/***************************************************************************
* StopSimulationEvent.h *
* ------------------- *
* copyright : (C) 2009 by Jesus Garrido *
* email : jgarrido@atc.ugr.es *
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef STOPSIMULATIONEVENT_H_
#define STOPSIMULATIONEVENT_H_
/*!
* \file StopSimulationEvent.h
*
* \author Jesus Garrido
* \date October 2009
*
* This file declares a class which abstracts a simulation event to stop the simulation.
*/
#include <iostream>
#include "./Event.h"
using namespace std;
class Simulation;
/*!
* \class StopSimulationEvent
*
* \brief Simulation abstract event to stop the simulation.
*
* This class abstract the concept of event to stop the simulation.
*
* \author Jesus Garrido
* \date October 2009
*/
class StopSimulationEvent: public Event{
public:
/*!
* \brief Default constructor.
*
* It creates and initializes a new event object.
*/
StopSimulationEvent();
/*!
* \brief Constructor with parameters.
*
* It creates and initializes a new event with the parameters.
*
* \param NewTime Time of the new event.
*/
StopSimulationEvent(double NewTime);
/*!
* \brief Class destructor.
*
* It destroies an object of this class.
*/
~StopSimulationEvent();
/*!
* \brief It process an event in the simulation with the option of real time available.
*
* It process an event in the simulation with the option of real time available.
*
* \param CurrentSimulation The simulation object where the event is working.
* \param RealTimeRestriction watchdog variable executed in a parallel OpenMP thread that
* control the consumed time in each slot.
*/
virtual void ProcessEvent(Simulation * CurrentSimulation, int RealTimeRestriction);
/*!
* \brief It process an event in the simulation without the option of real time available.
*
* It process an event in the simulation without the option of real time available.
*
* \param CurrentSimulation The simulation object where the event is working.
*/
virtual void ProcessEvent(Simulation * CurrentSimulation);
/*!
* \brief this method print the event type.
*
* This method print the event type..
*/
virtual void PrintType();
/*!
* \brief The event queue uses this preference variable to sort the events with the same time stamp.
*
* The event queue uses this preference variable to sort the events with the same time stamp.
*/
virtual enum EventPriority ProcessingPriority();
};
#endif /*STOPSIMULATIONEVENT_H_*/