025</AttachID>
</Attachments>
<StimulusTension>
<ID>a4f7a70c-3af9-4bf4-b980-c4cc9983d545</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="67.497" Scale="None" Actual="67.497"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.155" Scale="None" Actual="-0.155"/>
</StimulusTension>
<LengthTension>
<ID>a73ccdb7-d303-407d-a29a-9f3f7d82e6c6</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="14.013" Scale="milli" Actual="0.014013"/>
<UpperLimitScale Value="17.127" Scale="milli" Actual="0.017127"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="1.557" Scale="centi" Actual="0.01557"/>
<Lwidth Value="0.467" Scale="centi" Actual="0.00467"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="0.587" Scale="Mega" Actual="587000"/>
<Kpe Value="65.274" Scale="milli" Actual="0.065274"/>
<B Value="134.993" Scale="None" Actual="134.993"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipX Ext</Name>
<ID>142fcb3d-5add-4ff0-9dc7-460b2706e857</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>86f0a13c-ed0c-4eff-b5ba-37f0a51398b3</AttachID>
<AttachID>577ee8e7-9afc-4675-b42f-4f73fca8ce7c</AttachID>
</Attachments>
<StimulusTension>
<ID>3d8c9662-9d0c-45e6-be3b-12f6a6fe8eae</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04"/>
<B Value="5" Scale="None" Actual="5"/>
<C Value="100" Scale="None" Actual="100"/>
<D Value="0" Scale="None" Actual="0"/>
</StimulusTension>
<LengthTension>
<ID>5ceb3043-d0a4-4e99-89d5-d021b51f589c</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="10.197" Scale="milli" Actual="0.010197"/>
<UpperLimitScale Value="12.463" Scale="milli" Actual="0.012463"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="1.133" Scale="centi" Actual="0.01133"/>
<Lwidth Value="0.34" Scale="centi" Actual="0.0034"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="10" Scale="None" Actual="10"/>
<Kpe Value="1" Scale="None" Actual="1"/>
<B Value="1" Scale="None" Actual="1"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipX Flx</Name>
<ID>2cb612ce-63dc-4b7a-b9ea-2426eff4e4da</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>c3da9f70-1cf0-411b-9a78-08613e4f86c5</AttachID>
<AttachID>d90725f1-cb34-49e0-a15c-64652551aaab</AttachID>
</Attachments>
<StimulusTension>
<ID>611db908-1881-449f-8808-155c3a86aa57</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04"/>
<B Value="14.449" Scale="None" Actual="14.449"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-50" Scale="None" Actual="-50"/>
</StimulusTension>
<LengthTension>
<ID>8cd2a0d6-75f4-416b-9211-1765f17d13b2</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="8.757" Scale="milli" Actual="0.008757"/>
<UpperLimitScale Value="10.703" Scale="milli" Actual="0.010703"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.973" Scale="centi" Actual="0.00973"/>
<Lwidth Value="0.292" Scale="centi" Actual="0.00292"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="10" Scale="None" Actual="10"/>
<Kpe Value="1" Scale="None" Actual="1"/>
<B Value="1" Scale="None" Actual="1"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_HipZ Extensor Pelvis</Name>
<ID>2d1c5eb7-0493-43dc-9a69-300a4ccb3143</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="21.056" Scale="milli" Actual="0.021056"/>
<Y Value="-9.983" Scale="milli" Actual="-0.009983"/>
<Z Value="3.217" Scale="milli" Actual="0.003217"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.21056,-0.09983,0.03217,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
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<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
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<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
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<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
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<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.01583,0.05881,-0.04022,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_HipZ Flexor Femur</Name>
<ID>4128022e-91d4-4f4c-b121-e5658445dd68</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-6.624" Scale="milli" Actual="-0.006624"/>
<Y Value="2.423" Scale="milli" Actual="0.002423"/>
<Z Value="0.701" Scale="milli" Actual="0.000701"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.06624,0.02423,0.00701,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_Knee-Flx Receptor</Name>
<ID>58bf2c3c-6474-4b9c-b48e-db5d1297e2cc</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>359b9b6b-41ca-48c3-a95d-0515da2a05fe</AttachID>
<AttachID>2329d24c-868a-479a-b5d0-00260d66b2bb</AttachID>
</Attachments>
<StimulusTension>
<ID>f7f7efea-174f-4c7d-8a2d-f2bea4c16912</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.444" Scale="None" Actual="0.444"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.102" Scale="None" Actual="-0.102"/>
</StimulusTension>
<LengthTension>
<ID>0a3288d6-4fc6-46a0-b830-a8378e89e74d</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="22.158" Scale="milli" Actual="0.022158"/>
<UpperLimitScale Value="27.082" Scale="milli" Actual="0.027082"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.169" Scale="milli" Actual="0.030169"/>
<Lwidth Value="21.007" Scale="milli" Actual="0.021007"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="1.47" Scale="Kilo" Actual="1470"/>
<Kpe Value="0.29404" Scale="milli" Actual="0.00029404"/>
<B Value="0.68237" Scale="None" Actual="0.68237"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_Knee-Flx</Name>
<ID>65b997e3-ed79-4259-9137-7b934e3b5ef7</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>2329d24c-868a-479a-b5d0-00260d66b2bb</AttachID>
<AttachID>359b9b6b-41ca-48c3-a95d-0515da2a05fe</AttachID>
</Attachments>
<StimulusTension>
<ID>db8a2420-d9cf-46b8-9061-71201a312e4c</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="44.354" Scale="None" Actual="44.354"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.102" Scale="None" Actual="-0.102"/>
</StimulusTension>
<LengthTension>
<ID>6eae73f3-a0b3-4be4-b7ae-ae4326817a3a</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="22.158" Scale="milli" Actual="0.022158"/>
<UpperLimitScale Value="27.082" Scale="milli" Actual="0.027082"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.169" Scale="milli" Actual="0.030169"/>
<Lwidth Value="21.007" Scale="milli" Actual="0.021007"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="0.147" Scale="Mega" Actual="147000"/>
<Kpe Value="29.404" Scale="milli" Actual="0.029404"/>
<B Value="68.237" Scale="None" Actual="68.237"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_Knee Extensor Femur</Name>
<ID>6ed81eba-38ec-478c-8413-47b5bd6e138a</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-3.014" Scale="milli" Actual="-0.003014"/>
<Y Value="6.724" Scale="milli" Actual="0.006724"/>
<Z Value="-1.609" Scale="milli" Actual="-0.001609"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.03014,0.06724,-0.01609,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_Knee-Ext Receptor</Name>
<ID>71fc2f3e-ca3a-4f44-844e-584093bd225e</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>fa21773c-c51c-4cc2-991f-04766d688665</AttachID>
<AttachID>104f1c33-dda3-4600-a697-cdd628ac3cd5</AttachID>
<AttachID>97e921ca-074b-43a9-a3af-6ae5de92e26f</AttachID>
<AttachID>6ed81eba-38ec-478c-8413-47b5bd6e138a</AttachID>
</Attachments>
<StimulusTension>
<ID>670091d3-760d-4632-866c-723989459c18</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.395" Scale="None" Actual="0.395"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-90.818" Scale="milli" Actual="-0.090818"/>
</StimulusTension>
<LengthTension>
<ID>2a9acd9e-3f0e-4ad0-9b42-55600a43215c</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="34.254" Scale="milli" Actual="0.034254"/>
<UpperLimitScale Value="41.866" Scale="milli" Actual="0.041866"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="40.874" Scale="milli" Actual="0.040874"/>
<Lwidth Value="9.277" Scale="milli" Actual="0.009277"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="773.38" Scale="None" Actual="773.38"/>
<Kpe Value="0.18414" Scale="milli" Actual="0.00018414"/>
<B Value="1.4369" Scale="None" Actual="1.4369"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_Knee Extensor Femur Mid2</Name>
<ID>97e921ca-074b-43a9-a3af-6ae5de92e26f</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-6.078" Scale="milli" Actual="-0.006078"/>
<Y Value="-17.531" Scale="milli" Actual="-0.017531"/>
<Z Value="2.56" Scale="milli" Actual="0.00256"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.06078,-0.17531,0.0256,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_Tibia</Name>
