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<LogLevel>ErrorType</LogLevel>
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<Physics>Bullet</Physics>
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<SetSimEnd>False</SetSimEnd>
<APIFile/>
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<PhysicsSubsteps>5</PhysicsSubsteps>
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<MassUnits>Grams</MassUnits>
<DistanceUnits>Decimeters</DistanceUnits>
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<ID>DEFAULTMATERIAL</ID>
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<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_HipZ Extensor Pelvis</Name>
<ID>3987db58-bf59-4205-8556-383682e4a8e8</ID>
<Description/>
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<Graphics>0</Graphics>
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<Joints>50</Joints>
<RecFields>50</RecFields>
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</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
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<Rotation>
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<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
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<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
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<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
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</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
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<MaxHydroForce Value="50" Scale="None" Actual="50"/>
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<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
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<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
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<RigidBody>
<Name>RH_HipZ Flexor Pelvis</Name>
<ID>44bc57e9-0f75-4115-a8f4-1418310f4d9a</ID>
<Description/>
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<Graphics>0</Graphics>
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<IsVisible>False</IsVisible>
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<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
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<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
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<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
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<MaxHydroForce Value="50" Scale="None" Actual="50"/>
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<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
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<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
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<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
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<RigidBody>
<Name>RH_HipZ-Ext Receptor</Name>
<ID>4cdcc120-9bd5-43ff-93b1-3fe6ce1fddd0</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
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<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
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<Simulation>0</Simulation>
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<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
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<ID>0e1bb1e4-0155-432f-b5e8-9e5ba7069425</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
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<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
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<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
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<C Value="121.465" Scale="None" Actual="121.465"/>
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<ID>292e5546-e8b9-4bbc-92b0-34647b5575c8</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
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<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
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<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="22.979" Scale="milli" Actual="0.022979"/>
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<PeLength Value="90" Scale="None" Actual="90"/>
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<MaximumTension Value="100" Scale="None" Actual="100"/>
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<ApplyTension>False</ApplyTension>
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<RigidBody>
<Name>Body_2</Name>
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<IsVisible>True</IsVisible>
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<PartType>AnimatGUI.DataObjects.Physical.Bodies.Box</PartType>
<SynchWithRobot>False</SynchWithRobot>
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<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
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<AngularDrag>
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<MaxHydroForce Value="50" Scale="None" Actual="50"/>
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<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
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<Relaxation1>
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<Relaxation2>
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<Relaxation3>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
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<Relaxation4>
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<Relaxation5>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
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<Relaxation6>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
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<ID>56b9a5f0-cf86-4cd3-92c3-6cdbfa0673a9</ID>
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<Friction>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName>
<ID>aac91f23-48eb-4371-b44b-ea79824271a2</ID>
<Name/>
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<LowerLimit>
<Name>53be3f21-5f3f-42e1-bb30-df4ae68a89f8</Name>
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<PID>
<ID>ecfd9e4c-95b1-4644-aa80-3f72621be16d</ID>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.PidControl</ClassName>
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<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
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</LocalPosition>
<Rotation>
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<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Hinge</Type>
<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<Size Value="1" Scale="milli" Actual="0.001"/>
<EnableLimits>True</EnableLimits>
<Relaxation1>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>986477d1-3e83-4550-9b14-fca6cd222cac</ID>
<Enabled>False</Enabled>
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<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation1>
<Relaxation2>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>d1fa1ab5-1ef1-4e64-b765-9c39cbdaeb3d</ID>
<Enabled>False</Enabled>
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<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation2>
<Relaxation3>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>55bf736d-e9cd-4bd1-9304-982e86d3fe4e</ID>
<Enabled>False</Enabled>
<CoordinateID>2</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation3>
<Relaxation4>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>0cbab5ee-cf49-464a-9c2e-76f1917a4dfe</ID>
<Enabled>False</Enabled>
<CoordinateID>3</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation4>
<Relaxation5>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>d4ea507c-f4bc-4d39-89fc-c5b9c45039c9</ID>
<Enabled>False</Enabled>
<CoordinateID>4</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation5>
<Relaxation6>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>3c415bc4-948b-4c5b-8368-11022cce51bb</ID>
<Enabled>False</Enabled>
<CoordinateID>5</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation6>
<Friction>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName>
<ID>82b06bc9-f77d-4abd-b1e9-563230ce0521</ID>
<Name/>
<Enabled>True</Enabled>
<Proportional>True</Proportional>
<Coefficient Value="1e-005" Scale="None" Actual="1e-005"/>
<MaxForce Value="10" Scale="None" Actual="10"/>
<Loss Value="0" Scale="None" Actual="0"/>
<StaticFrictionScale Value="1" Scale="None" Actual="1"/>
</Friction>
<LowerLimit>
<Name>01711281-b2de-43a7-b10e-d41d19b97c29</Name>
<ID>01711281-b2de-43a7-b10e-d41d19b97c29</ID>
<LimitPos Value="-60" Scale="None" Actual="-60"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0" Scale="None" Actual="0"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</LowerLimit>
<UpperLimit>
<Name>84fe92d3-8ccb-4b5a-816c-9de7798bb4f4</Name>
<ID>84fe92d3-8ccb-4b5a-816c-9de7798bb4f4</ID>
<LimitPos Value="50" Scale="None" Actual="50"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0.01" Scale="None" Actual="0.01"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</UpperLimit>
<MaxForce Value="100" Scale="None" Actual="100"/>
<MaxVelocity Value="100" Scale="None" Actual="100"/>
<EnableMotor>False</EnableMotor>
<MotorType>VelocityControl</MotorType>
<ServoGain>100</ServoGain>
<PID>
<ID>16592d05-d94f-4299-81ad-ea0957c2f58d</ID>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.PidControl</ClassName>
<Enabled>False</Enabled>
<ComplexError>True</ComplexError>
<AntiResetWindup>False</AntiResetWindup>
<RampLimit>False</RampLimit>
<Kp Value="20" Scale="None" Actual="20"/>
<Ki Value="0" Scale="None" Actual="0"/>
<Kd Value="1" Scale="None" Actual="1"/>
<RangeMax Value="1" Scale="None" Actual="1"/>
<RangeMin Value="-1" Scale="None" Actual="-1"/>
<ARWBound Value="0" Scale="None" Actual="0"/>
<RampGradient Value="45" Scale="None" Actual="45"/>
</PID>
</Joint>
<ChildBodies>
<RigidBody>
<Name>RH_Knee Extensor Femur Mid</Name>
<ID>104f1c33-dda3-4600-a697-cdd628ac3cd5</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0.452" Scale="milli" Actual="0.000452"/>
<Y Value="-20.257" Scale="milli" Actual="-0.020257"/>
<Z Value="1.315" Scale="milli" Actual="0.001315"/>
</LocalPosition>
<Rotation>
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<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.00452,-0.20257,0.01315,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
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</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_Knee Flexor Femur</Name>
<ID>2329d24c-868a-479a-b5d0-00260d66b2bb</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-1.583" Scale="milli" Actual="-0.001583"/>
<Y Value="5.881" Scale="milli" Actual="0.005881"/>
<Z Value="-4.022" Scale="milli" Actual="-0.004022"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
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<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.01583,0.05881,-0.04022,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_HipZ Flexor Femur</Name>
<ID>4128022e-91d4-4f4c-b121-e5658445dd68</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-6.624" Scale="milli" Actual="-0.006624"/>
<Y Value="2.423" Scale="milli" Actual="0.002423"/>
<Z Value="0.701" Scale="milli" Actual="0.000701"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.06624,0.02423,0.00701,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_Knee-Flx Receptor</Name>
