# AmiraMesh 3D ASCII 2.0 define Markers 32 Parameters { NumSets 1, ContentType "LandmarkSet" } Markers { float[3] Coordinates } @1 # Data section follows @1 30.868090 394.082001 -435.567993 -142.506012 525.077026 -447.139984 -105.016006 488.429993 -413.304993 -124.262009 516.023987 -442.694000 -18.365210 425.458008 -425.009003 -145.431015 518.636963 -439.828003 -122.129005 521.505981 -439.248993 -113.977005 532.292969 -413.947998 -35.479309 268.178192 -385.197998 8.696680 367.026001 -435.514008 -8.777511 412.802979 -432.062988 -71.250305 367.917999 -424.441986 36.880287 383.898987 -439.661011 -103.151009 525.562988 -411.695007 -63.318909 527.558960 -364.033997 -8.791410 412.296021 -434.528992 -117.466011 525.645996 -430.544983 -104.514008 417.028015 -443.253998 -79.733009 545.276001 -341.247009 -118.208008 494.368988 -420.678009 -119.865005 523.679993 -436.040009 -119.111008 496.028992 -421.054993 -103.151009 525.562988 -411.695007 -98.636009 377.299011 -439.679993 -66.864311 672.265991 -407.078003 36.755791 332.614990 -453.075012 -28.838610 265.812805 -376.822998 12.803790 363.937012 -438.522003 -129.244003 543.730957 -422.553986 38.711189 327.601990 -377.725006 -67.643906 475.697998 -402.285004 -5.621611 404.901978 -444.640991