User guide |
The second subfunction we will look at, updateInterface
, uses the
current selections to update the interface. This uses the structure
"data" to update various parts of the interface. For this simple example this just means:
1. Update the selected item in the listbox
set( gui.ListBox, 'Value'
, data.SelectedDemo );
2. Update the help button label
demoName = data.DemoNames{ data.SelectedDemo };set
( gui.HelpButton,'String'
, ['Help for '
,demoName] );
3. Update the view panel title
set
( gui.ViewPanel,'Title'
,sprintf
('Viewing: %s'
, demoName ) );
4. Update the ticked menu
menus =get
( gui.ViewMenu,'Children'
);set
( menus,'Checked'
,'off'
);% Use the name to work out which menu item should be ticked
whichMenu =strcmpi
( demoName,get
( menus,'Label'
) );set
( menus(whichMenu),'Checked'
,'on'
);
In general, this update function is called whenever the underlying shared "data" structure is changed. This happens when the user clicks a button, selects a list item or a menu. Next we will look at a typical callback.
(Full source code for this application is available here: [ view | edit | run ] )
createInterface | [Top] | onListSelection |