<ID>58bf2c3c-6474-4b9c-b48e-db5d1297e2cc</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>359b9b6b-41ca-48c3-a95d-0515da2a05fe</AttachID>
<AttachID>2329d24c-868a-479a-b5d0-00260d66b2bb</AttachID>
</Attachments>
<StimulusTension>
<ID>f7f7efea-174f-4c7d-8a2d-f2bea4c16912</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.444" Scale="None" Actual="0.444"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.102" Scale="None" Actual="-0.102"/>
</StimulusTension>
<LengthTension>
<ID>0a3288d6-4fc6-46a0-b830-a8378e89e74d</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="22.158" Scale="milli" Actual="0.022158"/>
<UpperLimitScale Value="27.082" Scale="milli" Actual="0.027082"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.169" Scale="milli" Actual="0.030169"/>
<Lwidth Value="21.007" Scale="milli" Actual="0.021007"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="1.47" Scale="Kilo" Actual="1470"/>
<Kpe Value="0.29404" Scale="milli" Actual="0.00029404"/>
<B Value="0.68237" Scale="None" Actual="0.68237"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_Knee-Flx</Name>
<ID>65b997e3-ed79-4259-9137-7b934e3b5ef7</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>2329d24c-868a-479a-b5d0-00260d66b2bb</AttachID>
<AttachID>359b9b6b-41ca-48c3-a95d-0515da2a05fe</AttachID>
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<StimulusTension>
<ID>db8a2420-d9cf-46b8-9061-71201a312e4c</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="44.354" Scale="None" Actual="44.354"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.102" Scale="None" Actual="-0.102"/>
</StimulusTension>
<LengthTension>
<ID>6eae73f3-a0b3-4be4-b7ae-ae4326817a3a</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="22.158" Scale="milli" Actual="0.022158"/>
<UpperLimitScale Value="27.082" Scale="milli" Actual="0.027082"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.169" Scale="milli" Actual="0.030169"/>
<Lwidth Value="21.007" Scale="milli" Actual="0.021007"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="0.147" Scale="Mega" Actual="147000"/>
<Kpe Value="29.404" Scale="milli" Actual="0.029404"/>
<B Value="68.237" Scale="None" Actual="68.237"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_Knee Extensor Femur</Name>
<ID>6ed81eba-38ec-478c-8413-47b5bd6e138a</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-3.014" Scale="milli" Actual="-0.003014"/>
<Y Value="6.724" Scale="milli" Actual="0.006724"/>
<Z Value="-1.609" Scale="milli" Actual="-0.001609"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.03014,0.06724,-0.01609,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
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<MaxHydroForce Value="50" Scale="None" Actual="50"/>
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<Name>RH_Knee-Ext Receptor</Name>
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<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
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<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
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<Name>RH_Knee</Name>
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<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ-Flx Receptor</Name>
<ID>127030ff-59c9-41bc-803f-841cc5cef8ec</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>790b3bdf-f258-4349-8c1d-1149168ac170</AttachID>
<AttachID>78cf0b7e-a78c-47ae-beac-14b4ee5aea7e</AttachID>
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<StimulusTension>
<ID>dd8119af-a871-4654-965f-a1488a2a4b37</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="87.437" Scale="milli" Actual="0.087437"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-20.096" Scale="milli" Actual="-0.020096"/>
</StimulusTension>
<LengthTension>
<ID>443849c0-3105-4fdd-863c-fc4930d96d6c</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="32.382" Scale="milli" Actual="0.032382"/>
<UpperLimitScale Value="39.578" Scale="milli" Actual="0.039578"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="37.807" Scale="milli" Actual="0.037807"/>
<Lwidth Value="14.999" Scale="milli" Actual="0.014999"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="92.5089" Scale="None" Actual="92.5089"/>
<Kpe Value="35.58" Scale="micro" Actual="3.558e-005"/>
<B Value="0.34975" Scale="None" Actual="0.34975"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_Foot</Name>
<ID>1517fe27-42bb-4a02-bf93-89a94b38cc3a</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="1" Green="0" Blue="1" Alpha="1"/>
<Diffuse Red="1" Green="0" Blue="1" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="22.378" Scale="milli" Actual="0.022378"/>
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<Rotation>
<X Value="-20" Scale="None" Actual="-20"/>
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</Rotation>
<LocalMatrix>-0.738841,-0.673832,-0.00802971,0,-0.67387,0.738841,0.00352469,0,0.00355763,0.00801516,-0.999962,0,-0.200003,-0.659998,0.215,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Box</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Box</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>True</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="3.005" Scale="None" Actual="3.005"/>
<Mass Value="1.571" Scale="None" Actual="1.571"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
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</COM>
<MaterialTypeID>35e1e85b-1678-44fb-870c-1976a5cd7fd4</MaterialTypeID>
<Freeze>False</Freeze>
<Joint>
<Name>RH_AnkleZ</Name>
<ID>8beb362e-4ae1-4663-aa28-ba8e0973e0ab</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>0</Joints>
<RecFields>50</RecFields>
<Simulation>50</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0.1" Scale="milli" Actual="0.0001"/>
<Y Value="2.8" Scale="milli" Actual="0.0028"/>
<Z Value="0.2" Scale="milli" Actual="0.0002"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="90" Scale="None" Actual="90"/>
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</Rotation>
<LocalMatrix>-0.000203653,-0.342024,-0.939691,0,-4.15351e-017,0.939691,-0.342024,0,1,-6.96543e-005,-0.000191371,0,0.22478,-0.0002746,0.00127271,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Hinge</Type>
<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<Size Value="1" Scale="milli" Actual="0.001"/>
<EnableLimits>True</EnableLimits>
<Relaxation1>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>25d31936-f629-41ed-8ce1-d1d48fedef3a</ID>
<Enabled>False</Enabled>
<CoordinateID>0</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation1>
<Relaxation2>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>8b4cb058-b17b-4258-a583-b4bb8859e43f</ID>
<Enabled>False</Enabled>
<CoordinateID>1</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation2>
<Relaxation3>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>e3835af7-2081-41c2-889a-778348b32030</ID>
<Enabled>False</Enabled>
<CoordinateID>2</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation3>
<Relaxation4>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>6ad5a0e6-69ea-4b93-805f-e3deabe5ade1</ID>
<Enabled>False</Enabled>
<CoordinateID>3</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation4>
<Relaxation5>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>d7bde6fe-98c7-43d0-abbb-ed24ed620f74</ID>
<Enabled>False</Enabled>
<CoordinateID>4</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation5>
<Relaxation6>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>cfee3538-619d-46c8-883f-d34ba209658a</ID>
<Enabled>False</Enabled>
<CoordinateID>5</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation6>
<Friction>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName>
<ID>3f0e62ba-95e5-4bc8-a4e8-24a313b9705a</ID>
<Name/>
<Enabled>True</Enabled>
<Proportional>True</Proportional>
<Coefficient Value="0.0001" Scale="None" Actual="0.0001"/>
<MaxForce Value="10" Scale="None" Actual="10"/>
<Loss Value="0" Scale="None" Actual="0"/>
<StaticFrictionScale Value="1" Scale="None" Actual="1"/>
</Friction>
<LowerLimit>
<Name>149be751-e199-4246-8f70-2c19dc7d2a28</Name>
<ID>149be751-e199-4246-8f70-2c19dc7d2a28</ID>
<LimitPos Value="-80" Scale="None" Actual="-80"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0" Scale="None" Actual="0"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</LowerLimit>
<UpperLimit>
<Name>50bbfa6d-f0d1-43fd-b34d-4d9993b2ae2b</Name>
<ID>50bbfa6d-f0d1-43fd-b34d-4d9993b2ae2b</ID>
<LimitPos Value="25" Scale="None" Actual="25"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0.01" Scale="None" Actual="0.01"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</UpperLimit>
<MaxForce Value="100" Scale="None" Actual="100"/>
<MaxVelocity Value="100" Scale="None" Actual="100"/>
<EnableMotor>False</EnableMotor>
<MotorType>VelocityControl</MotorType>
<ServoGain>100</ServoGain>
<PID>
<ID>1bf8d566-d78e-4bb5-ba2e-5d9f148127e6</ID>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.PidControl</ClassName>
<Enabled>False</Enabled>
<ComplexError>True</ComplexError>
<AntiResetWindup>False</AntiResetWindup>
<RampLimit>False</RampLimit>
<Kp Value="20" Scale="None" Actual="20"/>
<Ki Value="0" Scale="None" Actual="0"/>
<Kd Value="1" Scale="None" Actual="1"/>
<RangeMax Value="1" Scale="None" Actual="1"/>
<RangeMin Value="-1" Scale="None" Actual="-1"/>
<ARWBound Value="0" Scale="None" Actual="0"/>
<RampGradient Value="45" Scale="None" Actual="45"/>
</PID>
</Joint>
<ChildBodies>
<RigidBody>
<Name>RH_AnkleZ Extensor Foot</Name>
<ID>20cf1c9c-892f-4a45-844f-6811e622c4e3</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="2.167" Scale="milli" Actual="0.002167"/>
<Y Value="7.587" Scale="milli" Actual="0.007587"/>
<Z Value="0.173" Scale="milli" Actual="0.000173"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.02167,0.07587,0.00173,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ Flexor Foot</Name>
<ID>790b3bdf-f258-4349-8c1d-1149168ac170</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="1.939" Scale="milli" Actual="0.001939"/>
<Y Value="-2.013" Scale="milli" Actual="-0.002013"/>
<Z Value="-0.994" Scale="milli" Actual="-0.000994"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.01939,-0.02013,-0.00994,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
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<Y Value="0" Scale="None" Actual="0"/>
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</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="6.2" Scale="milli" Actual="0.0062"/>
<Width Value="6.2" Scale="milli" Actual="0.0062"/>
<Height Value="13.6" Scale="milli" Actual="0.0136"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ-Flx</Name>
<ID>299ec872-e681-4b3e-a61b-3aae089f1217</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>78cf0b7e-a78c-47ae-beac-14b4ee5aea7e</AttachID>
<AttachID>790b3bdf-f258-4349-8c1d-1149168ac170</AttachID>
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<StimulusTension>
<ID>2d7b9908-ffc5-4514-882d-184949219a09</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="8.744" Scale="None" Actual="8.744"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-20.096" Scale="milli" Actual="-0.020096"/>
</StimulusTension>
<LengthTension>
<ID>51a7fa07-9675-4923-86a0-6385862a77d3</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="32.382" Scale="milli" Actual="0.032382"/>
<UpperLimitScale Value="39.578" Scale="milli" Actual="0.039578"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="37.807" Scale="milli" Actual="0.037807"/>
