/***************************************************************************
* Spike.h *
* ------------------- *
* copyright : (C) 2009 by Jesus Garrido and Richard Carrillo *
* email : jgarrido@atc.ugr.es *
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef SPIKE_H_
#define SPIKE_H_
/*!
* \file Spike.h
*
* \author Jesus Garrido
* \author Richard Carrido
* \date August 2008
*
* This file declares a class which abstracts a neural network spike.
*/
#include <iostream>
#include "../simulation/Event.h"
using namespace std;
class Neuron;
class Simulation;
/*!
* \class Spike
*
* \brief Neural network spike.
*
* This class abstract the concept of spike. A spike is an event which generates a neuron
* state update.
*
* \author Jesus Garrido
* \author Richard Carrillo
* \date August 2008
*/
class Spike: public Event{
protected:
/*!
* Source neuron of the spike.
*/
Neuron * source;
public:
/*!
* \brief Default constructor.
*
* It creates and initializes a new spike object.
*/
Spike();
/*!
* \brief Constructor with parameters.
*
* It creates and initializes a new spike with the parameters.
*
* \param NewTime Time of the new spike.
* \param NewSource Source neuron of the spike.
*/
Spike(double NewTime, Neuron * NewSource);
/*!
* \brief Class destructor.
*
* It destroies an object of this class.
*/
~Spike();
/*!
* \brief It gets the spike source neuron.
*
* It gets the spike source neuron.
*
* \return The spike source neuron.
*/
Neuron * GetSource () const;
/*!
* \brief It sets the spike source neuron.
*
* It sets the spike source neuron.
*
* \return The spike source neuron.
*/
void SetSource (Neuron * NewSource);
/*!
* \brief It process an event in the simulation with the option of real time available.
*
* It process an event in the simulation with the option of real time available.
*
* \param CurrentSimulation The simulation object where the event is working.
* \param RealTimeRestriction watchdog variable executed in a parallel OpenMP thread that
* control the consumed time in each slot.
*/
virtual void ProcessEvent(Simulation * CurrentSimulation, int RealTimeRestriction) = 0;
/*!
* \brief It process an event in the simulation without the option of real time available.
*
* It process an event in the simulation without the option of real time available.
*
* \param CurrentSimulation The simulation object where the event is working.
*/
virtual void ProcessEvent(Simulation * CurrentSimulation) = 0;
friend ostream & operator<< (ostream & out, Spike * spike);
/*!
* \brief this method indicates if this event is and spike event.
*
* This method indicates if this event is and spike event.
*/
bool IsSpike() const;
/*!
* \brief this method print the event type.
*
* This method print the event type..
*/
virtual void PrintType();
/*!
* \brief The event queue uses this preference variable to sort the events with the same time stamp.
*
* The event queue uses this preference variable to sort the events with the same time stamp.
*/
virtual enum EventPriority ProcessingPriority();
};
/*!
* \brief It prints an spike in the output.
*
* It prints an spike in the output.
*
* \param out The output stream.
* \param spike The spike for printing.
*/
ostream & operator<< (ostream & out, Spike * spike);
#endif /*SPIKE_H_*/