<ID>a742fa62-1458-4b7d-a710-e174d4666260</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="1" Green="1" Blue="0" Alpha="1"/>
<Diffuse Red="1" Green="1" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="21.978" Scale="milli" Actual="0.021978"/>
<Y Value="-22.329" Scale="milli" Actual="-0.022329"/>
<Z Value="1.782" Scale="milli" Actual="0.001782"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="-4.6" Scale="None" Actual="-4.6"/>
<Z Value="-11.5" Scale="None" Actual="-11.5"/>
</Rotation>
<LocalMatrix>-0.738841,-0.673832,-0.00802971,0,-0.632013,0.697024,-0.338699,0,0.233823,-0.24517,-0.940861,0,-0.0539973,-0.488001,0.216,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Box</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Box</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>True</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="2.459" Scale="None" Actual="2.459"/>
<Mass Value="3.338" Scale="None" Actual="3.338"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<Joint>
<Name>RH_Knee</Name>
<ID>56a25fcb-7a98-44f5-999b-7c45a356bcfe</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>0</Joints>
<RecFields>50</RecFields>
<Simulation>50</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-22.44" Scale="milli" Actual="-0.02244"/>
<Y Value="0" Scale="centi" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</LocalPosition>
<Rotation>
<X Value="90" Scale="None" Actual="90"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="90" Scale="None" Actual="90"/>
</Rotation>
<LocalMatrix>-0.0804382,-0.000158964,0.99676,0,-0.976752,0.199365,-0.0787918,0,-0.198707,-0.979925,-0.0161918,0,0.000593074,-0.178552,0.00018467,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Hinge</Type>
<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<Size Value="1" Scale="milli" Actual="0.001"/>
<EnableLimits>True</EnableLimits>
<Relaxation1>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>061a4a0a-d819-420b-ae0f-f82dd1f19ad0</ID>
<Enabled>False</Enabled>
<CoordinateID>0</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation1>
<Relaxation2>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>acdca2f6-6de8-47b3-842f-ea9481f894b1</ID>
<Enabled>False</Enabled>
<CoordinateID>1</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation2>
<Relaxation3>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>ea137d58-5eea-47df-a196-b152e534d298</ID>
<Enabled>False</Enabled>
<CoordinateID>2</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation3>
<Relaxation4>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>2e592753-e84f-4cb8-aefd-caafb06d5ee1</ID>
<Enabled>False</Enabled>
<CoordinateID>3</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation4>
<Relaxation5>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>d2c8a03b-93bd-4b6b-8923-885a9990f052</ID>
<Enabled>False</Enabled>
<CoordinateID>4</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation5>
<Relaxation6>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>0dbd774a-7fe6-4993-b39e-ee50fc0ad88b</ID>
<Enabled>False</Enabled>
<CoordinateID>5</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation6>
<Friction>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName>
<ID>6b4bffc1-e02d-4857-afed-ab46855128d4</ID>
<Name/>
<Enabled>False</Enabled>
<Proportional>True</Proportional>
<Coefficient Value="0.02" Scale="None" Actual="0.02"/>
<MaxForce Value="10" Scale="None" Actual="10"/>
<Loss Value="0" Scale="None" Actual="0"/>
<StaticFrictionScale Value="1" Scale="None" Actual="1"/>
</Friction>
<LowerLimit>
<Name>8dd7f7ce-eca6-429b-a079-38974bd7bb13</Name>
<ID>8dd7f7ce-eca6-429b-a079-38974bd7bb13</ID>
<LimitPos Value="-80" Scale="None" Actual="-80"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0" Scale="None" Actual="0"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</LowerLimit>
<UpperLimit>
<Name>38a3d079-cc1d-41fc-90cb-b8251051ac71</Name>
<ID>38a3d079-cc1d-41fc-90cb-b8251051ac71</ID>
<LimitPos Value="60" Scale="None" Actual="60"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0.01" Scale="None" Actual="0.01"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</UpperLimit>
<MaxForce Value="100" Scale="None" Actual="100"/>
<MaxVelocity Value="100" Scale="None" Actual="100"/>
<EnableMotor>False</EnableMotor>
<MotorType>VelocityControl</MotorType>
<ServoGain>100</ServoGain>
<PID>
<ID>2af71c46-bc4f-4e0a-b2fa-d7bb78386681</ID>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.PidControl</ClassName>
<Enabled>False</Enabled>
<ComplexError>True</ComplexError>
<AntiResetWindup>False</AntiResetWindup>
<RampLimit>False</RampLimit>
<Kp Value="20" Scale="None" Actual="20"/>
<Ki Value="0" Scale="None" Actual="0"/>
<Kd Value="1" Scale="None" Actual="1"/>
<RangeMax Value="1" Scale="None" Actual="1"/>
<RangeMin Value="-1" Scale="None" Actual="-1"/>
<ARWBound Value="0" Scale="None" Actual="0"/>
<RampGradient Value="45" Scale="None" Actual="45"/>
</PID>
</Joint>
<ChildBodies>
<RigidBody>
<Name>RH_AnkleZ Extensor Tibia</Name>
<ID>01817dbb-7e4b-4d9e-8ae5-e0244cf32bc5</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-12.661" Scale="milli" Actual="-0.012661"/>
<Y Value="1.634" Scale="milli" Actual="0.001634"/>
<Z Value="-1.724" Scale="milli" Actual="-0.001724"/>
</LocalPosition>
<Rotation>
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<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.12661,0.01634,-0.01724,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ Extensor Tibia Mid</Name>
<ID>07b527c6-8a26-471b-94bd-e1efeecf57e5</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="20.83" Scale="milli" Actual="0.02083"/>
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<Z Value="-1.674" Scale="milli" Actual="-0.001674"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
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<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.2083,0.04207,-0.01674,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
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</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ-Flx Receptor</Name>
<ID>127030ff-59c9-41bc-803f-841cc5cef8ec</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
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<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
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<Attachments>
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<AttachID>78cf0b7e-a78c-47ae-beac-14b4ee5aea7e</AttachID>
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<StimulusTension>
<ID>dd8119af-a871-4654-965f-a1488a2a4b37</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
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<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="87.437" Scale="milli" Actual="0.087437"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-20.096" Scale="milli" Actual="-0.020096"/>
</StimulusTension>
<LengthTension>
<ID>443849c0-3105-4fdd-863c-fc4930d96d6c</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="32.382" Scale="milli" Actual="0.032382"/>
<UpperLimitScale Value="39.578" Scale="milli" Actual="0.039578"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="37.807" Scale="milli" Actual="0.037807"/>
<Lwidth Value="14.999" Scale="milli" Actual="0.014999"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="92.5089" Scale="None" Actual="92.5089"/>
<Kpe Value="35.58" Scale="micro" Actual="3.558e-005"/>
<B Value="0.34975" Scale="None" Actual="0.34975"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_Foot</Name>
<ID>1517fe27-42bb-4a02-bf93-89a94b38cc3a</ID>
<Description/>
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<Graphics>50</Graphics>
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<RecFields>50</RecFields>
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</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="1" Green="0" Blue="1" Alpha="1"/>
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<Shininess>64</Shininess>
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<Rotation>
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<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Box</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Box</PartType>
<SynchWithRobot>False</SynchWithRobot>
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<IsCollisionObject>True</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
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<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
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<Y Value="1" Scale="None" Actual="1"/>