<Lwidth Value="14.999" Scale="milli" Actual="0.014999"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="9.251" Scale="Kilo" Actual="9251"/>
<Kpe Value="3.558" Scale="milli" Actual="0.003558"/>
<B Value="34.9748" Scale="None" Actual="34.9748"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_Knee Flexor Tibia</Name>
<ID>359b9b6b-41ca-48c3-a95d-0515da2a05fe</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-16.477" Scale="milli" Actual="-0.016477"/>
<Y Value="1.729" Scale="milli" Actual="0.001729"/>
<Z Value="-4.386" Scale="milli" Actual="-0.004386"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.16477,0.01729,-0.04386,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ-Ext</Name>
<ID>3e5d8aee-bb72-472a-91da-1ebc689348e2</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>01817dbb-7e4b-4d9e-8ae5-e0244cf32bc5</AttachID>
<AttachID>07b527c6-8a26-471b-94bd-e1efeecf57e5</AttachID>
<AttachID>20cf1c9c-892f-4a45-844f-6811e622c4e3</AttachID>
</Attachments>
<StimulusTension>
<ID>17a5d440-5b00-4dca-9a4b-e3b8245058f8</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="25.318" Scale="None" Actual="25.318"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-58.19" Scale="milli" Actual="-0.05819"/>
</StimulusTension>
<LengthTension>
<ID>c51b5f7f-6dd3-4e60-a745-60e2820bdf2d</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="33.588" Scale="milli" Actual="0.033588"/>
<UpperLimitScale Value="41.052" Scale="milli" Actual="0.041052"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="42.401" Scale="milli" Actual="0.042401"/>
<Lwidth Value="13.06" Scale="milli" Actual="0.01306"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="23.884" Scale="Kilo" Actual="23884"/>
<Kpe Value="9.1863" Scale="milli" Actual="0.0091863"/>
<B Value="113.533" Scale="None" Actual="113.533"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ-Ext Receptor</Name>
<ID>608e839d-5ae0-4be3-830c-295477f220b5</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>20cf1c9c-892f-4a45-844f-6811e622c4e3</AttachID>
<AttachID>07b527c6-8a26-471b-94bd-e1efeecf57e5</AttachID>
<AttachID>01817dbb-7e4b-4d9e-8ae5-e0244cf32bc5</AttachID>
</Attachments>
<StimulusTension>
<ID>2ce217b1-59c6-4b12-b35b-0455eb738763</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.253" Scale="None" Actual="0.253"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-58.19" Scale="milli" Actual="-0.05819"/>
</StimulusTension>
<LengthTension>
<ID>b900cd7c-1ccf-45af-b987-8b4659715e02</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="33.588" Scale="milli" Actual="0.033588"/>
<UpperLimitScale Value="41.052" Scale="milli" Actual="0.041052"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="42.401" Scale="milli" Actual="0.042401"/>
<Lwidth Value="13.06" Scale="milli" Actual="0.01306"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="238.843" Scale="None" Actual="238.843"/>
<Kpe Value="91.863" Scale="micro" Actual="9.1863e-005"/>
<B Value="1.1353" Scale="None" Actual="1.1353"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_AnkleZ Flexor Tibia</Name>
<ID>78cf0b7e-a78c-47ae-beac-14b4ee5aea7e</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-11.594" Scale="milli" Actual="-0.011594"/>
<Y Value="-2.965" Scale="milli" Actual="-0.002965"/>
<Z Value="-77.413" Scale="micro" Actual="-7.7413e-005"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.11594,-0.02965,-0.00077413,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_Knee Extensor Tibia</Name>
<ID>fa21773c-c51c-4cc2-991f-04766d688665</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-15.982" Scale="milli" Actual="-0.015982"/>
<Y Value="0.219" Scale="milli" Actual="0.000219"/>
<Z Value="0.492" Scale="milli" Actual="0.000492"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.15982,0.00219,0.00492,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="44.88" Scale="milli" Actual="0.04488"/>
<Width Value="5.5" Scale="milli" Actual="0.0055"/>
<Height Value="5.5" Scale="milli" Actual="0.0055"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<RigidBody>
<Name>RH_HipZ Extensor Femur</Name>
<ID>c4f2d301-2b64-4c16-b897-ec4b33706568</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0.552" Scale="milli" Actual="0.000552"/>
<Y Value="7.969" Scale="milli" Actual="0.007969"/>
<Z Value="1.961" Scale="milli" Actual="0.001961"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.00552,0.07969,0.01961,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>RH_Knee-Ext</Name>
<ID>d9ea2bdb-4080-49e6-b2f0-1e4ff9cf5372</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>6ed81eba-38ec-478c-8413-47b5bd6e138a</AttachID>
<AttachID>97e921ca-074b-43a9-a3af-6ae5de92e26f</AttachID>
<AttachID>104f1c33-dda3-4600-a697-cdd628ac3cd5</AttachID>
<AttachID>fa21773c-c51c-4cc2-991f-04766d688665</AttachID>
</Attachments>
<StimulusTension>
<ID>c8529caf-e57e-402f-b616-045382563b1a</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="39.514" Scale="None" Actual="39.514"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-90.818" Scale="milli" Actual="-0.090818"/>
</StimulusTension>
<LengthTension>
<ID>87716bcf-1ddd-4d45-a03c-6a786f392e87</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="34.254" Scale="milli" Actual="0.034254"/>
<UpperLimitScale Value="41.866" Scale="milli" Actual="0.041866"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="40.874" Scale="milli" Actual="0.040874"/>
<Lwidth Value="9.277" Scale="milli" Actual="0.009277"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="77.338" Scale="Kilo" Actual="77338"/>
<Kpe Value="18.414" Scale="milli" Actual="0.018414"/>
<B Value="143.685" Scale="None" Actual="143.685"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="6.9" Scale="milli" Actual="0.0069"/>
<Width Value="6.9" Scale="milli" Actual="0.0069"/>
<Height Value="35.8" Scale="milli" Actual="0.0358"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<RigidBody>
<Name>RH_HipZ-Ext</Name>
<ID>68cf9d71-8416-4201-86b9-d1dc3d6d2dde</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>2d1c5eb7-0493-43dc-9a69-300a4ccb3143</AttachID>
<AttachID>c4f2d301-2b64-4c16-b897-ec4b33706568</AttachID>
</Attachments>
<StimulusTension>
<ID>d0875a1b-f01e-4d92-9804-6a3fc185363f</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="67.497" Scale="None" Actual="67.497"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.155" Scale="None" Actual="-0.155"/>
</StimulusTension>
<LengthTension>
<ID>e15dfb93-5a28-4883-8937-10860632ddc6</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="14.013" Scale="milli" Actual="0.014013"/>
<UpperLimitScale Value="17.127" Scale="milli" Actual="0.017127"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="22.979" Scale="milli" Actual="0.022979"/>
<Lwidth Value="31.536" Scale="milli" Actual="0.031536"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="0.587" Scale="Mega" Actual="587000"/>
<Kpe Value="65.274" Scale="milli" Actual="0.065274"/>
<B Value="134.993" Scale="None" Actual="134.993"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipZ-Ext Receptor</Name>
<ID>790c7edb-7691-467b-8e99-5dae52eeee97</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>824dfc8d-3ee2-4556-94c8-8b300dfec097</AttachID>
<AttachID>3987db58-bf59-4205-8556-383682e4a8e8</AttachID>
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<StimulusTension>
<ID>e80c1830-3953-429b-9589-d31a645d72ec</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.675" Scale="None" Actual="0.675"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.155" Scale="None" Actual="-0.155"/>
</StimulusTension>
<LengthTension>
<ID>351baebf-e53c-43d4-b81c-fe6f850b2946</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="14.013" Scale="milli" Actual="0.014013"/>
<UpperLimitScale Value="17.127" Scale="milli" Actual="0.017127"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="22.979" Scale="milli" Actual="0.022979"/>
<Lwidth Value="31.536" Scale="milli" Actual="0.031536"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="5.875" Scale="Kilo" Actual="5875"/>
<Kpe Value="0.65274" Scale="milli" Actual="0.00065274"/>
<B Value="1.3499" Scale="None" Actual="1.3499"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_Femur</Name>
<ID>8a08916f-6032-4bea-bac9-a959a07917e3</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="0" Green="1" Blue="0" Alpha="1"/>
<Diffuse Red="0" Green="1" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="7.095" Scale="milli" Actual="0.007095"/>
<Y Value="15.899" Scale="milli" Actual="0.015899"/>
<Z Value="17.901" Scale="milli" Actual="0.017901"/>
</LocalPosition>
<Rotation>
<X Value="-0.109" Scale="Kilo" Actual="-109"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>-0.866025,-0.500001,0.00030548,0,-0.472712,0.818958,0.325348,0,-0.162925,0.281615,-0.945594,0,0.0280047,-0.190502,-0.159,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Box</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Box</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>True</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="8.297" Scale="None" Actual="8.297"/>
<Mass Value="14.141" Scale="None" Actual="14.141"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<Joint>
<Name>LH_HipZ</Name>
<ID>4c843c30-a60f-4ddb-a80a-1e1dc6b67caf</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>0</Joints>
<RecFields>50</RecFields>
<Simulation>50</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0" Scale="milli" Actual="0"/>
<Y Value="17.9" Scale="milli" Actual="0.0179"/>
<Z Value="0" Scale="milli" Actual="0"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="90" Scale="None" Actual="90"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>-0.000203653,-0.945652,0.325181,0,-1.45012e-018,-0.325181,-0.945652,0,1,-0.000192585,6.62242e-005,0,0.07095,0.100783,0.00973837,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Hinge</Type>
<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<Size Value="1" Scale="milli" Actual="0.001"/>
<EnableLimits>True</EnableLimits>
<Relaxation1>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>3a77434f-6a7a-4cda-8eec-dbd832cb21a8</ID>
<Enabled>False</Enabled>
<CoordinateID>0</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation1>
<Relaxation2>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>6c95b7e6-2818-4eed-9f04-67df209dca4a</ID>
<Enabled>False</Enabled>
<CoordinateID>1</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation2>
<Relaxation3>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>6f356ebb-4f73-4d09-8cb4-f8cce228deab</ID>
<Enabled>False</Enabled>
<CoordinateID>2</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation3>
<Relaxation4>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>62a45b8d-7099-45ea-a027-eca1d4d2c749</ID>
<Enabled>False</Enabled>
<CoordinateID>3</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation4>
<Relaxation5>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>f47a7fb9-a322-45dd-99f4-b8eb04af11f7</ID>
<Enabled>False</Enabled>
<CoordinateID>4</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation5>
<Relaxation6>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>80dbf41a-00d0-4b72-951f-ea7ac6689af6</ID>
<Enabled>False</Enabled>
<CoordinateID>5</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation6>
<Friction>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName>
<ID>3acc4536-736d-4405-9fd8-0705f84be727</ID>
<Name/>
<Enabled>True</Enabled>
<Proportional>True</Proportional>
<Coefficient Value="0" Scale="None" Actual="0"/>
<MaxForce Value="10" Scale="None" Actual="10"/>
<Loss Value="0" Scale="None" Actual="0"/>
<StaticFrictionScale Value="1" Scale="None" Actual="1"/>
</Friction>
<LowerLimit>
