# AmiraMesh 3D ASCII 2.0

define Markers 31

Parameters {
	NumSets 1,
	ContentType "LandmarkSet"
}

Markers { float[3] Coordinates } @1

# Data section follows
@1
-283.433289 485.766998 -457.732788
-118.895699 373.792999 -266.139771
-69.003998 387.559998 -277.201782
-118.420395 177.515198 -363.292786
-96.748497 395.487000 -215.346802
-111.420700 392.233978 -298.719788
-89.228981 227.803986 -347.562775
-118.205399 373.220001 -263.596771
-49.190701 302.703003 -264.238800
-200.780304 427.723999 -462.222778
-158.798203 433.796997 -452.053772
-192.662292 406.494995 -456.143799
-118.245102 369.406982 -257.759796
-122.329605 399.546997 -290.817780
-94.161049 396.381989 -218.719788
-91.776222 399.833984 -218.434784
-56.017998 380.263000 -288.459778
-195.077301 408.517975 -457.921783
-68.454300 360.402985 -287.787781
-69.003998 387.559998 -277.201782
-92.739220 385.030975 -254.027802
-96.651596 395.536987 -215.380798
-76.197922 364.677002 -292.621796
-118.778198 367.664001 -256.237793
-72.142502 386.402985 -272.886780
-85.658928 375.260986 -240.093781
-115.258598 386.194000 -290.977783
-111.503700 391.729980 -295.714783
-92.872871 398.281982 -218.767792
-97.548302 394.621002 -202.124786
-120.380096 373.544983 -268.894775