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</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="3.005" Scale="None" Actual="3.005"/>
<Mass Value="1.571" Scale="None" Actual="1.571"/>
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</COM>
<MaterialTypeID>35e1e85b-1678-44fb-870c-1976a5cd7fd4</MaterialTypeID>
<Freeze>False</Freeze>
<Joint>
<Name>RH_AnkleZ</Name>
<ID>8beb362e-4ae1-4663-aa28-ba8e0973e0ab</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
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<Joints>0</Joints>
<RecFields>50</RecFields>
<Simulation>50</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
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<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0.1" Scale="milli" Actual="0.0001"/>
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<Rotation>
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<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Hinge</Type>
<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<Size Value="1" Scale="milli" Actual="0.001"/>
<EnableLimits>True</EnableLimits>
<Relaxation1>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>25d31936-f629-41ed-8ce1-d1d48fedef3a</ID>
<Enabled>False</Enabled>
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<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation1>
<Relaxation2>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>8b4cb058-b17b-4258-a583-b4bb8859e43f</ID>
<Enabled>False</Enabled>
<CoordinateID>1</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation2>
<Relaxation3>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>e3835af7-2081-41c2-889a-778348b32030</ID>
<Enabled>False</Enabled>
<CoordinateID>2</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation3>
<Relaxation4>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>6ad5a0e6-69ea-4b93-805f-e3deabe5ade1</ID>
<Enabled>False</Enabled>
<CoordinateID>3</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation4>
<Relaxation5>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>9f00035b-331a-4a22-8885-67fdb924ce41</ID>
<Enabled>False</Enabled>
<CoordinateID>4</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation5>
<Relaxation6>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>d9e7c04f-ab19-4f05-90cf-b2816739a139</ID>
<Enabled>False</Enabled>
<CoordinateID>5</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation6>
<Friction>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName>
<ID>3f0e62ba-95e5-4bc8-a4e8-24a313b9705a</ID>
<Name/>
<Enabled>True</Enabled>
<Proportional>True</Proportional>
<Coefficient Value="0.0001" Scale="None" Actual="0.0001"/>
<MaxForce Value="10" Scale="None" Actual="10"/>
<Loss Value="0" Scale="None" Actual="0"/>
<StaticFrictionScale Value="1" Scale="None" Actual="1"/>
</Friction>
<LowerLimit>
<Name>149be751-e199-4246-8f70-2c19dc7d2a28</Name>
<ID>149be751-e199-4246-8f70-2c19dc7d2a28</ID>
<LimitPos Value="-80" Scale="None" Actual="-80"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0" Scale="None" Actual="0"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</LowerLimit>
<UpperLimit>
<Name>50bbfa6d-f0d1-43fd-b34d-4d9993b2ae2b</Name>
<ID>50bbfa6d-f0d1-43fd-b34d-4d9993b2ae2b</ID>
<LimitPos Value="25" Scale="None" Actual="25"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0.01" Scale="None" Actual="0.01"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</UpperLimit>
<MaxForce Value="100" Scale="None" Actual="100"/>
<MaxVelocity Value="100" Scale="None" Actual="100"/>
<EnableMotor>False</EnableMotor>
<MotorType>VelocityControl</MotorType>
<ServoGain>100</ServoGain>
<PID>
<ID>1bf8d566-d78e-4bb5-ba2e-5d9f148127e6</ID>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.PidControl</ClassName>
<Enabled>False</Enabled>
<ComplexError>True</ComplexError>
<AntiResetWindup>False</AntiResetWindup>
<RampLimit>False</RampLimit>
<Kp Value="20" Scale="None" Actual="20"/>
<Ki Value="0" Scale="None" Actual="0"/>
<Kd Value="1" Scale="None" Actual="1"/>
<RangeMax Value="1" Scale="None" Actual="1"/>
<RangeMin Value="-1" Scale="None" Actual="-1"/>
<ARWBound Value="0" Scale="None" Actual="0"/>
<RampGradient Value="45" Scale="None" Actual="45"/>
</PID>
</Joint>
<ChildBodies>
<RigidBody>
<Name>RH_AnkleZ Extensor Foot</Name>
<ID>20cf1c9c-892f-4a45-844f-6811e622c4e3</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="2.167" Scale="milli" Actual="0.002167"/>
<Y Value="7.587" Scale="milli" Actual="0.007587"/>
<Z Value="0.173" Scale="milli" Actual="0.000173"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.02167,0.07587,0.00173,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ Flexor Foot</Name>
<ID>790b3bdf-f258-4349-8c1d-1149168ac170</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="1.939" Scale="milli" Actual="0.001939"/>
<Y Value="-2.013" Scale="milli" Actual="-0.002013"/>
<Z Value="-0.994" Scale="milli" Actual="-0.000994"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.01939,-0.02013,-0.00994,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="6.2" Scale="milli" Actual="0.0062"/>
<Width Value="6.2" Scale="milli" Actual="0.0062"/>
<Height Value="13.6" Scale="milli" Actual="0.0136"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ-Flx</Name>
<ID>299ec872-e681-4b3e-a61b-3aae089f1217</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>78cf0b7e-a78c-47ae-beac-14b4ee5aea7e</AttachID>
<AttachID>790b3bdf-f258-4349-8c1d-1149168ac170</AttachID>
</Attachments>
<StimulusTension>
<ID>2d7b9908-ffc5-4514-882d-184949219a09</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="8.744" Scale="None" Actual="8.744"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-20.096" Scale="milli" Actual="-0.020096"/>
</StimulusTension>
<LengthTension>
<ID>51a7fa07-9675-4923-86a0-6385862a77d3</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="32.382" Scale="milli" Actual="0.032382"/>
<UpperLimitScale Value="39.578" Scale="milli" Actual="0.039578"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="37.807" Scale="milli" Actual="0.037807"/>
<Lwidth Value="14.999" Scale="milli" Actual="0.014999"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="9.251" Scale="Kilo" Actual="9251"/>
<Kpe Value="3.558" Scale="milli" Actual="0.003558"/>
<B Value="34.9748" Scale="None" Actual="34.9748"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_Knee Flexor Tibia</Name>
<ID>359b9b6b-41ca-48c3-a95d-0515da2a05fe</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-16.477" Scale="milli" Actual="-0.016477"/>
<Y Value="1.729" Scale="milli" Actual="0.001729"/>
<Z Value="-4.386" Scale="milli" Actual="-0.004386"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.16477,0.01729,-0.04386,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ-Ext</Name>
<ID>3e5d8aee-bb72-472a-91da-1ebc689348e2</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>01817dbb-7e4b-4d9e-8ae5-e0244cf32bc5</AttachID>
<AttachID>07b527c6-8a26-471b-94bd-e1efeecf57e5</AttachID>
<AttachID>20cf1c9c-892f-4a45-844f-6811e622c4e3</AttachID>
</Attachments>
<StimulusTension>
<ID>17a5d440-5b00-4dca-9a4b-e3b8245058f8</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="25.318" Scale="None" Actual="25.318"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-58.19" Scale="milli" Actual="-0.05819"/>
</StimulusTension>
<LengthTension>
<ID>c51b5f7f-6dd3-4e60-a745-60e2820bdf2d</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="33.588" Scale="milli" Actual="0.033588"/>
<UpperLimitScale Value="41.052" Scale="milli" Actual="0.041052"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="42.401" Scale="milli" Actual="0.042401"/>
<Lwidth Value="13.06" Scale="milli" Actual="0.01306"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="23.884" Scale="Kilo" Actual="23884"/>
<Kpe Value="9.1863" Scale="milli" Actual="0.0091863"/>
<B Value="113.533" Scale="None" Actual="113.533"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ-Ext Receptor</Name>
<ID>608e839d-5ae0-4be3-830c-295477f220b5</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>20cf1c9c-892f-4a45-844f-6811e622c4e3</AttachID>
<AttachID>07b527c6-8a26-471b-94bd-e1efeecf57e5</AttachID>
<AttachID>01817dbb-7e4b-4d9e-8ae5-e0244cf32bc5</AttachID>
</Attachments>
<StimulusTension>
<ID>2ce217b1-59c6-4b12-b35b-0455eb738763</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.253" Scale="None" Actual="0.253"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-58.19" Scale="milli" Actual="-0.05819"/>
</StimulusTension>
<LengthTension>
<ID>b900cd7c-1ccf-45af-b987-8b4659715e02</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="33.588" Scale="milli" Actual="0.033588"/>