<Name>a73cb94c-5c1e-4465-9f28-b8ae790f0692</Name>
<ID>a73cb94c-5c1e-4465-9f28-b8ae790f0692</ID>
<LimitPos Value="-60" Scale="None" Actual="-60"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0" Scale="None" Actual="0"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</LowerLimit>
<UpperLimit>
<Name>725e73dc-d52f-4f68-b39e-20c94cebb882</Name>
<ID>725e73dc-d52f-4f68-b39e-20c94cebb882</ID>
<LimitPos Value="50" Scale="None" Actual="50"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0.01" Scale="None" Actual="0.01"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</UpperLimit>
<MaxForce Value="100" Scale="None" Actual="100"/>
<MaxVelocity Value="100" Scale="None" Actual="100"/>
<EnableMotor>False</EnableMotor>
<MotorType>VelocityControl</MotorType>
<ServoGain>100</ServoGain>
<PID>
<ID>739e3dda-876e-4b38-a5e9-4bddf31d07d0</ID>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.PidControl</ClassName>
<Enabled>False</Enabled>
<ComplexError>True</ComplexError>
<AntiResetWindup>False</AntiResetWindup>
<RampLimit>False</RampLimit>
<Kp Value="20" Scale="None" Actual="20"/>
<Ki Value="0" Scale="None" Actual="0"/>
<Kd Value="1" Scale="None" Actual="1"/>
<RangeMax Value="1" Scale="None" Actual="1"/>
<RangeMin Value="-1" Scale="None" Actual="-1"/>
<ARWBound Value="0" Scale="None" Actual="0"/>
<RampGradient Value="45" Scale="None" Actual="45"/>
</PID>
</Joint>
<ChildBodies>
<RigidBody>
<Name>LH_Knee-Flx Receptor</Name>
<ID>07d8a445-2197-483a-9cd1-d2c99d99dfab</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
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<StimulusTension>
<ID>57c64b3e-768d-40ef-96e0-5123781a5adb</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.444" Scale="None" Actual="0.444"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.102" Scale="None" Actual="-0.102"/>
</StimulusTension>
<LengthTension>
<ID>bd7f8745-bfee-4b22-b8e9-bb84251765e2</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="27.441" Scale="milli" Actual="0.027441"/>
<UpperLimitScale Value="33.539" Scale="milli" Actual="0.033539"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.169" Scale="milli" Actual="0.030169"/>
<Lwidth Value="21.007" Scale="milli" Actual="0.021007"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="1.47" Scale="Kilo" Actual="1470"/>
<Kpe Value="0.29404" Scale="milli" Actual="0.00029404"/>
<B Value="0.68237" Scale="None" Actual="0.68237"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_Knee-Ext Receptor</Name>
<ID>0d05c983-a1dd-4355-9397-ebb8d291e022</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
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<StimulusTension>
<ID>63537dd0-39ea-4b2f-9d9b-226d63829ff5</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.395" Scale="None" Actual="0.395"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-90.818" Scale="milli" Actual="-0.090818"/>
</StimulusTension>
<LengthTension>
<ID>95245d8e-d983-435b-86a4-c9e35358413a</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="23.688" Scale="milli" Actual="0.023688"/>
<UpperLimitScale Value="28.952" Scale="milli" Actual="0.028952"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="40.874" Scale="milli" Actual="0.040874"/>
<Lwidth Value="9.277" Scale="milli" Actual="0.009277"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="773.38" Scale="None" Actual="773.38"/>
<Kpe Value="0.18414" Scale="milli" Actual="0.00018414"/>
<B Value="1.4369" Scale="None" Actual="1.4369"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_Knee Extensor Femur</Name>
<ID>0e459445-022e-40b7-97ae-eece551d633c</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-3.025" Scale="milli" Actual="-0.003025"/>
<Y Value="6.735" Scale="milli" Actual="0.006735"/>
<Z Value="1.581" Scale="milli" Actual="0.001581"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.03025,0.06735,0.01581,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_Knee-Ext</Name>
<ID>3717e25b-ccf5-4e28-9db6-c57f0a2e5aa6</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>0e459445-022e-40b7-97ae-eece551d633c</AttachID>
<AttachID>f47f7e9b-4dac-407f-986f-948483f8ffa1</AttachID>
<AttachID>cbe23ca0-9745-47c1-8d47-5385357b96ef</AttachID>
<AttachID>9fc7a35b-9787-40d3-8d56-11828fc6a597</AttachID>
</Attachments>
<StimulusTension>
<ID>58af2952-c175-4821-85bd-8c735695d735</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="39.514" Scale="None" Actual="39.514"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-90.818" Scale="milli" Actual="-0.090818"/>
</StimulusTension>
<LengthTension>
<ID>40fae58e-a88e-4720-bc4d-57e899e762c0</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="5.26" Scale="centi" Actual="0.0526"/>
<UpperLimitScale Value="11.26" Scale="centi" Actual="0.1126"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="40.874" Scale="milli" Actual="0.040874"/>
<Lwidth Value="9.277" Scale="milli" Actual="0.009277"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="77.338" Scale="Kilo" Actual="77338"/>
<Kpe Value="18.414" Scale="milli" Actual="0.018414"/>
<B Value="143.685" Scale="None" Actual="143.685"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_HipZ Extensor Femur</Name>
<ID>824dfc8d-3ee2-4556-94c8-8b300dfec097</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0.548" Scale="milli" Actual="0.000548"/>
<Y Value="7.96" Scale="milli" Actual="0.00796"/>
<Z Value="-1.99" Scale="milli" Actual="-0.00199"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.00548,0.0796,-0.0199,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_HipZ Flexor Femur</Name>
<ID>c5efd607-4299-4a70-8d25-201f065c1879</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-6.631" Scale="milli" Actual="-0.006631"/>
<Y Value="2.421" Scale="milli" Actual="0.002421"/>
<Z Value="-0.711" Scale="milli" Actual="-0.000711"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.06631,0.02421,-0.00711,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_Knee Flexor Femur</Name>
<ID>c6200ef2-2589-4453-898d-90762d7ebc5e</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-1.597" Scale="milli" Actual="-0.001597"/>
<Y Value="5.904" Scale="milli" Actual="0.005904"/>
<Z Value="4.001" Scale="milli" Actual="0.004001"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.01597,0.05904,0.04001,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_Tibia</Name>
<ID>c88b8168-aa62-472c-9fca-4fb67ca4beb9</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>0</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="1" Green="1" Blue="0" Alpha="1"/>
<Diffuse Red="1" Green="1" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="21.975" Scale="milli" Actual="0.021975"/>
<Y Value="-22.342" Scale="milli" Actual="-0.022342"/>
<Z Value="-1.652" Scale="milli" Actual="-0.001652"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="4.6" Scale="None" Actual="4.6"/>
<Z Value="-11.5" Scale="None" Actual="-11.5"/>
</Rotation>
<LocalMatrix>-0.73886,-0.673789,0.00974841,0,-0.632717,0.698653,0.333997,0,-0.231854,0.240609,-0.942524,0,-0.0539994,-0.488001,-0.216001,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Box</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Box</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>True</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="2.459" Scale="None" Actual="2.459"/>
<Mass Value="3.338" Scale="None" Actual="3.338"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<Joint>
<Name>LH_Knee</Name>
<ID>c1837f7c-6e60-4ed0-9cd4-3ccb373fe573</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>0</Joints>
<RecFields>50</RecFields>
<Simulation>50</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-22.44" Scale="milli" Actual="-0.02244"/>
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</LocalPosition>
<Rotation>
<X Value="90" Scale="None" Actual="90"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="90" Scale="None" Actual="90"/>
</Rotation>
<LocalMatrix>0.0799594,-0.000158964,0.996798,0,-0.976785,0.199365,0.0783858,0,-0.198739,-0.979925,0.0157858,0,0.000563063,-0.178682,0.00111533,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Hinge</Type>
<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<Size Value="1" Scale="milli" Actual="0.001"/>
<EnableLimits>True</EnableLimits>
<Relaxation1>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>98b28c19-0714-44a7-9856-4703a2139db7</ID>
<Enabled>False</Enabled>
<CoordinateID>0</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation1>
<Relaxation2>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>8ceb8d05-fad4-4233-a1e3-73a220f575f0</ID>
<Enabled>False</Enabled>
<CoordinateID>1</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation2>
<Relaxation3>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>a2a2a463-5352-48f6-86b7-2569acb4f6de</ID>
<Enabled>False</Enabled>
<CoordinateID>2</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation3>
<Relaxation4>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>7ed3fb08-baf0-47a9-a3c7-e2dbab9cdfb8</ID>
<Enabled>False</Enabled>
<CoordinateID>3</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation4>
<Relaxation5>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>2d7bc90e-5bb3-43b4-8f00-9f24832fba1c</ID>
<Enabled>False</Enabled>
<CoordinateID>4</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation5>
<Relaxation6>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintRelaxationBullet</ClassName>
<ID>e0901f36-d5f4-4d18-bbe4-4c586cb2075d</ID>
<Enabled>False</Enabled>
<CoordinateID>5</CoordinateID>
<Stiffness Value="100" Scale="Kilo" Actual="100000"/>
<Damping Value="50" Scale="Mega" Actual="5e+007"/>
</Relaxation6>
<Friction>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName>
<ID>24d861d5-dcf5-43f5-92fe-135d4652831f</ID>
<Name/>
<Enabled>False</Enabled>
<Proportional>True</Proportional>
<Coefficient Value="0.02" Scale="None" Actual="0.02"/>
<MaxForce Value="10" Scale="None" Actual="10"/>
<Loss Value="0" Scale="None" Actual="0"/>
<StaticFrictionScale Value="1" Scale="None" Actual="1"/>
</Friction>
<LowerLimit>
<Name>2e7d12f0-bc3d-4ed6-9b04-171342bd361c</Name>
<ID>2e7d12f0-bc3d-4ed6-9b04-171342bd361c</ID>
<LimitPos Value="-80" Scale="None" Actual="-80"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0" Scale="None" Actual="0"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</LowerLimit>
<UpperLimit>
<Name>8c1a8264-d930-4958-99bf-2fc1c3be5d08</Name>
<ID>8c1a8264-d930-4958-99bf-2fc1c3be5d08</ID>
<LimitPos Value="60" Scale="None" Actual="60"/>
<Damping Value="500" Scale="None" Actual="500"/>
<Restitution Value="0.01" Scale="None" Actual="0.01"/>
<Stiffness Value="100" Scale="None" Actual="100"/>
</UpperLimit>
<MaxForce Value="100" Scale="None" Actual="100"/>
<MaxVelocity Value="100" Scale="None" Actual="100"/>
<EnableMotor>False</EnableMotor>
<MotorType>VelocityControl</MotorType>
<ServoGain>100</ServoGain>
<PID>
<ID>9e10641c-3dce-455a-8d98-580d5231245c</ID>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.PidControl</ClassName>
<Enabled>False</Enabled>
<ComplexError>True</ComplexError>
<AntiResetWindup>False</AntiResetWindup>
<RampLimit>False</RampLimit>
<Kp Value="20" Scale="None" Actual="20"/>
<Ki Value="0" Scale="None" Actual="0"/>
<Kd Value="1" Scale="None" Actual="1"/>
<RangeMax Value="1" Scale="None" Actual="1"/>
<RangeMin Value="-1" Scale="None" Actual="-1"/>
<ARWBound Value="0" Scale="None" Actual="0"/>
<RampGradient Value="45" Scale="None" Actual="45"/>
</PID>
</Joint>
<ChildBodies>
<RigidBody>
<Name>LH_AnkleZ Extensor Tibia</Name>
