/***************************************************************************
* InputSpikeDriver.h *
* ------------------- *
* copyright : (C) 2009 by Jesus Garrido and Richard Carrillo *
* email : jgarrido@atc.ugr.es *
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef INPUTSPIKEDRIVER_H_
#define INPUTSPIKEDRIVER_H_
/*!
* \file InputSpikeDriver.h
*
* \author Jesus Garrido
* \author Richard Carrido
* \date August 2008
*
* This file declares a class for getting external input spikes.
*/
#include "../spike/EDLUTException.h"
#include "../simulation/PrintableObject.h"
class EventQueue;
class Network;
/*!
* \class InputSpikeDriver
*
* \brief Class for getting input spikes.
*
* This class abstract methods for getting the input spikes to the network. Its subclasses
* implements the input source and methods.
*
* \author Jesus Garrido
* \author Richard Carrillo
* \date August 2008
*/
class InputSpikeDriver : public PrintableObject{
protected:
/*!
* Is the input proccess finished?
*/
bool Finished;
public:
/*!
* \brief Default destructor.
*
* Default destructor.
*/
virtual ~InputSpikeDriver();
/*!
* \brief It introduces the input activity in the simulation event queue.
*
* This method introduces the cumulated input activity in the simulation event queue.
*
* \param Queue The event queue where the input spikes are inserted.
* \param Net The network associated to the input spikes.
*
* \throw EDLUTException If something wrong happens in the input process.
*/
virtual void LoadInputs(EventQueue * Queue, Network * Net) throw (EDLUTException) = 0;
/*!
* \brief It checks if the input process is finished.
*
* It checks if the input process is finished.
*
* \return True if the inputs have been finished. False in other case.
*/
bool IsFinished() const;
};
#endif /*INPUTDRIVER_H_*/