<UpperLimitScale Value="41.052" Scale="milli" Actual="0.041052"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="42.401" Scale="milli" Actual="0.042401"/>
<Lwidth Value="13.06" Scale="milli" Actual="0.01306"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="238.843" Scale="None" Actual="238.843"/>
<Kpe Value="91.863" Scale="micro" Actual="9.1863e-005"/>
<B Value="1.1353" Scale="None" Actual="1.1353"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ Flexor Tibia</Name>
<ID>78cf0b7e-a78c-47ae-beac-14b4ee5aea7e</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-11.594" Scale="milli" Actual="-0.011594"/>
<Y Value="-2.965" Scale="milli" Actual="-0.002965"/>
<Z Value="-77.413" Scale="micro" Actual="-7.7413e-005"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.11594,-0.02965,-0.00077413,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_Knee Extensor Tibia</Name>
<ID>fa21773c-c51c-4cc2-991f-04766d688665</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-15.982" Scale="milli" Actual="-0.015982"/>
<Y Value="0.219" Scale="milli" Actual="0.000219"/>
<Z Value="0.492" Scale="milli" Actual="0.000492"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.15982,0.00219,0.00492,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="44.88" Scale="milli" Actual="0.04488"/>
<Width Value="5.5" Scale="milli" Actual="0.0055"/>
<Height Value="5.5" Scale="milli" Actual="0.0055"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<RigidBody>
<Name>RH_HipZ Extensor Femur</Name>
<ID>c4f2d301-2b64-4c16-b897-ec4b33706568</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0.552" Scale="milli" Actual="0.000552"/>
<Y Value="7.969" Scale="milli" Actual="0.007969"/>
<Z Value="1.961" Scale="milli" Actual="0.001961"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.00552,0.07969,0.01961,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_Knee-Ext</Name>
<ID>d9ea2bdb-4080-49e6-b2f0-1e4ff9cf5372</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>6ed81eba-38ec-478c-8413-47b5bd6e138a</AttachID>
<AttachID>97e921ca-074b-43a9-a3af-6ae5de92e26f</AttachID>
<AttachID>104f1c33-dda3-4600-a697-cdd628ac3cd5</AttachID>
<AttachID>fa21773c-c51c-4cc2-991f-04766d688665</AttachID>
</Attachments>
<StimulusTension>
<ID>c8529caf-e57e-402f-b616-045382563b1a</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="39.514" Scale="None" Actual="39.514"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-90.818" Scale="milli" Actual="-0.090818"/>
</StimulusTension>
<LengthTension>
<ID>87716bcf-1ddd-4d45-a03c-6a786f392e87</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="34.254" Scale="milli" Actual="0.034254"/>
<UpperLimitScale Value="41.866" Scale="milli" Actual="0.041866"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="40.874" Scale="milli" Actual="0.040874"/>
<Lwidth Value="9.277" Scale="milli" Actual="0.009277"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="77.338" Scale="Kilo" Actual="77338"/>
<Kpe Value="18.414" Scale="milli" Actual="0.018414"/>
<B Value="143.685" Scale="None" Actual="143.685"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="6.9" Scale="milli" Actual="0.0069"/>
<Width Value="6.9" Scale="milli" Actual="0.0069"/>
<Height Value="35.8" Scale="milli" Actual="0.0358"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<RigidBody>
<Name>RH_HipZ-Ext</Name>
<ID>68cf9d71-8416-4201-86b9-d1dc3d6d2dde</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>2d1c5eb7-0493-43dc-9a69-300a4ccb3143</AttachID>
<AttachID>c4f2d301-2b64-4c16-b897-ec4b33706568</AttachID>
</Attachments>
<StimulusTension>
<ID>d0875a1b-f01e-4d92-9804-6a3fc185363f</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="67.497" Scale="None" Actual="67.497"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.155" Scale="None" Actual="-0.155"/>
</StimulusTension>
<LengthTension>
<ID>e15dfb93-5a28-4883-8937-10860632ddc6</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="14.013" Scale="milli" Actual="0.014013"/>
<UpperLimitScale Value="17.127" Scale="milli" Actual="0.017127"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="22.979" Scale="milli" Actual="0.022979"/>
<Lwidth Value="31.536" Scale="milli" Actual="0.031536"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="0.587" Scale="Mega" Actual="587000"/>
<Kpe Value="65.274" Scale="milli" Actual="0.065274"/>
<B Value="134.993" Scale="None" Actual="134.993"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipX Ext Receptor</Name>
<ID>71fd8ff6-2c80-4573-961f-0dba4609c062</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>577ee8e7-9afc-4675-b42f-4f73fca8ce7c</AttachID>
<AttachID>86f0a13c-ed0c-4eff-b5ba-37f0a51398b3</AttachID>
</Attachments>
<StimulusTension>
<ID>c6e0b046-273e-4dde-903b-a1d74e03bd2b</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04"/>
<B Value="5" Scale="None" Actual="5"/>
<C Value="100" Scale="None" Actual="100"/>
<D Value="0" Scale="None" Actual="0"/>
</StimulusTension>
<LengthTension>
<ID>3a04ebe5-48d5-4acd-bad8-55d637f81eae</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="10.197" Scale="milli" Actual="0.010197"/>
<UpperLimitScale Value="12.463" Scale="milli" Actual="0.012463"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="1.133" Scale="centi" Actual="0.01133"/>
<Lwidth Value="0.34" Scale="centi" Actual="0.0034"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="10" Scale="None" Actual="10"/>
<Kpe Value="1" Scale="None" Actual="1"/>
<B Value="1" Scale="None" Actual="1"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipZ-Ext Receptor</Name>
<ID>790c7edb-7691-467b-8e99-5dae52eeee97</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>0a696618-a7dd-4b3f-bb16-f1c3d3e23025</AttachID>
<AttachID>3987db58-bf59-4205-8556-383682e4a8e8</AttachID>
</Attachments>
<StimulusTension>
<ID>e80c1830-3953-429b-9589-d31a645d72ec</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.675" Scale="None" Actual="0.675"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.155" Scale="None" Actual="-0.155"/>
</StimulusTension>
<LengthTension>
<ID>351baebf-e53c-43d4-b81c-fe6f850b2946</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="14.013" Scale="milli" Actual="0.014013"/>
<UpperLimitScale Value="17.127" Scale="milli" Actual="0.017127"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="1.557" Scale="centi" Actual="0.01557"/>
<Lwidth Value="0.467" Scale="centi" Actual="0.00467"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="5.875" Scale="Kilo" Actual="5875"/>
<Kpe Value="0.65274" Scale="milli" Actual="0.00065274"/>
<B Value="1.3499" Scale="None" Actual="1.3499"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipX Extensor Pelvis</Name>
<ID>86f0a13c-ed0c-4eff-b5ba-37f0a51398b3</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="4.922" Scale="milli" Actual="0.004922"/>
<Y Value="23.361" Scale="milli" Actual="0.023361"/>
<Z Value="3.301" Scale="milli" Actual="0.003301"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.04922,0.23361,0.03301,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_HipY Flx</Name>
<ID>92ddd3c8-45a0-4d75-9763-8899b626e492</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments/>
<StimulusTension>
<ID>48332a1d-0dc4-4148-a4d0-e2f337c44363</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04"/>
<B Value="5" Scale="None" Actual="5"/>
<C Value="100" Scale="None" Actual="100"/>
<D Value="0" Scale="None" Actual="0"/>
</StimulusTension>
<LengthTension>
<ID>b61330b1-876e-4b78-8a51-8fcce0a50423</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="0" Scale="centi" Actual="0"/>
<UpperLimitScale Value="0" Scale="centi" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="100" Scale="centi" Actual="1"/>
<Lwidth Value="50" Scale="centi" Actual="0.5"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="10" Scale="None" Actual="10"/>
<Kpe Value="1" Scale="None" Actual="1"/>
<B Value="1" Scale="None" Actual="1"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipY Flx Receptor</Name>
<ID>b2426e22-859e-49ae-90c0-d0136fd57330</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments/>
<StimulusTension>
<ID>34c68db9-4a07-418b-9e00-10d752a595bb</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04"/>
<B Value="5" Scale="None" Actual="5"/>
<C Value="100" Scale="None" Actual="100"/>
<D Value="0" Scale="None" Actual="0"/>
</StimulusTension>
<LengthTension>
<ID>119b17d9-c59f-4fa7-b5c3-353547be6fd6</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="0" Scale="centi" Actual="0"/>
<UpperLimitScale Value="0" Scale="centi" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="100" Scale="centi" Actual="1"/>
<Lwidth Value="50" Scale="centi" Actual="0.5"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="10" Scale="None" Actual="10"/>