<ID>4487e428-e226-46f0-9ae6-2947afdbe36f</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-12.677" Scale="milli" Actual="-0.012677"/>
<Y Value="1.657" Scale="milli" Actual="0.001657"/>
<Z Value="1.729" Scale="milli" Actual="0.001729"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.12677,0.01657,0.01729,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_AnkleZ-Flx Receptor</Name>
<ID>844a39ed-e639-4dc9-aac4-7c64b2d932ba</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>47bbede0-8980-4c06-a870-f8abf0bf3f06</AttachID>
<AttachID>a616353a-5a3f-493f-a6c8-882aa0cd528e</AttachID>
</Attachments>
<StimulusTension>
<ID>8fe769f1-0f7f-4213-b102-e8038c988a14</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="87.437" Scale="milli" Actual="0.087437"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-20.096" Scale="milli" Actual="-0.020096"/>
</StimulusTension>
<LengthTension>
<ID>5143fc79-52a9-475c-96c8-6ea2b8ad27b0</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="32.202" Scale="milli" Actual="0.032202"/>
<UpperLimitScale Value="39.358" Scale="milli" Actual="0.039358"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="37.807" Scale="milli" Actual="0.037807"/>
<Lwidth Value="14.999" Scale="milli" Actual="0.014999"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="92.5089" Scale="None" Actual="92.5089"/>
<Kpe Value="35.58" Scale="micro" Actual="3.558e-005"/>
<B Value="0.34975" Scale="None" Actual="0.34975"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_AnkleZ Extensor Tibia Mid</Name>
<ID>9cb87b68-bc87-4b12-ad0e-4fb91d5fa2b9</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="20.814" Scale="milli" Actual="0.020814"/>
<Y Value="4.23" Scale="milli" Actual="0.00423"/>
<Z Value="1.767" Scale="milli" Actual="0.001767"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.20814,0.0423,0.01767,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_Knee Extensor Tibia</Name>
<ID>9fc7a35b-9787-40d3-8d56-11828fc6a597</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-15.991" Scale="milli" Actual="-0.015991"/>
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<Z Value="-0.49" Scale="milli" Actual="-0.00049"/>
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<Rotation>
<X Value="0" Scale="None" Actual="0"/>
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<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.15991,0.00228,-0.0049,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_AnkleZ Flexor Tibia</Name>
<ID>a616353a-5a3f-493f-a6c8-882aa0cd528e</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-11.605" Scale="milli" Actual="-0.011605"/>
<Y Value="-2.951" Scale="milli" Actual="-0.002951"/>
<Z Value="0.111" Scale="milli" Actual="0.000111"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.11605,-0.02951,0.00111,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
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</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
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</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_AnkleZ-Ext</Name>
<ID>ab2d627c-ba03-44b5-9d25-88ee77acddc3</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>4487e428-e226-46f0-9ae6-2947afdbe36f</AttachID>
<AttachID>9cb87b68-bc87-4b12-ad0e-4fb91d5fa2b9</AttachID>
<AttachID>03ad0354-2140-48c2-aeae-27d131da1a9c</AttachID>
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<StimulusTension>
<ID>d401ce96-75a1-434d-96ea-106b71abce00</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
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<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="25.318" Scale="None" Actual="25.318"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-58.19" Scale="milli" Actual="-0.05819"/>
</StimulusTension>
<LengthTension>
<ID>183385e0-6f77-4328-9971-8391f22d7f56</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="5.5" Scale="centi" Actual="0.055"/>
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<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="42.401" Scale="milli" Actual="0.042401"/>
<Lwidth Value="13.06" Scale="milli" Actual="0.01306"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="23.884" Scale="Kilo" Actual="23884"/>
<Kpe Value="9.1863" Scale="milli" Actual="0.0091863"/>
<B Value="113.533" Scale="None" Actual="113.533"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_Knee Flexor Tibia</Name>
<ID>b8dd7475-c650-45f3-b5a2-af5d2e1e52b6</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-16.502" Scale="milli" Actual="-0.016502"/>
<Y Value="1.766" Scale="milli" Actual="0.001766"/>
<Z Value="4.379" Scale="milli" Actual="0.004379"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
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<RigidBody>
<Name>LH_Foot</Name>
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<Joint>
<Name>LH_AnkleZ</Name>
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<Type>Hinge</Type>
<PartType>AnimatGUI.DataObjects.Physical.Joints.Hinge</PartType>
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<Relaxation2>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
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<AssemblyFile>AnimatGUI.dll</AssemblyFile>
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<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Physical.ConstraintFriction</ClassName>
<ID>1224fcd7-897f-4e8c-a266-25e043c9168f</ID>
<Name/>
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<Proportional>True</Proportional>
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<LowerLimit>
<Name>6b72f83f-0441-4036-bb37-1af3ed1338af</Name>
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<Name>b16a15e2-63d8-4a90-b91b-74c9b7d6ed5c</Name>
<ID>b16a15e2-63d8-4a90-b91b-74c9b7d6ed5c</ID>
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<MotorType>VelocityControl</MotorType>
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<PID>
<ID>b087314e-beab-4c8a-8e3a-508203c28fb8</ID>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.PidControl</ClassName>
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<ComplexError>True</ComplexError>
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<RampLimit>False</RampLimit>
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<ChildBodies>
<RigidBody>
<Name>LH_AnkleZ Extensor Foot</Name>
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<Description/>
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<RigidBody>
<Name>LH_AnkleZ Flexor Foot</Name>
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<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
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<FoodSource>False</FoodSource>
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<ID>e45bf916-3c49-43ed-b997-a39e8afa8eed</ID>
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<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
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<IsVisible>True</IsVisible>
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<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
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<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
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<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
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<IndependentUnits>Meters</IndependentUnits>
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<RigidBody>
<Name>LH_AnkleZ-Flx</Name>
<ID>ef7776b6-b703-4e6d-a645-8c33659de9fe</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
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<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
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<ID>b663ed34-d685-4d9c-b32a-1918e385cf62</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
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<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
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<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="8.744" Scale="None" Actual="8.744"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-20.096" Scale="milli" Actual="-0.020096"/>
</StimulusTension>
<LengthTension>
<ID>01b501d7-2bcd-42c6-a495-a7aad0d1126c</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="55" Scale="milli" Actual="0.055"/>
<UpperLimitScale Value="135" Scale="milli" Actual="0.135"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="37.807" Scale="milli" Actual="0.037807"/>
<Lwidth Value="14.999" Scale="milli" Actual="0.014999"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="9.251" Scale="Kilo" Actual="9251"/>
<Kpe Value="3.558" Scale="milli" Actual="0.003558"/>
<B Value="34.9748" Scale="None" Actual="34.9748"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="44.88" Scale="milli" Actual="0.04488"/>
<Width Value="5.5" Scale="milli" Actual="0.0055"/>
<Height Value="5.5" Scale="milli" Actual="0.0055"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<RigidBody>
<Name>LH_Knee Extensor Femur mid</Name>
<ID>cbe23ca0-9745-47c1-8d47-5385357b96ef</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="0.443" Scale="milli" Actual="0.000443"/>
<Y Value="-20.263" Scale="milli" Actual="-0.020263"/>
<Z Value="-1.186" Scale="milli" Actual="-0.001186"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,0.00443,-0.20263,-0.01186,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_Knee-Flx</Name>
<ID>dbcdf33f-39f5-4005-a12b-00f1caa2c4c2</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>c6200ef2-2589-4453-898d-90762d7ebc5e</AttachID>
<AttachID>b8dd7475-c650-45f3-b5a2-af5d2e1e52b6</AttachID>
</Attachments>
<StimulusTension>
<ID>2982ab2a-4fe5-4cbf-8b84-41ae782c5e90</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="44.354" Scale="None" Actual="44.354"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-0.102" Scale="None" Actual="-0.102"/>
</StimulusTension>
<LengthTension>
<ID>66c2e682-8587-4c77-9e0a-b5ef41d4bc1f</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="52.6" Scale="milli" Actual="0.0526"/>
<UpperLimitScale Value="112.6" Scale="milli" Actual="0.1126"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.169" Scale="milli" Actual="0.030169"/>
<Lwidth Value="21.007" Scale="milli" Actual="0.021007"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="0.147" Scale="Mega" Actual="147000"/>
<Kpe Value="29.404" Scale="milli" Actual="0.029404"/>
<B Value="68.237" Scale="None" Actual="68.237"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>LH_Knee Extensor Femur Mid2</Name>
<ID>f47f7e9b-4dac-407f-986f-948483f8ffa1</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-6.086" Scale="milli" Actual="-0.006086"/>
<Y Value="-17.544" Scale="milli" Actual="-0.017544"/>
<Z Value="-2.457" Scale="milli" Actual="-0.002457"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.06086,-0.17544,-0.02457,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
</ChildBodies>
<FoodSource>False</FoodSource>
<Length Value="6.9" Scale="milli" Actual="0.0069"/>
<Width Value="6.9" Scale="milli" Actual="0.0069"/>
<Height Value="35.8" Scale="milli" Actual="0.0358"/>
<LengthSections>1</LengthSections>
<WidthSections>1</WidthSections>
<HeightSections>1</HeightSections>
</RigidBody>
<RigidBody>
<Name>LH_HipZ Flexor Pelvis</Name>
<ID>b318e82b-6b05-4ece-8203-f346cbaa15da</ID>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>False</IsVisible>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="1" Green="0.647059" Blue="0" Alpha="1"/>
<Specular Red="0.25098" Green="0.25098" Blue="0.25098" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-11.108" Scale="milli" Actual="-0.011108"/>
