# Microsoft Developer Studio Project File - Name="Attention" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=Attention - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Attention.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Attention.mak" CFG="Attention - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Attention - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Attention - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "Attention - Win32 Release"

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# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386

!ELSEIF  "$(CFG)" == "Attention - Win32 Debug"

# PROP BASE Use_MFC 6
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# PROP BASE Target_Dir ""
# PROP Use_MFC 6
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# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

# Name "Attention - Win32 Release"
# Name "Attention - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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SOURCE=.\Attention.cpp
# End Source File
# Begin Source File

SOURCE=.\Attention.rc
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# Begin Source File

SOURCE=.\AttentionDoc.cpp
# End Source File
# Begin Source File

SOURCE=.\AttentionView.cpp
# End Source File
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SOURCE=.\Eqintegr.cpp
# End Source File
# Begin Source File

SOURCE=.\ErrorDialog.cpp
# End Source File
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SOURCE=.\Errorhandle.cpp
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SOURCE=.\MainFrm.cpp
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SOURCE=.\Mot.cpp
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SOURCE=.\NRUTIL.CPP
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SOURCE=.\Odeint.cpp
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SOURCE=.\Parset.cpp
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SOURCE=.\Rngt.cpp
# End Source File
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SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File

SOURCE=.\Stimgen.cpp
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SOURCE=.\Stimvar.cpp
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SOURCE=.\Attention.h
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SOURCE=.\AttentionDoc.h
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SOURCE=.\AttentionView.h
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SOURCE=.\Basinc.h
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SOURCE=.\ErrorDialog.h
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SOURCE=.\MainFrm.h
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SOURCE=.\Mot.h
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SOURCE=.\NRUTIL.H
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SOURCE=.\Resource.h
# End Source File
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SOURCE=.\StdAfx.h
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# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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SOURCE=.\res\Attention.ico
# End Source File
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SOURCE=.\res\Attention.rc2
# End Source File
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SOURCE=.\res\AttentionDoc.ico
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SOURCE=.\res\Toolbar.bmp
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# Begin Source File

SOURCE=.\AttentionComments.txt
# End Source File
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project