<Kpe Value="1" Scale="None" Actual="1"/>
<B Value="1" Scale="None" Actual="1"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipZ Flexor Pelvis</Name>
<ID>b318e82b-6b05-4ece-8203-f346cbaa15da</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-11.108" Scale="milli" Actual="-0.011108"/>
<Y Value="9.991" Scale="milli" Actual="0.009991"/>
<Z Value="3.434" Scale="milli" Actual="0.003434"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.11108,0.09991,0.03434,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_HipX Flexor Pelvis</Name>
<ID>c3da9f70-1cf0-411b-9a78-08613e4f86c5</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="7.313" Scale="milli" Actual="0.007313"/>
<Y Value="5.631" Scale="milli" Actual="0.005631"/>
<Z Value="5.743" Scale="milli" Actual="0.005743"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.07313,0.05631,0.05743,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_HipZ-Flx</Name>
<ID>d3761a74-229b-406a-b2a4-fdf1e26d668b</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>b318e82b-6b05-4ece-8203-f346cbaa15da</AttachID>
<AttachID>7da0acb0-27b6-44ce-ac1a-56059692bc2a</AttachID>
</Attachments>
<StimulusTension>
<ID>6f47981f-0e69-4357-9a12-9c99a02170a1</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="14.449" Scale="None" Actual="14.449"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-33.21" Scale="milli" Actual="-0.03321"/>
</StimulusTension>
<LengthTension>
<ID>db36404b-74ff-4ec4-b5dd-b75b75e9c032</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="15.786" Scale="milli" Actual="0.015786"/>
<UpperLimitScale Value="19.294" Scale="milli" Actual="0.019294"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="1.754" Scale="centi" Actual="0.01754"/>
<Lwidth Value="0.526" Scale="centi" Actual="0.00526"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="96.19" Scale="Kilo" Actual="96190"/>
<Kpe Value="10.688" Scale="milli" Actual="0.010688"/>
<B Value="36.1229" Scale="None" Actual="36.1229"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipX Flx Receptor</Name>
<ID>d7ff646d-3ce7-46af-9901-50c9a0a95517</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>d90725f1-cb34-49e0-a15c-64652551aaab</AttachID>
<AttachID>c3da9f70-1cf0-411b-9a78-08613e4f86c5</AttachID>
</Attachments>
<StimulusTension>
<ID>f59fd2de-dd84-49ef-90f3-9002877549e6</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.144" Scale="None" Actual="0.144"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-33.21" Scale="milli" Actual="-0.03321"/>
</StimulusTension>
<LengthTension>
<ID>62e9976f-69c6-4f0d-9ed1-f7ae071ca206</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="8.757" Scale="milli" Actual="0.008757"/>
<UpperLimitScale Value="10.703" Scale="milli" Actual="0.010703"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="0.973" Scale="centi" Actual="0.00973"/>
<Lwidth Value="0.292" Scale="centi" Actual="0.00292"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="10" Scale="None" Actual="10"/>
<Kpe Value="1" Scale="None" Actual="1"/>
<B Value="1" Scale="None" Actual="1"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_HipZ-Flx Receptor</Name>
<ID>d991e015-79ed-4eb6-a6a5-b0039e606c37</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>4128022e-91d4-4f4c-b121-e5658445dd68</AttachID>
<AttachID>44bc57e9-0f75-4115-a8f4-1418310f4d9a</AttachID>
</Attachments>
<StimulusTension>
<ID>27728453-6e55-4f73-9920-92038c2b4d28</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.144" Scale="None" Actual="0.144"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-33.21" Scale="milli" Actual="-0.03321"/>
</StimulusTension>
<LengthTension>
<ID>ecdb6cf5-27c2-4475-91d0-715b4773ae3b</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="15.786" Scale="milli" Actual="0.015786"/>
<UpperLimitScale Value="19.294" Scale="milli" Actual="0.019294"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.043" Scale="milli" Actual="0.030043"/>
<Lwidth Value="45.183" Scale="milli" Actual="0.045183"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="961.901" Scale="None" Actual="961.901"/>
<Kpe Value="0.10688" Scale="milli" Actual="0.00010688"/>
<B Value="0.36123" Scale="None" Actual="0.36123"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_HipZ-Flx</Name>
<ID>db1ad4eb-7fbb-49b3-931d-bffedaa5d2a4</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>44bc57e9-0f75-4115-a8f4-1418310f4d9a</AttachID>
<AttachID>4128022e-91d4-4f4c-b121-e5658445dd68</AttachID>
</Attachments>
<StimulusTension>
<ID>9c7c66f3-9758-411b-ac93-b1a45a3a8c75</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="14.449" Scale="None" Actual="14.449"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-33.21" Scale="milli" Actual="-0.03321"/>
</StimulusTension>
<LengthTension>
<ID>dbf3c86a-a499-4727-9196-66e7221bc6e2</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="15.786" Scale="milli" Actual="0.015786"/>
<UpperLimitScale Value="19.294" Scale="milli" Actual="0.019294"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.043" Scale="milli" Actual="0.030043"/>
<Lwidth Value="45.183" Scale="milli" Actual="0.045183"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="96.19" Scale="Kilo" Actual="96190"/>
<Kpe Value="10.688" Scale="milli" Actual="0.010688"/>
<B Value="36.1229" Scale="None" Actual="36.1229"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipY Ext Receptor</Name>
<ID>e34decdc-5904-4eaf-b354-2d8ac5f78867</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments/>
<StimulusTension>
<ID>e7a35aa1-1ffe-4811-a061-2b19aa146298</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-40" Scale="milli" Actual="-0.04"/>
<B Value="5" Scale="None" Actual="5"/>
<C Value="100" Scale="None" Actual="100"/>
<D Value="0" Scale="None" Actual="0"/>
</StimulusTension>
<LengthTension>
<ID>6f279624-8714-4f01-bd55-fd83602d7592</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="0" Scale="centi" Actual="0"/>
<UpperLimitScale Value="0" Scale="centi" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="100" Scale="centi" Actual="1"/>
<Lwidth Value="50" Scale="centi" Actual="0.5"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="10" Scale="None" Actual="10"/>
<Kpe Value="1" Scale="None" Actual="1"/>
<B Value="1" Scale="None" Actual="1"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>IB1</Name>
<ID>e42fa80f-838e-4f3e-81fa-bd426e1a8457</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="0" Green="1" Blue="1" Alpha="1"/>
<Diffuse Red="0" Green="1" Blue="1" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="7.095" Scale="milli" Actual="0.007095"/>
<Y Value="10.078" Scale="milli" Actual="0.010078"/>
<Z Value="0.974" Scale="milli" Actual="0.000974"/>
</LocalPosition>
<Rotation>
<X Value="-0.109" Scale="Kilo" Actual="-109"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>-0.866025,-0.500001,0.00030548,0,-0.472712,0.818958,0.325348,0,-0.162925,0.281615,-0.945594,0,-0.05661,-0.0439102,-0.10076,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Box</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Box</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>True</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="10" Scale="Kilo" Actual="10000"/>
<Mass Value="10" Scale="None" Actual="10"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<Joint>
<Name>LH_Hip E/F</Name>
<ID>1910611f-afce-411c-aeea-fd6f5fa9ccb9</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>0</Joints>
<RecFields>50</RecFields>
<Simulation>50</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0" Scale="micro" Actual="0"/>
<Y Value="0" Scale="milli" Actual="0"/>
<Z Value="0" Scale="milli" Actual="0"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="90" Scale="None" Actual="90"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>-0.000203653,-0.945652,0.325181,0,-1.45012e-018,-0.325181,-0.945652,0,1,-0.000192585,6.62242e-005,0,0.07095,0.10078,0.00974,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Hinge</Type>
<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<Size Value="1" Scale="milli" Actual="0.001"/>
<EnableLimits>True</EnableLimits>
<Relaxation1>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>9827652d-a8b8-416f-9d04-31221d19d253</ID>
<Enabled>False</Enabled>
<CoordinateID>0</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation1>
<Relaxation2>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>765f8991-adbe-4cc2-b1ff-3e5105252ed2</ID>
<Enabled>False</Enabled>
<CoordinateID>1</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation2>
<Relaxation3>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>ef51c0a8-3be9-4ccc-89e9-5762a1304079</ID>