<Y Value="9.991" Scale="milli" Actual="0.009991"/>
<Z Value="3.434" Scale="milli" Actual="0.003434"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-0.11108,0.09991,0.03434,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Attachment</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Attachment</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>False</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="1" Scale="None" Actual="1"/>
<Z Value="1" Scale="None" Actual="1"/>
</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>False</Freeze>
<FoodSource>False</FoodSource>
<Radius Value="1" Scale="milli" Actual="0.001"/>
<LatitudeSegments>20</LatitudeSegments>
<LongtitudeSegments>20</LongtitudeSegments>
</RigidBody>
<RigidBody>
<Name>LH_HipZ-Flx</Name>
<ID>d3761a74-229b-406a-b2a4-fdf1e26d668b</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>b318e82b-6b05-4ece-8203-f346cbaa15da</AttachID>
<AttachID>c5efd607-4299-4a70-8d25-201f065c1879</AttachID>
</Attachments>
<StimulusTension>
<ID>6f47981f-0e69-4357-9a12-9c99a02170a1</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="14.449" Scale="None" Actual="14.449"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-33.21" Scale="milli" Actual="-0.03321"/>
</StimulusTension>
<LengthTension>
<ID>db36404b-74ff-4ec4-b5dd-b75b75e9c032</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="15.786" Scale="milli" Actual="0.015786"/>
<UpperLimitScale Value="19.294" Scale="milli" Actual="0.019294"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.043" Scale="milli" Actual="0.030043"/>
<Lwidth Value="45.183" Scale="milli" Actual="0.045183"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="96.19" Scale="Kilo" Actual="96190"/>
<Kpe Value="10.688" Scale="milli" Actual="0.010688"/>
<B Value="36.1229" Scale="None" Actual="36.1229"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_HipZ-Flx Receptor</Name>
<ID>d991e015-79ed-4eb6-a6a5-b0039e606c37</ID>
<Type>LinearHillStretchReceptor</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillStretchReceptor</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>4128022e-91d4-4f4c-b121-e5658445dd68</AttachID>
<AttachID>44bc57e9-0f75-4115-a8f4-1418310f4d9a</AttachID>
</Attachments>
<StimulusTension>
<ID>27728453-6e55-4f73-9920-92038c2b4d28</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="6" Scale="None" Actual="6"/>
<IndependentUnits>Membrane Voltage (V)</IndependentUnits>
<DependentUnits>Contractile Tension (N)</DependentUnits>
<A Value="-50" Scale="milli" Actual="-0.05"/>
<B Value="0.144" Scale="None" Actual="0.144"/>
<C Value="121.465" Scale="None" Actual="121.465"/>
<D Value="-33.21" Scale="milli" Actual="-0.03321"/>
</StimulusTension>
<LengthTension>
<ID>ecdb6cf5-27c2-4475-91d0-715b4773ae3b</ID>
<Type>LengthTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.LengthTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="15.786" Scale="milli" Actual="0.015786"/>
<UpperLimitScale Value="19.294" Scale="milli" Actual="0.019294"/>
<LowerOutputScale Value="0" Scale="None" Actual="0"/>
<UpperOutputScale Value="1" Scale="None" Actual="1"/>
<IndependentUnits>Meters</IndependentUnits>
<DependentUnits>% Isometric Tension Used</DependentUnits>
<RestingLength Value="30.043" Scale="milli" Actual="0.030043"/>
<Lwidth Value="45.183" Scale="milli" Actual="0.045183"/>
<PeLength Value="90" Scale="None" Actual="90"/>
<MinPeLength Value="5" Scale="None" Actual="5"/>
</LengthTension>
<MaximumTension Value="100" Scale="None" Actual="100"/>
<Kse Value="961.901" Scale="None" Actual="961.901"/>
<Kpe Value="0.10688" Scale="milli" Actual="0.00010688"/>
<B Value="0.36123" Scale="None" Actual="0.36123"/>
<IbDischarge Value="100" Scale="None" Actual="100"/>
<ApplyTension>False</ApplyTension>
<IaDischarge Value="100" Scale="None" Actual="100"/>
<IIDischarge Value="100" Scale="None" Actual="100"/>
</RigidBody>
<RigidBody>
<Name>RH_HipZ-Flx</Name>
<ID>db1ad4eb-7fbb-49b3-931d-bffedaa5d2a4</ID>
<Type>LinearHillMuscle</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.LinearHillMuscle</PartType>
<Description/>
<Transparencies>
<Graphics>0</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>0</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Enabled>True</Enabled>
<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
<Diffuse Red="0" Green="0" Blue="1" Alpha="1"/>
<Attachments>
<AttachID>44bc57e9-0f75-4115-a8f4-1418310f4d9a</AttachID>
<AttachID>4128022e-91d4-4f4c-b121-e5658445dd68</AttachID>
</Attachments>
<StimulusTension>
<ID>9c7c66f3-9758-411b-ac93-b1a45a3a8c75</ID>
<Type>StimulusTension</Type>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.Gains.MuscleGains.StimulusTension</ClassName>
<UseLimits>False</UseLimits>
<LimitsReadOnly>False</LimitsReadOnly>
<LimitOutputsReadOnly>False</LimitOutputsReadOnly>
<UseParentIncomingDataType>True</UseParentIncomingDataType>
<LowerLimitScale Value="-100" Scale="milli" Actual="-0.1"/>
<UpperLimitScale Value="0" Scale="milli" Actual="0"/>
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<DependentUnits>Contractile Tension (N)</DependentUnits>
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<Joints>50</Joints>
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<Ambient Red="0.0980392" Green="0.0980392" Blue="0.0980392" Alpha="1"/>
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<TextColor>-16777216</TextColor>
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<ToolTip/>
<Transparent>False</Transparent>
<Url/>
<XMoveable>True</XMoveable>
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<InLinkable>True</InLinkable>
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<Size Width="49.8" Height="31.4"/>
<Text>RH_HipZ MN E</Text>
<TextColor>-16777216</TextColor>
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<Url/>
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<Node>
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<Node>
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<Url/>
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<Url/>
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<Node>
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<Url/>
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<Node>
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<Shape>Termination</Shape>
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<Size Width="78.6" Height="31.2"/>
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<TextColor>-16777216</TextColor>
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<ToolTip/>
<Transparent>False</Transparent>
<Url/>
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<X Value="-90.012" Scale="None" Actual="-90.012"/>
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</Rotation>
<LocalMatrix>1,0,0,0,0,-0.000203653,-1,0,0,1,-0.000203653,0,0,-1.02,0,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Type>Plane</Type>
<PartType>AnimatGUI.DataObjects.Physical.Bodies.Plane</PartType>
<SynchWithRobot>False</SynchWithRobot>
<SynchUpdateInterval Value="0" Scale="milli" Actual="0"/>
<IsContactSensor>False</IsContactSensor>
<IsCollisionObject>True</IsCollisionObject>
<IsStickyPart>False</IsStickyPart>
<BuoyancyCenter>
<X Value="0" Scale="None" Actual="0"/>
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</BuoyancyCenter>
<BuoyancyScale>1</BuoyancyScale>
<LinearDrag>
<X Value="1" Scale="None" Actual="1"/>
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</LinearDrag>
<AngularDrag>
<X Value="50" Scale="milli" Actual="0.05"/>
<Y Value="50" Scale="milli" Actual="0.05"/>
<Z Value="50" Scale="milli" Actual="0.05"/>
</AngularDrag>
<MaxHydroForce Value="50" Scale="None" Actual="50"/>
<MaxHydroTorque Value="20" Scale="None" Actual="20"/>
<Magnus>0</Magnus>
<EnableFluids>False</EnableFluids>
<Density Value="0" Scale="None" Actual="0"/>
<Mass Value="1" Scale="Kilo" Actual="1000"/>
<COM>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</COM>
<MaterialTypeID>DEFAULTMATERIAL</MaterialTypeID>
<Freeze>True</Freeze>
<FoodSource>False</FoodSource>
<Size>
<X Value="10" Scale="None" Actual="10"/>
<Y Value="10" Scale="None" Actual="10"/>
</Size>
<WidthSegments>100</WidthSegments>
<LengthSegments>100</LengthSegments>
</RigidBody>
<CollisionExclusionPairs/>
</Structure>
</Structures>
<Lights>
<Light>
<Name>Light_2</Name>
<ID>b6245928-05ba-43ca-a4b9-da39b9330679</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>100</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="1" Green="1" Blue="1" Alpha="1"/>
<Diffuse Red="1" Green="1" Blue="1" Alpha="1"/>
<Specular Red="1" Green="1" Blue="1" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="-1" Scale="None" Actual="-1"/>
<Y Value="2" Scale="None" Actual="2"/>
<Z Value="-1" Scale="None" Actual="-1"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,-10,20,-10,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Enabled>True</Enabled>
<Radius Value="50" Scale="milli" Actual="0.05"/>
<ConstantAttenuation>0</ConstantAttenuation>
<LinearAttenuationDistance Value="0" Scale="None" Actual="0"/>
<QuadraticAttenuationDistance Value="75" Scale="None" Actual="75"/>
<LatitudeSegments>10</LatitudeSegments>
<LongtitudeSegments>10</LongtitudeSegments>
</Light>
<Light>
<Name>Light_1</Name>
<ID>fae69699-0452-4050-9129-33ca3d03639c</ID>
<Description/>
<Transparencies>
<Graphics>50</Graphics>
<Collisions>50</Collisions>
<Joints>50</Joints>
<RecFields>50</RecFields>
<Simulation>100</Simulation>
</Transparencies>
<IsVisible>True</IsVisible>
<Ambient Red="1" Green="1" Blue="1" Alpha="1"/>
<Diffuse Red="1" Green="1" Blue="1" Alpha="1"/>
<Specular Red="1" Green="1" Blue="1" Alpha="1"/>
<Shininess>64</Shininess>
<Texture/>
<LocalPosition>
<X Value="1" Scale="None" Actual="1"/>
<Y Value="2" Scale="None" Actual="2"/>
<Z Value="1" Scale="None" Actual="1"/>
</LocalPosition>
<Rotation>
<X Value="0" Scale="None" Actual="0"/>
<Y Value="0" Scale="None" Actual="0"/>
<Z Value="0" Scale="None" Actual="0"/>
</Rotation>
<LocalMatrix>1,0,0,0,0,1,0,0,0,0,1,0,10,20,10,1</LocalMatrix>
<DraggerSize Value="-1" Scale="None" Actual="-1"/>
<Enabled>True</Enabled>
<Radius Value="50" Scale="milli" Actual="0.05"/>
<ConstantAttenuation>0.7</ConstantAttenuation>
<LinearAttenuationDistance Value="0" Scale="None" Actual="0"/>
<QuadraticAttenuationDistance Value="0" Scale="None" Actual="0"/>
<LatitudeSegments>10</LatitudeSegments>
<LongtitudeSegments>10</LongtitudeSegments>
</Light>
</Lights>
</Environment>
<ToolViewers>
<ToolHolder>
<ID>8cfe2dbc-acc7-49cf-8e9c-342f8380b670</ID>
<Name>Neuron</Name>
<BaseAssemblyFile>LicensedAnimatGUI.dll</BaseAssemblyFile>
<BaseClassName>LicensedAnimatGUI.Forms.Charts.LineChart</BaseClassName>
<ToolFormID>59ff5019-54b1-4bec-9b47-0ea397f65d9d</ToolFormID>
</ToolHolder>
<ToolHolder>
<ID>ca51ec1b-96b4-488f-9a35-f76259430636</ID>
<Name>Joint</Name>
<BaseAssemblyFile>LicensedAnimatGUI.dll</BaseAssemblyFile>
<BaseClassName>LicensedAnimatGUI.Forms.Charts.LineChart</BaseClassName>
<ToolFormID>bb5adbd1-9286-4c3d-a87a-7f3d87424467</ToolFormID>
</ToolHolder>
<ToolHolder>
<ID>93a87e50-9f41-41bd-9d1a-402defb9ad67</ID>
<Name>DataTool_1</Name>
<BaseAssemblyFile>LicensedAnimatGUI.dll</BaseAssemblyFile>
<BaseClassName>LicensedAnimatGUI.Forms.Charts.LineChart</BaseClassName>
<ToolFormID>543faa07-c5b3-4336-9a64-a0e325039808</ToolFormID>
</ToolHolder>
<ToolHolder>
<ID>5ea0bcca-588f-4b66-ba88-78453df665be</ID>
<Name>ankle</Name>
<BaseAssemblyFile>LicensedAnimatGUI.dll</BaseAssemblyFile>
<BaseClassName>LicensedAnimatGUI.Forms.Charts.LineChart</BaseClassName>
