# AmiraMesh 3D ASCII 2.0

define Markers 30

Parameters {
	NumSets 1,
	ContentType "LandmarkSet"
}

Markers { float[3] Coordinates } @1

# Data section follows
@1
-84.578644 538.494995 -459.296783
-84.469917 455.832001 -359.141785
-82.270828 497.322998 -398.313782
-97.164101 605.626953 -402.073792
-147.652496 452.171997 -370.815796
-82.744301 498.123993 -398.423798
-114.281403 428.790985 470.150208
-58.016899 561.130981 -478.397797
-113.356796 559.617981 -454.043793
-116.815399 490.276001 -366.979797
-102.921097 427.099976 435.736206
-85.411179 431.242004 463.401215
-72.257599 450.181000 -368.199799
-108.847298 574.778992 -463.579773
-158.145401 531.214966 -363.648773
-112.627998 562.317017 -455.141785
-154.233002 422.815979 -390.828796
-103.089401 427.586975 434.444214
-175.731796 406.309998 -387.986786
-50.779499 409.885986 471.558228
-104.174400 427.651978 437.625214
-58.792999 560.699951 -478.104797
-122.573196 454.627991 -349.348785
-84.734451 486.782990 -391.760773
-82.951317 542.843994 -460.981781
-116.231499 624.804993 -480.544800
-95.021896 530.287964 -446.193787
-151.679596 407.772003 -322.285797
-115.116104 597.479980 -473.144775
-105.805199 426.457977 450.786224