<Enabled>False</Enabled>
<CoordinateID>2</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation3>
<Relaxation4>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>db3fd0e9-9a2a-44db-bef5-1b752a344ed8</ID>
<Enabled>False</Enabled>
<CoordinateID>3</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation4>
<Relaxation5>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>5fff14c5-c5e5-45c7-85d6-83b89050521c</ID>
<Enabled>False</Enabled>
<CoordinateID>4</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation5>
<Relaxation6>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>54174b67-5fb5-4574-b3e2-4ab7e8b89ce5</ID>
<Enabled>False</Enabled>
<CoordinateID>5</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation6>
<Friction>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName>
<ID>5cfcf3a6-e52a-43c1-b60f-c5c0d16d7738</ID>
<Name/>
<Enabled>False</Enabled>
<Proportional>True</Proportional>
<Coefficient Value="0.02" Scale="None" Actual="0.02"/>
<MaxForce Value="10" Scale="None" Actual="10"/>
<Loss Value="0" Scale="None" Actual="0"/>
<StaticFrictionScale Value="1" Scale="None" Actual="1"/>
</Friction>
<LowerLimit>
<Name>253fb5ee-cd59-4469-bd6f-2804065a30c9</Name>
<ID>253fb5ee-cd59-4469-bd6f-2804065a30c9</ID>
<LimitPos Value="-60" Scale="None" Actual="-60"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0" Scale="None" Actual="0"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</LowerLimit>
<UpperLimit>
<Name>595de1f2-b851-4305-a895-a7cfeccea07c</Name>
<ID>595de1f2-b851-4305-a895-a7cfeccea07c</ID>
<LimitPos Value="50" Scale="None" Actual="50"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0.01" Scale="None" Actual="0.01"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</UpperLimit>
<MaxForce Value="100" Scale="None" Actual="100"/>
<MaxVelocity Value="100" Scale="None" Actual="100"/>
<EnableMotor>False</EnableMotor>
<MotorType>VelocityControl</MotorType>
<ServoGain>100</ServoGain>
<PID>
<ID>0ead7271-039e-4d07-9442-e29afe9a42e1</ID>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.PidControl</ClassName>
<Enabled>False</Enabled>
<ComplexError>True</ComplexError>
<AntiResetWindup>False</AntiResetWindup>
<RampLimit>False</RampLimit>
<Kp Value="20" Scale="None" Actual="20"/>
<Ki Value="0" Scale="None" Actual="0"/>
<Kd Value="1" Scale="None" Actual="1"/>
<RangeMax Value="1" Scale="None" Actual="1"/>
<RangeMin Value="-1" Scale="None" Actual="-1"/>
<ARWBound Value="0" Scale="None" Actual="0"/>
<RampGradient Value="45" Scale="None" Actual="45"/>
</PID>
</Joint>
<ChildBodies>
<RigidBody>
<Name>IB2</Name>
<ID>4bbc6489-9a40-46ae-a3ee-36366d7f5b12</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="0" Green="1" Blue="1" Alpha="1"/>
<Diffuse Red="0" Green="1" Blue="1" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>-0.866025,-0.500001,0.00030548,0,-0.472712,0.818958,0.325348,0,-0.162925,0.281615,-0.945594,0,-0.05661,-0.0439102,-0.10076,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Box</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Box</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>True</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="10" Scale="Kilo" Actual="10000"/>
<Mass Value="10" Scale="None" Actual="10"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<Joint>
<Name>LH_Hip A/A</Name>
<ID>81444b47-227c-4f62-8724-4ffc13d1f758</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>0</Joints>
<RecFields>50</RecFields>
<Simulation>50</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="centi" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
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<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_Knee Flexor Femur</Name>
<ID>2ed3bff9-fea2-4d0e-91b7-beeb75243cce</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-1.597" Scale="milli" Actual="-0.001597"/>
<Y Value="5.904" Scale="milli" Actual="0.005904"/>
<Z Value="4.001" Scale="milli" Actual="0.004001"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.01597,0.05904,0.04001,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_HipX Extensor Femur</Name>
<ID>577ee8e7-9afc-4675-b42f-4f73fca8ce7c</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="1.986" Scale="milli" Actual="0.001986"/>
<Y Value="4.893" Scale="milli" Actual="0.004893"/>
<Z Value="3.503" Scale="milli" Actual="0.003503"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.01986,0.04893,0.03503,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_Knee-Flx Receptor</Name>
<ID>69e0c3aa-95a5-4d3f-b6e9-e72e16d2bd13</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>959b0071-b88a-46a2-97b2-3903ffc54c2a</AttachID>
<AttachID>2ed3bff9-fea2-4d0e-91b7-beeb75243cce</AttachID>
</Attachments>
<StimulusTension>
<ID>946965b6-9143-46a2-8bbf-2564e9f76d02</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.444" Scale="None" Actual="0.444"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.102" Scale="None" Actual="-0.102"/>
</StimulusTension>
<LengthTension>
<ID>d82a6f30-89b8-4f50-b98f-3b072b059f95</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="27.441" Scale="milli" Actual="0.027441"/>
<UpperLimitScale Value="33.539" Scale="milli" Actual="0.033539"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.169" Scale="milli" Actual="0.030169"/>
<Lwidth Value="21.007" Scale="milli" Actual="0.021007"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="1.47" Scale="Kilo" Actual="1470"/>
<Kpe Value="0.29404" Scale="milli" Actual="0.00029404"/>
<B Value="0.68237" Scale="None" Actual="0.68237"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_Knee-Ext Receptor</Name>
<ID>7342c99a-e7cb-4a7a-8c82-eeeb9eaef171</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>80a558e3-0224-4aec-b439-a1a00f36f33d</AttachID>
<AttachID>1c655047-8c4e-42ed-b695-c2c79a8f16ac</AttachID>
<AttachID>21b4df0a-d8e4-4821-8205-f54c1c04fdc8</AttachID>
<AttachID>fcea71d9-eb45-443c-88eb-c64f9b052e53</AttachID>
</Attachments>
<StimulusTension>
<ID>4e05453a-73fe-4c21-b351-0a3332f6b4f5</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.395" Scale="None" Actual="0.395"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-90.818" Scale="milli" Actual="-0.090818"/>
</StimulusTension>
<LengthTension>
<ID>e99884b9-289e-46cf-b450-64f5ab219b1e</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="23.688" Scale="milli" Actual="0.023688"/>
<UpperLimitScale Value="28.952" Scale="milli" Actual="0.028952"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="40.874" Scale="milli" Actual="0.040874"/>
<Lwidth Value="9.277" Scale="milli" Actual="0.009277"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="773.38" Scale="None" Actual="773.38"/>
<Kpe Value="0.18414" Scale="milli" Actual="0.00018414"/>
<B Value="1.4369" Scale="None" Actual="1.4369"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipZ Flexor Femur</Name>
<ID>7da0acb0-27b6-44ce-ac1a-56059692bc2a</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-6.631" Scale="milli" Actual="-0.006631"/>
<Y Value="2.421" Scale="milli" Actual="0.002421"/>
<Z Value="-0.711" Scale="milli" Actual="-0.000711"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.06631,0.02421,-0.00711,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_Knee-Ext</Name>
<ID>ce240332-598a-4b2d-9372-3da56b3a721c</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>fcea71d9-eb45-443c-88eb-c64f9b052e53</AttachID>
<AttachID>21b4df0a-d8e4-4821-8205-f54c1c04fdc8</AttachID>
<AttachID>1c655047-8c4e-42ed-b695-c2c79a8f16ac</AttachID>
<AttachID>80a558e3-0224-4aec-b439-a1a00f36f33d</AttachID>
</Attachments>
<StimulusTension>
<ID>3b80b457-acd5-4686-b436-6233ac7e1d43</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="39.514" Scale="None" Actual="39.514"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-90.818" Scale="milli" Actual="-0.090818"/>
</StimulusTension>
<LengthTension>
<ID>558b9fc6-7489-41b0-bb64-322ed84df196</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="5.26" Scale="centi" Actual="0.0526"/>
<UpperLimitScale Value="11.26" Scale="centi" Actual="0.1126"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="40.874" Scale="milli" Actual="0.040874"/>
<Lwidth Value="9.277" Scale="milli" Actual="0.009277"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="77.338" Scale="Kilo" Actual="77338"/>
<Kpe Value="18.414" Scale="milli" Actual="0.018414"/>
<B Value="143.685" Scale="None" Actual="143.685"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipX Flexor Femur</Name>
<ID>d90725f1-cb34-49e0-a15c-64652551aaab</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-1.661" Scale="milli" Actual="-0.001661"/>
<Y Value="6.432" Scale="milli" Actual="0.006432"/>