<ToolFormID>c62bdfca-9f23-4297-8106-c1a2f8276987</ToolFormID>
</ToolHolder>
<ToolHolder>
<ID>6547b96e-1fed-438d-a7b3-9a14a9d9a3b6</ID>
<Name>angle</Name>
<BaseAssemblyFile>LicensedAnimatGUI.dll</BaseAssemblyFile>
<BaseClassName>LicensedAnimatGUI.Forms.Charts.LineChart</BaseClassName>
<ToolFormID>bb0cbc20-38b5-40c6-b365-91ff7082d0d8</ToolFormID>
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<ToolHolder>
<ID>9c24b6b8-41e0-4b18-9fdd-0f582d26619d</ID>
<Name>RG</Name>
<BaseAssemblyFile>LicensedAnimatGUI.dll</BaseAssemblyFile>
<BaseClassName>LicensedAnimatGUI.Forms.Charts.LineChart</BaseClassName>
<ToolFormID>c81568c7-f59f-49e2-9d84-f02d2bb31fed</ToolFormID>
</ToolHolder>
</ToolViewers>
<Stimuli>
<Stimulus>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.ExternalStimuli.TonicCurrent</ClassName>
<Name>PF_Stin</Name>
<ID>38bda618-a888-4293-b0d2-557ead8fc3db</ID>
<StartTime Value="2" Scale="None" Actual="2"/>
<EndTime Value="2.1" Scale="None" Actual="2.1"/>
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<ValueType>Constant</ValueType>
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<BurstOffDuration Value="0" Scale="None" Actual="0"/>
</Stimulus>
<Stimulus>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.ExternalStimuli.Force</ClassName>
<Name>Stimulus_1</Name>
<ID>b98fe08e-3d72-4514-8654-ad70689e8867</ID>
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<AlwaysActive>False</AlwaysActive>
<Enabled>True</Enabled>
<ValueType>Constant</ValueType>
<Equation>0</Equation>
<StructureID>0cd2fcfe-1ac1-4086-916c-c28cfd306121</StructureID>
<PartID>8a08916f-6032-4bea-bac9-a959a07917e3</PartID>
<PositionX Value="0" Scale="centi" Actual="0"/>
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<TorqueX Value="0" Scale="None" Actual="0"/>
<TorqueY Value="0.1" Scale="None" Actual="0.1"/>
<TorqueZ Value="0" Scale="None" Actual="0"/>
</Stimulus>
<Stimulus>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.DataObjects.ExternalStimuli.TonicCurrent</ClassName>
<Name>RG_Stin</Name>
<ID>51a2ee1b-6b96-44a0-8567-b92cdad012b4</ID>
<StartTime Value="2" Scale="None" Actual="2"/>
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<StepInterval Value="0" Scale="milli" Actual="0"/>
<AlwaysActive>False</AlwaysActive>
<Enabled>False</Enabled>
<ValueType>Constant</ValueType>
<Equation>0</Equation>
<OrganismID>0cd2fcfe-1ac1-4086-916c-c28cfd306121</OrganismID>
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</Stimulus>
</Stimuli>
<HudItems>
<HudItem>
<Name>10dd81f5-a236-4475-b9c3-47e80ab15701</Name>
<ID>10dd81f5-a236-4475-b9c3-47e80ab15701</ID>
<Type>HudText</Type>
<CharSize>30</CharSize>
<Text>Time: %3.3f</Text>
<DisplayTargetID>Simulator</DisplayTargetID>
<DisplayDataType>Time</DisplayDataType>
<UpdateTargetID>Simulator</UpdateTargetID>
<UpdateDataType>RealTime</UpdateDataType>
<UpdateInterval>1</UpdateInterval>
<Position x="10" y="10"/>
<Color Red="1" Green="1" Blue="1" Alpha="1"/>
</HudItem>
</HudItems>
</Simulation>
<DockingForms>
<Form>
<ID>37f1812a-f273-4076-8926-3d00d6b81eb8</ID>
<Title>Properties</Title>
<TabPageName>Properties</TabPageName>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.Forms.ProjectProperties</ClassName>
<BackgroundForm>True</BackgroundForm>
</Form>
<Form>
<ID>f5c5c78c-8847-430b-8ec2-4a86d225fcf7</ID>
<Title>Receptive Field Current</Title>
<TabPageName>Receptive Field Current</TabPageName>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.Forms.ReceptiveFieldCurrent</ClassName>
<BackgroundForm>True</BackgroundForm>
</Form>
<Form>
<ID>671775db-58d8-47d4-9707-6d9133756a67</ID>
<Title>Receptive Field Gain</Title>
<TabPageName>Receptive Field Gain</TabPageName>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.Forms.ReceptiveFieldGain</ClassName>
<BackgroundForm>True</BackgroundForm>
</Form>
<Form>
<ID>558a401d-b720-498f-9797-39cfff12eced</ID>
<Title>Receptive Field Pairs</Title>
<TabPageName>Receptive Field Pairs</TabPageName>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.Forms.ReceptiveFieldPairs</ClassName>
<BackgroundForm>True</BackgroundForm>
</Form>
<Form>
<ID>dcc8fabe-df6a-4ecf-975c-e004729baf5d</ID>
<Title>Workspace</Title>
<TabPageName>Workspace</TabPageName>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.Forms.ProjectWorkspace</ClassName>
<BackgroundForm>True</BackgroundForm>
</Form>
<Form>
<ID>f5e63028-0b03-47ad-9d7a-9fc8c4b3258f</ID>
<Title>Toolbox</Title>
<TabPageName>Toolbox</TabPageName>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.Forms.Toolbox</ClassName>
<BackgroundForm>True</BackgroundForm>
</Form>
<Form>
<ID>225769c0-9bfc-464c-be0a-40a995c9af2d</ID>
<Title>Simulation Controller</Title>
<TabPageName>Simulation Controller</TabPageName>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.Forms.SimulationController</ClassName>
<BackgroundForm>True</BackgroundForm>
<StartingBarTime Value="0" Scale="milli" Actual="0"/>
<EndingBarTime Value="5000" Scale="milli" Actual="5"/>
<TimeBarInterval Value="1" Scale="None" Actual="1"/>
<ActualTimeColor>-5383962</ActualTimeColor>
<CurrentTimeColor>-16776961</CurrentTimeColor>
<AutomaticTimeScale>True</AutomaticTimeScale>
<DivisionMarkFactor>4</DivisionMarkFactor>
<Divisions>10</Divisions>
<MajorInterval>500</MajorInterval>
<MiddleMarkFactor>3</MiddleMarkFactor>
<TimeScale>MilliSeconds</TimeScale>
</Form>
<Form>
<ID>6e346fb0-a770-45fe-9ba8-c56580244029</ID>
<Title>Errors</Title>
<TabPageName>Errors</TabPageName>
<AssemblyFile>AnimatGUI.dll</AssemblyFile>
<ClassName>AnimatGUI.Forms.Errors</ClassName>
<BackgroundForm>True</BackgroundForm>
</Form>
</DockingForms>
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&lt;!-- DotNetMagic, The User Interface library for .NET (www.crownwood.net) --&gt;
&lt;!-- Modifying this generated file will probably render it invalid --&gt;
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  &lt;Content Name="Workspace" Visible="True" Docked="True" AutoHidden="False" CaptionBar="True" CloseButton="False" DisplaySize="344, 150" DisplayLocation="150, 150" AutoHideSize="223, 150" FloatingSize="150, 150" FullTitle="Workspace" Office2003BackColor="Base" UniqueName="" Office2007BackColor="Base" MediaPlayerBackColor="Base"&gt;
    &lt;DefaultRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentState"&gt;
      &lt;Content Name="Workspace" UniqueName="" /&gt;
      &lt;State Value="DockLeft" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/DefaultRestore&gt;
    &lt;AutoHideRestore Type="Crownwood.DotNetMagic.Docking.RestoreAutoHideAffinity"&gt;
      &lt;Content Name="Workspace" UniqueName="" /&gt;
      &lt;State Value="DockLeft" /&gt;
      &lt;Next Count="0" /&gt;
      &lt;Previous Count="0" /&gt;
      &lt;NextAll Count="0" /&gt;
      &lt;PreviousAll Count="1"&gt;
        &lt;Item Name="Toolbox" /&gt;
      &lt;/PreviousAll&gt;
      &lt;CurrentContent Value="True" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/AutoHideRestore&gt;
    &lt;DockingRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentDockingAffinity"&gt;
      &lt;Content Name="Workspace" UniqueName="" /&gt;
      &lt;State Value="DockLeft" /&gt;
      &lt;Position Size="344, 150" Location="150, 150" /&gt;
      &lt;Best Count="1"&gt;
        &lt;Item Name="Workspace" /&gt;
      &lt;/Best&gt;
      &lt;Next Count="0" /&gt;
      &lt;Previous Count="0" /&gt;
      &lt;NextAll Count="1"&gt;
        &lt;Item Name="Properties" /&gt;
      &lt;/NextAll&gt;
      &lt;PreviousAll Count="0" /&gt;
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        &lt;Content Name="Workspace" UniqueName="" /&gt;
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        &lt;Best Count="1"&gt;
          &lt;Item Name="Workspace" /&gt;
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          &lt;Child Type="null" /&gt;
        &lt;/Child&gt;
      &lt;/Child&gt;
    &lt;/DockingRestore&gt;
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      &lt;Content Name="Workspace" UniqueName="" /&gt;
      &lt;State Value="Floating" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/FloatingRestore&gt;
  &lt;/Content&gt;
  &lt;Content Name="Receptive Field Pairs" Visible="True" Docked="True" AutoHidden="True" CaptionBar="True" CloseButton="False" DisplaySize="200, 150" DisplayLocation="150, 150" AutoHideSize="200, 150" FloatingSize="150, 150" FullTitle="Receptive Field Pairs" Office2003BackColor="Base" UniqueName="" Office2007BackColor="Base" MediaPlayerBackColor="Base"&gt;
    &lt;DefaultRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentState"&gt;
      &lt;Content Name="Receptive Field Pairs" UniqueName="" /&gt;
      &lt;State Value="DockLeft" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/DefaultRestore&gt;
    &lt;AutoHideRestore Type="Crownwood.DotNetMagic.Docking.RestoreAutoHideAffinity"&gt;
      &lt;Content Name="Receptive Field Pairs" UniqueName="" /&gt;
      &lt;State Value="DockRight" /&gt;
      &lt;Next Count="2"&gt;
        &lt;Item Name="Receptive Field Gain" /&gt;
        &lt;Item Name="Receptive Field Current" /&gt;
      &lt;/Next&gt;
      &lt;Previous Count="0" /&gt;
      &lt;NextAll Count="0" /&gt;
      &lt;PreviousAll Count="0" /&gt;
      &lt;CurrentContent Value="False" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/AutoHideRestore&gt;
    &lt;DockingRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentDockingAffinity"&gt;
      &lt;Content Name="Receptive Field Pairs" UniqueName="" /&gt;
      &lt;State Value="DockRight" /&gt;
      &lt;Position Size="200, 150" Location="150, 150" /&gt;
      &lt;Best Count="3"&gt;
        &lt;Item Name="Receptive Field Current" /&gt;
        &lt;Item Name="Receptive Field Gain" /&gt;
        &lt;Item Name="Receptive Field Pairs" /&gt;
      &lt;/Best&gt;
      &lt;Next Count="1"&gt;
        &lt;Item Name="Properties" /&gt;
      &lt;/Next&gt;
      &lt;Previous Count="0" /&gt;
      &lt;NextAll Count="4"&gt;
        &lt;Item Name="Simulation Controller" /&gt;
        &lt;Item Name="Errors" /&gt;
        &lt;Item Name="Workspace" /&gt;
        &lt;Item Name="Properties" /&gt;
      &lt;/NextAll&gt;
      &lt;PreviousAll Count="0" /&gt;
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        &lt;Content Name="Receptive Field Pairs" UniqueName="" /&gt;
        &lt;Space Value="100" /&gt;
        &lt;Best Count="3"&gt;
          &lt;Item Name="Receptive Field Pairs" /&gt;
          &lt;Item Name="Receptive Field Gain" /&gt;
          &lt;Item Name="Receptive Field Current" /&gt;
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        &lt;Next Count="0" /&gt;
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          &lt;Content Name="Receptive Field Pairs" UniqueName="" /&gt;
          &lt;Next Count="2"&gt;
            &lt;Item Name="Receptive Field Gain" /&gt;
            &lt;Item Name="Receptive Field Current" /&gt;
          &lt;/Next&gt;
          &lt;Previous Count="0" /&gt;
          &lt;Selected Value="False" /&gt;
          &lt;Child Type="null" /&gt;
        &lt;/Child&gt;
      &lt;/Child&gt;
    &lt;/DockingRestore&gt;
    &lt;FloatingRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentState"&gt;
      &lt;Content Name="Receptive Field Pairs" UniqueName="" /&gt;
      &lt;State Value="Floating" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/FloatingRestore&gt;
  &lt;/Content&gt;
  &lt;Content Name="Receptive Field Gain" Visible="True" Docked="True" AutoHidden="True" CaptionBar="True" CloseButton="False" DisplaySize="200, 150" DisplayLocation="150, 150" AutoHideSize="200, 150" FloatingSize="150, 150" FullTitle="Receptive Field Gain" Office2003BackColor="Base" UniqueName="" Office2007BackColor="Base" MediaPlayerBackColor="Base"&gt;
