# Parameters file for simulation. # Should be used with spineIntegration.py { "dtNeuron" : 0.025, # integration dt [ms] "delta_calcium_sampling" : 1, # In millisecond [ms]. How often the calcium has # to be synchronized within ecell and Neuron . "t_equilibrium_neuron" : 100, # in milliseconds "t_equilibrium_ecell" : 300, # in seconds "tStop" : 4000, # [ms] Time to stop (NEURON time is the reference) the simulation "t_buffer" : 10, #ms For how long the syncronization should be carried "neuron_time_recording_interval" : 0.1, # Recording at every [ms] "weight_sampling" : 50, # Total ms when the weight of the synapses will be updated "big_spine" : True, "bio_on" : True, "spines_dist" : 'all', #spines_dist = 'all' or spines_dist=zero #Number of spines "stimulated_spines" : ['spine1', 'spine2'], "spine1" : ['ampa_s1', 'nmda_s1'], "spine2" : ['ampa_s1', 'nmda_s1'], #"spine531" : ['ampa_s1', 'nmda_s1'], #"spine532" : ['ampa_s1', 'nmda_s1'], "ampa_s1" : {"t_stim" : 0.130, # t_stim [s] "numbers" : 1, # number "delay" : 0.05, # delay [s] "type" : "ampa" # , type }, "ampa_s2" : {"t_stim" : 7.0, # t_stim [s] "numbers" : 1, # number "delay" : 0.05, # delay [s] "type" : "ampa" # , type }, "nmda_s1" : {"t_stim" : 0.130, # t_stim [s] "numbers" : 1, # number "delay" : 0.05, # delay [s] "type" : "nmda" # , type }, "kir_gkbar" : 0.00016, # S/cm2 "biochemical_filename" : "biochemical_circuits/biomd183_loop.eml", 'nthreads' : 2, 'sec_to_rec' : ['all'], "var_to_plot" : ['v','cai','cali','ica', 'ical'], #"section_to_plot" : ['MSP_Cell[0].soma', 'MSP_Cell[0].dend3_1[1]', #'MSP_Cell[0].dend3_1[0]', 'MSP_Cell[0].dend3', 'spine1_head','spine2_head', #'spine_1_psd', 'spine1_neck', 'spine2_psd', 'spine2_neck', 'spine531_head', #'spine531_psd', 'spine531_neck', 'spine532_head', 'spine532_psd', 'spine532_neck'], "section_to_plot" : ['MSP_Cell[0].soma', 'MSP_Cell[0].dend3_1[1]', 'MSP_Cell[0].dend3_1[0]', 'MSP_Cell[0].dend3', 'spine1_head','spine2_head', 'spine_1_psd', 'spine1_neck', 'spine2_psd', 'spine2_neck'], "ca_leak_vmax" : 4e-3, "ca_pump_vmax" : 4e-3 }