<Z Value="-1.22" Scale="milli" Actual="-0.00122"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.01661,0.06432,-0.0122,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
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<Joint>
<Name>LH_Knee</Name>
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<AssemblyFile>AnimatGUI.dll</AssemblyFile>
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</Joint>
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<Z Value="-0.136" Scale="milli" Actual="-0.000136"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.02148,0.07645,-0.00136,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_AnkleZ Flexor Foot</Name>
<ID>2a1ddbce-54b7-49bc-a3d9-15c614955a2f</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="1.936" Scale="milli" Actual="0.001936"/>
<Y Value="-1.947" Scale="milli" Actual="-0.001947"/>
<Z Value="1.083" Scale="milli" Actual="0.001083"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.01936,-0.01947,0.01083,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<ReceptiveFieldSensor>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ContactSensor</ClassName>
<ID>98bba706-6d83-4e68-8f81-90b7769a2819</ID>
<FieldGain>
<ID>6a84c4a9-1a89-4554-a0d0-b3c0d2a18069</ID>
<Type>Bell</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.Bell</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-1" Scale="None" Actual="-1"/>
<UpperLimitScale Value="1" Scale="None" Actual="1"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>Gain</DependentUnits>
<A Value="0" Scale="None" Actual="0"/>
<B Value="1" Scale="None" Actual="1"/>
<C Value="100000" Scale="None" Actual="100000"/>
<D Value="0" Scale="None" Actual="0"/>
</FieldGain>
<CurrentGain>
<ID>f44ab45e-4e15-4867-8541-6dad8141cf04</ID>
<Type>Polynomial</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.Polynomial</ClassName>
<UseLimits>True</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="0" Scale="None" Actual="0"/>
<UpperLimitScale Value="10" Scale="None" Actual="10"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="70" Scale="nano" Actual="7e-008"/>
<IndependentUnits>Force</IndependentUnits>
<DependentUnits>Current</DependentUnits>
<A Value="0" Scale="None" Actual="0"/>
<B Value="0" Scale="None" Actual="0"/>
<C Value="50" Scale="nano" Actual="5e-008"/>
<D Value="0" Scale="None" Actual="0"/>
</CurrentGain>
<FieldPairs/>
</ReceptiveFieldSensor>
<Length Value="6.2" Scale="milli" Actual="0.0062"/>
<Width Value="6.2" Scale="milli" Actual="0.0062"/>
<Height Value="13.6" Scale="milli" Actual="0.0136"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<RigidBody>
<Name>LH_AnkleZ Extensor Tibia</Name>
<ID>32b0bc4e-3ee3-4ed0-a20d-a26ab11e989d</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-12.677" Scale="milli" Actual="-0.012677"/>
<Y Value="1.657" Scale="milli" Actual="0.001657"/>
<Z Value="1.729" Scale="milli" Actual="0.001729"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.12677,0.01657,0.01729,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_AnkleZ-Ext</Name>
<ID>438e5a09-aca6-47c0-a95e-72e1269565bd</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>32b0bc4e-3ee3-4ed0-a20d-a26ab11e989d</AttachID>
<AttachID>c1c01e90-8acb-408f-b4f7-5612dae9d923</AttachID>
<AttachID>196f3af7-e304-4f53-8ef1-00520602015a</AttachID>
</Attachments>
<StimulusTension>
<ID>b70dd68d-db34-4dfd-b8fc-c55ceae286fd</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="25.318" Scale="None" Actual="25.318"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-58.19" Scale="milli" Actual="-0.05819"/>
</StimulusTension>
<LengthTension>
<ID>0d6324bd-3fb7-4adc-a6a4-fa40bc50721f</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="5.5" Scale="centi" Actual="0.055"/>
<UpperLimitScale Value="13.5" Scale="centi" Actual="0.135"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="42.401" Scale="milli" Actual="0.042401"/>
<Lwidth Value="13.06" Scale="milli" Actual="0.01306"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="23.884" Scale="Kilo" Actual="23884"/>
<Kpe Value="9.1863" Scale="milli" Actual="0.0091863"/>
<B Value="113.533" Scale="None" Actual="113.533"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_AnkleZ-Flx Receptor</Name>
<ID>59d096ed-dd72-45b5-a4a0-8eb375cceca3</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>2a1ddbce-54b7-49bc-a3d9-15c614955a2f</AttachID>
<AttachID>2eff4c83-2699-482c-8749-8a6e16799fe6</AttachID>
</Attachments>
<StimulusTension>
<ID>e9bf460c-4385-463b-aedc-574a34403efa</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="87.437" Scale="milli" Actual="0.087437"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-20.096" Scale="milli" Actual="-0.020096"/>
</StimulusTension>
<LengthTension>
<ID>452c72df-b324-445a-b4bf-c0f84e79b838</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="32.202" Scale="milli" Actual="0.032202"/>
<UpperLimitScale Value="39.358" Scale="milli" Actual="0.039358"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="37.807" Scale="milli" Actual="0.037807"/>
<Lwidth Value="14.999" Scale="milli" Actual="0.014999"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="92.5089" Scale="None" Actual="92.5089"/>
<Kpe Value="35.58" Scale="micro" Actual="3.558e-005"/>
<B Value="0.34975" Scale="None" Actual="0.34975"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_Knee Extensor Tibia</Name>
<ID>80a558e3-0224-4aec-b439-a1a00f36f33d</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-15.991" Scale="milli" Actual="-0.015991"/>
<Y Value="0.228" Scale="milli" Actual="0.000228"/>
<Z Value="-0.49" Scale="milli" Actual="-0.00049"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.15991,0.00228,-0.0049,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_Knee Flexor Tibia</Name>
<ID>959b0071-b88a-46a2-97b2-3903ffc54c2a</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-16.502" Scale="milli" Actual="-0.016502"/>
<Y Value="1.766" Scale="milli" Actual="0.001766"/>
<Z Value="4.379" Scale="milli" Actual="0.004379"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.16502,0.01766,0.04379,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_AnkleZ-Ext Receptor</Name>
<ID>a104ca9b-5087-4a5e-b29b-27d4f7181bfe</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>196f3af7-e304-4f53-8ef1-00520602015a</AttachID>
<AttachID>c1c01e90-8acb-408f-b4f7-5612dae9d923</AttachID>
<AttachID>32b0bc4e-3ee3-4ed0-a20d-a26ab11e989d</AttachID>
</Attachments>
<StimulusTension>
<ID>8054b202-9fa4-4ccd-b4f2-2c4705235d0f</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.253" Scale="None" Actual="0.253"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-58.19" Scale="milli" Actual="-0.05819"/>
</StimulusTension>
<LengthTension>
<ID>7f7507f6-9f4e-4d85-8b6e-99c6584c95ee</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="31.806" Scale="milli" Actual="0.031806"/>
<UpperLimitScale Value="38.874" Scale="milli" Actual="0.038874"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="42.401" Scale="milli" Actual="0.042401"/>
<Lwidth Value="13.06" Scale="milli" Actual="0.01306"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="238.843" Scale="None" Actual="238.843"/>
<Kpe Value="91.863" Scale="micro" Actual="9.1863e-005"/>
<B Value="1.1353" Scale="None" Actual="1.1353"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_AnkleZ-Flx</Name>
<ID>a72e2087-a79b-4d9d-8617-312b121bd497</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>2eff4c83-2699-482c-8749-8a6e16799fe6</AttachID>
<AttachID>2a1ddbce-54b7-49bc-a3d9-15c614955a2f</AttachID>
</Attachments>
<StimulusTension>
<ID>710fe086-5532-4fa6-9ecd-0db17873388f</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="8.744" Scale="None" Actual="8.744"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-20.096" Scale="milli" Actual="-0.020096"/>
</StimulusTension>
<LengthTension>
<ID>efb2e306-1026-4bca-8c00-7e8f0209a9d2</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="55" Scale="milli" Actual="0.055"/>
<UpperLimitScale Value="135" Scale="milli" Actual="0.135"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="37.807" Scale="milli" Actual="0.037807"/>
<Lwidth Value="14.999" Scale="milli" Actual="0.014999"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="9.251" Scale="Kilo" Actual="9251"/>
<Kpe Value="3.558" Scale="milli" Actual="0.003558"/>
<B Value="34.9748" Scale="None" Actual="34.9748"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_AnkleZ Extensor Tibia Mid</Name>
<ID>c1c01e90-8acb-408f-b4f7-5612dae9d923</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="20.814" Scale="milli" Actual="0.020814"/>
