# AmiraMesh 3D ASCII 2.0 define Markers 31 Parameters { NumSets 1, ContentType "LandmarkSet" } Markers { float[3] Coordinates } @1 # Data section follows @1 -283.433289 485.766998 -457.732788 -118.895699 373.792999 -266.139771 -69.003998 387.559998 -277.201782 -118.420395 177.515198 -363.292786 -96.748497 395.487000 -215.346802 -111.420700 392.233978 -298.719788 -89.228981 227.803986 -347.562775 -118.205399 373.220001 -263.596771 -49.190701 302.703003 -264.238800 -200.780304 427.723999 -462.222778 -158.798203 433.796997 -452.053772 -192.662292 406.494995 -456.143799 -118.245102 369.406982 -257.759796 -122.329605 399.546997 -290.817780 -94.161049 396.381989 -218.719788 -91.776222 399.833984 -218.434784 -56.017998 380.263000 -288.459778 -195.077301 408.517975 -457.921783 -68.454300 360.402985 -287.787781 -69.003998 387.559998 -277.201782 -92.739220 385.030975 -254.027802 -96.651596 395.536987 -215.380798 -76.197922 364.677002 -292.621796 -118.778198 367.664001 -256.237793 -72.142502 386.402985 -272.886780 -85.658928 375.260986 -240.093781 -115.258598 386.194000 -290.977783 -111.503700 391.729980 -295.714783 -92.872871 398.281982 -218.767792 -97.548302 394.621002 -202.124786 -120.380096 373.544983 -268.894775