    &lt;DefaultRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentState"&gt;
      &lt;Content Name="Receptive Field Gain" UniqueName="" /&gt;
      &lt;State Value="DockLeft" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/DefaultRestore&gt;
    &lt;AutoHideRestore Type="Crownwood.DotNetMagic.Docking.RestoreAutoHideAffinity"&gt;
      &lt;Content Name="Receptive Field Gain" UniqueName="" /&gt;
      &lt;State Value="DockRight" /&gt;
      &lt;Next Count="1"&gt;
        &lt;Item Name="Receptive Field Current" /&gt;
      &lt;/Next&gt;
      &lt;Previous Count="0" /&gt;
      &lt;NextAll Count="0" /&gt;
      &lt;PreviousAll Count="0" /&gt;
      &lt;CurrentContent Value="True" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/AutoHideRestore&gt;
    &lt;DockingRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentDockingAffinity"&gt;
      &lt;Content Name="Receptive Field Gain" UniqueName="" /&gt;
      &lt;State Value="DockRight" /&gt;
      &lt;Position Size="200, 150" Location="150, 150" /&gt;
      &lt;Best Count="2"&gt;
        &lt;Item Name="Receptive Field Current" /&gt;
        &lt;Item Name="Receptive Field Gain" /&gt;
      &lt;/Best&gt;
      &lt;Next Count="1"&gt;
        &lt;Item Name="Properties" /&gt;
      &lt;/Next&gt;
      &lt;Previous Count="0" /&gt;
      &lt;NextAll Count="4"&gt;
        &lt;Item Name="Simulation Controller" /&gt;
        &lt;Item Name="Errors" /&gt;
        &lt;Item Name="Workspace" /&gt;
        &lt;Item Name="Properties" /&gt;
      &lt;/NextAll&gt;
      &lt;PreviousAll Count="0" /&gt;
      &lt;Child Type="Crownwood.DotNetMagic.Docking.RestoreZoneAffinity"&gt;
        &lt;Content Name="Receptive Field Gain" UniqueName="" /&gt;
        &lt;Space Value="100" /&gt;
        &lt;Best Count="2"&gt;
          &lt;Item Name="Receptive Field Gain" /&gt;
          &lt;Item Name="Receptive Field Current" /&gt;
        &lt;/Best&gt;
        &lt;Next Count="0" /&gt;
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        &lt;Child Type="Crownwood.DotNetMagic.Docking.RestoreWindowContent"&gt;
          &lt;Content Name="Receptive Field Gain" UniqueName="" /&gt;
          &lt;Next Count="1"&gt;
            &lt;Item Name="Receptive Field Current" /&gt;
          &lt;/Next&gt;
          &lt;Previous Count="0" /&gt;
          &lt;Selected Value="True" /&gt;
          &lt;Child Type="null" /&gt;
        &lt;/Child&gt;
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    &lt;/DockingRestore&gt;
    &lt;FloatingRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentState"&gt;
      &lt;Content Name="Receptive Field Gain" UniqueName="" /&gt;
      &lt;State Value="Floating" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/FloatingRestore&gt;
  &lt;/Content&gt;
  &lt;Content Name="Receptive Field Current" Visible="True" Docked="True" AutoHidden="True" CaptionBar="True" CloseButton="False" DisplaySize="200, 150" DisplayLocation="150, 150" AutoHideSize="200, 150" FloatingSize="150, 150" FullTitle="Receptive Field Current" Office2003BackColor="Base" UniqueName="" Office2007BackColor="Base" MediaPlayerBackColor="Base"&gt;
    &lt;DefaultRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentState"&gt;
      &lt;Content Name="Receptive Field Current" UniqueName="" /&gt;
      &lt;State Value="DockLeft" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/DefaultRestore&gt;
    &lt;AutoHideRestore Type="Crownwood.DotNetMagic.Docking.RestoreAutoHideAffinity"&gt;
      &lt;Content Name="Receptive Field Current" UniqueName="" /&gt;
      &lt;State Value="DockRight" /&gt;
      &lt;Next Count="0" /&gt;
      &lt;Previous Count="0" /&gt;
      &lt;NextAll Count="0" /&gt;
      &lt;PreviousAll Count="0" /&gt;
      &lt;CurrentContent Value="True" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/AutoHideRestore&gt;
    &lt;DockingRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentDockingAffinity"&gt;
      &lt;Content Name="Receptive Field Current" UniqueName="" /&gt;
      &lt;State Value="DockRight" /&gt;
      &lt;Position Size="401, 150" Location="150, 150" /&gt;
      &lt;Best Count="1"&gt;
        &lt;Item Name="Receptive Field Current" /&gt;
      &lt;/Best&gt;
      &lt;Next Count="1"&gt;
        &lt;Item Name="Properties" /&gt;
      &lt;/Next&gt;
      &lt;Previous Count="0" /&gt;
      &lt;NextAll Count="4"&gt;
        &lt;Item Name="Simulation Controller" /&gt;
        &lt;Item Name="Errors" /&gt;
        &lt;Item Name="Workspace" /&gt;
        &lt;Item Name="Properties" /&gt;
      &lt;/NextAll&gt;
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          &lt;Item Name="Receptive Field Current" /&gt;
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          &lt;Content Name="Receptive Field Current" UniqueName="" /&gt;
          &lt;Next Count="0" /&gt;
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        &lt;/Child&gt;
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    &lt;/DockingRestore&gt;
    &lt;FloatingRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentState"&gt;
      &lt;Content Name="Receptive Field Current" UniqueName="" /&gt;
      &lt;State Value="Floating" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/FloatingRestore&gt;
  &lt;/Content&gt;
  &lt;Content Name="Properties" Visible="True" Docked="True" AutoHidden="False" CaptionBar="True" CloseButton="False" DisplaySize="288, 150" DisplayLocation="150, 150" AutoHideSize="200, 150" FloatingSize="150, 150" FullTitle="Properties" Office2003BackColor="Base" UniqueName="" Office2007BackColor="Base" MediaPlayerBackColor="Base"&gt;
    &lt;DefaultRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentState"&gt;
      &lt;Content Name="Properties" UniqueName="" /&gt;
      &lt;State Value="DockLeft" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/DefaultRestore&gt;
    &lt;AutoHideRestore Type="Crownwood.DotNetMagic.Docking.RestoreAutoHideAffinity"&gt;
      &lt;Content Name="Properties" UniqueName="" /&gt;
      &lt;State Value="DockRight" /&gt;
      &lt;Next Count="0" /&gt;
      &lt;Previous Count="0" /&gt;
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      &lt;PreviousAll Count="3"&gt;
        &lt;Item Name="Receptive Field Pairs" /&gt;
        &lt;Item Name="Receptive Field Gain" /&gt;
        &lt;Item Name="Receptive Field Current" /&gt;
      &lt;/PreviousAll&gt;
      &lt;CurrentContent Value="True" /&gt;
      &lt;Child Type="null" /&gt;
    &lt;/AutoHideRestore&gt;
    &lt;DockingRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentDockingAffinity"&gt;
      &lt;Content Name="Properties" UniqueName="" /&gt;
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        &lt;Item Name="Properties" /&gt;
      &lt;/Best&gt;
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          &lt;Item Name="Properties" /&gt;
        &lt;/Best&gt;
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          &lt;Selected Value="True" /&gt;
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    &lt;/DockingRestore&gt;
    &lt;FloatingRestore Type="Crownwood.DotNetMagic.Docking.RestoreContentState"&gt;
      &lt;Content Name="Properties" UniqueName="" /&gt;
      &lt;State Value="Floating" /&gt;
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  &lt;/Content&gt;
&lt;/DockingConfig&gt;</DockingConfig>
<TabbedGroupsConfig>&lt;?xml version="1.0" encoding="us-ascii"?&gt;
&lt;!-- DotNetMagic, The User Interface library for .NET (www.crownwood.net) --&gt;
&lt;!-- Modifying this generated file will probably render it invalid --&gt;
&lt;TabbedGroups FormatVersion="1" ActiveLeaf="5"&gt;
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        &lt;CustomPageData&gt;&lt;![CDATA[&lt;TabPage&gt;
&lt;Form&gt;
&lt;ID&gt;e4ace417-c2f7-421c-b44d-031f5e5946ce&lt;/ID&gt;
&lt;Title&gt;rat Body&lt;/Title&gt;
&lt;TabPageName&gt;Page 1&lt;/TabPageName&gt;
&lt;AssemblyFile&gt;AnimatGUI.dll&lt;/AssemblyFile&gt;
&lt;ClassName&gt;AnimatGUI.Forms.SimulationWindow&lt;/ClassName&gt;
&lt;TrackCamera&gt;True&lt;/TrackCamera&gt;
&lt;StructureID&gt;0cd2fcfe-1ac1-4086-916c-c28cfd306121&lt;/StructureID&gt;
&lt;BodyPartID&gt;dc8091bb-f276-4022-bf81-bc5b993aab63&lt;/BodyPartID&gt;
&lt;/Form&gt;
&lt;/TabPage&gt;
]]&gt;&lt;/CustomPageData&gt;
      &lt;/Page&gt;
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        &lt;CustomPageData&gt;&lt;![CDATA[&lt;TabPage&gt;
&lt;Form&gt;
&lt;ID&gt;bb0cbc20-38b5-40c6-b365-91ff7082d0d8&lt;/ID&gt;
&lt;Title&gt;angle&lt;/Title&gt;
&lt;TabPageName&gt;angle&lt;/TabPageName&gt;
&lt;AssemblyFile&gt;LicensedAnimatGUI.dll&lt;/AssemblyFile&gt;
&lt;ClassName&gt;LicensedAnimatGUI.Forms.Charts.LineChart&lt;/ClassName&gt;
&lt;ExternalFile&gt;angle.aform&lt;/ExternalFile&gt;
&lt;/Form&gt;
&lt;/TabPage&gt;
]]&gt;&lt;/CustomPageData&gt;
      &lt;/Page&gt;
      &lt;Page Title="DataTool_1" ImageList="True" ImageIndex="1" Selected="False" Control="null" UniqueName=""&gt;
        &lt;CustomPageData&gt;&lt;![CDATA[&lt;TabPage&gt;
&lt;Form&gt;
&lt;ID&gt;543faa07-c5b3-4336-9a64-a0e325039808&lt;/ID&gt;
&lt;Title&gt;DataTool_1&lt;/Title&gt;
&lt;TabPageName&gt;DataTool_1&lt;/TabPageName&gt;
&lt;AssemblyFile&gt;LicensedAnimatGUI.dll&lt;/AssemblyFile&gt;
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&lt;ExternalFile&gt;DataTool_1.aform&lt;/ExternalFile&gt;
&lt;/Form&gt;
&lt;/TabPage&gt;
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&lt;Form&gt;
&lt;ID&gt;bb5adbd1-9286-4c3d-a87a-7f3d87424467&lt;/ID&gt;
&lt;Title&gt;Joint&lt;/Title&gt;
&lt;TabPageName&gt;Joint&lt;/TabPageName&gt;
&lt;AssemblyFile&gt;LicensedAnimatGUI.dll&lt;/AssemblyFile&gt;
&lt;ClassName&gt;LicensedAnimatGUI.Forms.Charts.LineChart&lt;/ClassName&gt;
&lt;ExternalFile&gt;Joint.aform&lt;/ExternalFile&gt;
&lt;/Form&gt;
&lt;/TabPage&gt;
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&lt;Form&gt;
&lt;ID&gt;ad46a45e-6b73-45dd-8a5d-17ef7b0c3604&lt;/ID&gt;
&lt;Title&gt;RH&lt;/Title&gt;
&lt;TabPageName&gt;RH&lt;/TabPageName&gt;
&lt;AssemblyFile&gt;LicensedAnimatGUI.dll&lt;/AssemblyFile&gt;
&lt;ClassName&gt;LicensedAnimatGUI.Forms.Behavior.AddFlowDiagram&lt;/ClassName&gt;
&lt;OrganismID&gt;0cd2fcfe-1ac1-4086-916c-c28cfd306121&lt;/OrganismID&gt;
&lt;SubSystemID&gt;03f6ecce-0b4b-4701-b589-cdd400913d12&lt;/SubSystemID&gt;
&lt;/Form&gt;
&lt;/TabPage&gt;
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&lt;Form&gt;
&lt;ID&gt;0e77db9e-331f-4e83-9852-6f84c200bad4&lt;/ID&gt;
&lt;Title&gt;LH&lt;/Title&gt;
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&lt;OrganismID&gt;0cd2fcfe-1ac1-4086-916c-c28cfd306121&lt;/OrganismID&gt;
&lt;SubSystemID&gt;dc32db0f-1100-4e70-a9b7-bc28110b0902&lt;/SubSystemID&gt;
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&lt;/TabPage&gt;
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&lt;Form&gt;
&lt;ID&gt;3a432f3b-944f-431e-b676-8878513fe404&lt;/ID&gt;
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&lt;TabPageName&gt;LH_Anklez Motoneuron&lt;/TabPageName&gt;
&lt;AssemblyFile&gt;LicensedAnimatGUI.dll&lt;/AssemblyFile&gt;
&lt;ClassName&gt;LicensedAnimatGUI.Forms.Behavior.AddFlowDiagram&lt;/ClassName&gt;
&lt;OrganismID&gt;0cd2fcfe-1ac1-4086-916c-c28cfd306121&lt;/OrganismID&gt;
&lt;SubSystemID&gt;26c20c81-f17a-4c17-94b3-3783e4a5b278&lt;/SubSystemID&gt;
&lt;/Form&gt;
&lt;/TabPage&gt;
]]&gt;&lt;/CustomPageData&gt;
      &lt;/Page&gt;
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  &lt;/Sequence&gt;
&lt;/TabbedGroups&gt;</TabbedGroupsConfig>
</Project>