<Y Value="4.23" Scale="milli" Actual="0.00423"/>
<Z Value="1.767" Scale="milli" Actual="0.001767"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.20814,0.0423,0.01767,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="44.88" Scale="milli" Actual="0.04488"/>
<Width Value="5.5" Scale="milli" Actual="0.0055"/>
<Height Value="5.5" Scale="milli" Actual="0.0055"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<RigidBody>
<Name>LH_Knee-Flx</Name>
<ID>efc8574c-7a92-4787-b291-8d262d0dc98b</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>2ed3bff9-fea2-4d0e-91b7-beeb75243cce</AttachID>
<AttachID>959b0071-b88a-46a2-97b2-3903ffc54c2a</AttachID>
</Attachments>
<StimulusTension>
<ID>222a4c77-fda0-4a2a-80ef-c760880dfc67</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="44.354" Scale="None" Actual="44.354"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.102" Scale="None" Actual="-0.102"/>
</StimulusTension>
<LengthTension>
<ID>472a66fe-5ccf-42eb-9baf-3b34a032f310</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="52.6" Scale="milli" Actual="0.0526"/>
<UpperLimitScale Value="112.6" Scale="milli" Actual="0.1126"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.169" Scale="milli" Actual="0.030169"/>
<Lwidth Value="21.007" Scale="milli" Actual="0.021007"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="0.147" Scale="Mega" Actual="147000"/>
<Kpe Value="29.404" Scale="milli" Actual="0.029404"/>
<B Value="68.237" Scale="None" Actual="68.237"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_Knee Extensor Femur</Name>
<ID>fcea71d9-eb45-443c-88eb-c64f9b052e53</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-3.025" Scale="milli" Actual="-0.003025"/>
<Y Value="6.735" Scale="milli" Actual="0.006735"/>
<Z Value="1.581" Scale="milli" Actual="0.001581"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.03025,0.06735,0.01581,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="6.9" Scale="milli" Actual="0.0069"/>
<Width Value="6.9" Scale="milli" Actual="0.0069"/>
<Height Value="35.8" Scale="milli" Actual="0.0358"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="1" Scale="milli" Actual="0.001"/>
<Width Value="1" Scale="milli" Actual="0.001"/>
<Height Value="1" Scale="milli" Actual="0.001"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="1" Scale="milli" Actual="0.001"/>
<Width Value="1" Scale="milli" Actual="0.001"/>
<Height Value="1" Scale="milli" Actual="0.001"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<RigidBody>
<Name>LH_HipZ-Flx Receptor</Name>
<ID>fd6d5923-b423-4895-8bf1-3358a7251431</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>7da0acb0-27b6-44ce-ac1a-56059692bc2a</AttachID>
<AttachID>b318e82b-6b05-4ece-8203-f346cbaa15da</AttachID>
</Attachments>
<StimulusTension>
<ID>5f508210-2264-4b5d-a33d-908a7a634d2f</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.144" Scale="None" Actual="0.144"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-33.21" Scale="milli" Actual="-0.03321"/>
</StimulusTension>
<LengthTension>
<ID>dbafc874-0d52-4733-8d64-846869598d5f</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="15.786" Scale="milli" Actual="0.015786"/>
<UpperLimitScale Value="19.294" Scale="milli" Actual="0.019294"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="1.754" Scale="centi" Actual="0.01754"/>
<Lwidth Value="0.526" Scale="centi" Actual="0.00526"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="961.901" Scale="None" Actual="961.901"/>
<Kpe Value="0.10688" Scale="milli" Actual="0.00010688"/>
<B Value="0.36123" Scale="None" Actual="0.36123"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="31" Scale="milli" Actual="0.031"/>
<Width Value="17" Scale="milli" Actual="0.017"/>
<Height Value="20" Scale="milli" Actual="0.02"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<CollisionExclusionPairs>
<CollisionPair>
<Part1ID>dc8091bb-f276-4022-bf81-bc5b993aab63</Part1ID>
<Part2ID>5b807a66-52f5-4a42-bacc-0f37e26e36da</Part2ID>
</CollisionPair>
<CollisionPair>
<Part1ID>5b807a66-52f5-4a42-bacc-0f37e26e36da</Part1ID>
<Part2ID>a742fa62-1458-4b7d-a710-e174d4666260</Part2ID>
</CollisionPair>
<CollisionPair>
<Part1ID>a742fa62-1458-4b7d-a710-e174d4666260</Part1ID>
<Part2ID>1517fe27-42bb-4a02-bf93-89a94b38cc3a</Part2ID>
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<ToolTip/>
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<Size Width="39" Height="61.8"/>
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      &lt;Content Name="Properties" UniqueName="" /&gt;
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      &lt;Child Type="null" /&gt;
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        &lt;Item Name="Receptive Field Pairs" /&gt;
        &lt;Item Name="Receptive Field Gain" /&gt;
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    &lt;DefaultRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentState"&gt;
      &lt;Content Name="Receptive Field Pairs" UniqueName="" /&gt;
      &lt;State Value="DockLeft" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/DefaultRestore&gt;
    &lt;AutoHideRestore Type="Crownwood.DotNetMagic.Docking.RestoreAutoHideAffinity"&gt;
      &lt;Content Name="Receptive Field Pairs" UniqueName="" /&gt;
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      &lt;Next Count="2"&gt;
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        &lt;Item Name="Receptive Field Current" /&gt;
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      &lt;Next Count="1"&gt;
        &lt;Item Name="Properties" /&gt;
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      &lt;Previous Count="0" /&gt;
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        &lt;Item Name="Simulation Controller" /&gt;
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        &lt;Item Name="Workspace" /&gt;
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          &lt;Content Name="Receptive Field Pairs" UniqueName="" /&gt;
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      &lt;Content Name="Receptive Field Gain" UniqueName="" /&gt;
      &lt;State Value="DockLeft" /&gt;
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      &lt;Child Type="null" /&gt;
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&lt;/DockingConfig&gt;</DockingConfig>
<TabbedGroupsConfig>&lt;?xml version="1.0" encoding="us-ascii"?&gt;
&lt;!-- DotNetMagic, The User Interface library for .NET (www.crownwood.net) --&gt;
&lt;!-- Modifying this generated file will probably render it invalid --&gt;
&lt;TabbedGroups FormatVersion="1" ActiveLeaf="5"&gt;
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&lt;Form&gt;
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&lt;TabPageName&gt;Page 1&lt;/TabPageName&gt;
&lt;AssemblyFile&gt;AnimatGUI.dll&lt;/AssemblyFile&gt;
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&lt;Form&gt;
&lt;ID&gt;bc20ca59-60f8-4d07-95af-630069f71581&lt;/ID&gt;
&lt;Title&gt;RH&lt;/Title&gt;
&lt;TabPageName&gt;RH&lt;/TabPageName&gt;
&lt;AssemblyFile&gt;LicensedAnimatGUI.dll&lt;/AssemblyFile&gt;
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&lt;OrganismID&gt;0cd2fcfe-1ac1-4086-916c-c28cfd306121&lt;/OrganismID&gt;
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&lt;Form&gt;
&lt;ID&gt;bcf3800d-20ee-4f58-a3e9-b15d58e4fa24&lt;/ID&gt;
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&lt;AssemblyFile&gt;LicensedAnimatGUI.dll&lt;/AssemblyFile&gt;
&lt;ClassName&gt;LicensedAnimatGUI.Forms.Charts.LineChart&lt;/ClassName&gt;
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&lt;Form&gt;
&lt;ID&gt;4a04e648-df1f-45f1-9a84-888bc9aac8a8&lt;/ID&gt;
&lt;Title&gt;RH_PF&lt;/Title&gt;
&lt;TabPageName&gt;RH_PF&lt;/TabPageName&gt;
&lt;AssemblyFile&gt;LicensedAnimatGUI.dll&lt;/AssemblyFile&gt;
&lt;ClassName&gt;LicensedAnimatGUI.Forms.Charts.LineChart&lt;/ClassName&gt;
&lt;ExternalFile&gt;RH_PF.aform&lt;/ExternalFile&gt;
&lt;/Form&gt;
&lt;/TabPage&gt;
]]&gt;&lt;/CustomPageData&gt;
      &lt;/Page&gt;
      &lt;Page Title="RH_MN" ImageList="True" ImageIndex="2" Selected="False" Control="null" UniqueName=""&gt;
        &lt;CustomPageData&gt;&lt;![CDATA[&lt;TabPage&gt;
&lt;Form&gt;
&lt;ID&gt;746d6d26-0bce-435a-a5d1-4f78587657b0&lt;/ID&gt;
&lt;Title&gt;RH_MN&lt;/Title&gt;
&lt;TabPageName&gt;RH_MN&lt;/TabPageName&gt;
&lt;AssemblyFile&gt;LicensedAnimatGUI.dll&lt;/AssemblyFile&gt;
&lt;ClassName&gt;LicensedAnimatGUI.Forms.Charts.LineChart&lt;/ClassName&gt;
&lt;ExternalFile&gt;RH_MN.aform&lt;/ExternalFile&gt;
&lt;/Form&gt;
&lt;/TabPage&gt;
]]&gt;&lt;/CustomPageData&gt;
      &lt;/Page&gt;
    &lt;/Leaf&gt;
  &lt;/Sequence&gt;
&lt;/TabbedGroups&gt;</TabbedGroupsConfig>
</Project>