/***************************************************************************
* InputSpikeGroupe.h *
* ------------------- *
* copyright : (C) 2015 by Francisco Naveros *
* email : fnaveros@ugr.es *
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef INPUTSPIKEGROUPE_H_
#define INPUTSPIKEGROUPE_H_
/*!
* \file InputSpike.h
*
* \author Jesus Garrido
* \author Richard Carrido
* \date November 2008
*
* This file declares a class which abstracts a neural network spike.
*/
#include <iostream>
#include <list>
#include "./Spike.h"
using namespace std;
class Neuron;
class Simulation;
/*!
* \class InputSpike
*
* \brief Neural network spike. Input external spike.
*
* This class abstract the concept of input spike.
*
* \author Jesus Garrido
* \author Richard Carrillo
* \date November 2008
*/
class InputSpikeGroupe: public Spike{
Neuron ** sources;
int NElements;
public:
/*!
* \brief Constructor with parameters.
*
* It creates and initializes a new spike with the parameters.
*
* \param NewTime Time of the new spike.
* \param NewSource Source neuron of the spike.
*/
InputSpikeGroupe(double NewTime, Neuron ** NewSources, int NewNElements);
/*!
* \brief Class destructor.
*
* It destroies an object of this class.
*/
~InputSpikeGroupe();
/*!
* \brief It process an event in the simulation with the option of real time available.
*
* It process an event in the simulation with the option of real time available.
*
* \param CurrentSimulation The simulation object where the event is working.
* \param RealTimeRestriction watchdog variable executed in a parallel OpenMP thread that
* control the consumed time in each slot.
*/
void ProcessEvent(Simulation * CurrentSimulation, int RealTimeRestriction);
/*!
* \brief It process an event in the simulation without the option of real time available.
*
* It process an event in the simulation without the option of real time available.
*
* \param CurrentSimulation The simulation object where the event is working.
*/
void ProcessEvent(Simulation * CurrentSimulation);
/*!
* \brief this method print the event type.
*
* This method print the event type..
*/
virtual void PrintType();
};
#endif /*INPUTSPIKEGROUPE_H_*/