/*
Peter Latham
July, 1997
*/
#include "float2.h"
// constructor
void float2::init_float2(int n, int* m, double** x)
{
int i, j;
// set up class variables
this->m = new int[n];
this->x = new double*[n];
for (i=0; i < n; i++) this->x[i] = new double[m[i]];
// transfer data
this->n = n;
for (i=0; i < n; i++)
{
this->m[i] = m[i];
for (j=0; j < m[i]; j++) this->x[i][j] = x[i][j];
}
}