# AmiraMesh 3D ASCII 2.0

define Markers 32

Parameters {
	NumSets 1,
	ContentType "LandmarkSet"
}

Markers { float[3] Coordinates } @1

# Data section follows
@1
30.868090 394.082001 -435.567993
-142.506012 525.077026 -447.139984
-105.016006 488.429993 -413.304993
-124.262009 516.023987 -442.694000
-18.365210 425.458008 -425.009003
-145.431015 518.636963 -439.828003
-122.129005 521.505981 -439.248993
-113.977005 532.292969 -413.947998
-35.479309 268.178192 -385.197998
8.696680 367.026001 -435.514008
-8.777511 412.802979 -432.062988
-71.250305 367.917999 -424.441986
36.880287 383.898987 -439.661011
-103.151009 525.562988 -411.695007
-63.318909 527.558960 -364.033997
-8.791410 412.296021 -434.528992
-117.466011 525.645996 -430.544983
-104.514008 417.028015 -443.253998
-79.733009 545.276001 -341.247009
-118.208008 494.368988 -420.678009
-119.865005 523.679993 -436.040009
-119.111008 496.028992 -421.054993
-103.151009 525.562988 -411.695007
-98.636009 377.299011 -439.679993
-66.864311 672.265991 -407.078003
36.755791 332.614990 -453.075012
-28.838610 265.812805 -376.822998
12.803790 363.937012 -438.522003
-129.244003 543.730957 -422.553986
38.711189 327.601990 -377.725006
-67.643906 475.697998 -402.285004
-5.621611 404.901978 -444.640991