# AmiraMesh 3D ASCII 2.0

define Markers 29

Parameters {
	NumSets 1,
	ContentType "LandmarkSet"
}

Markers { float[3] Coordinates } @1

# Data section follows
@1
-158.867203 400.210999 -385.565796
-198.794296 447.156982 -411.268799
-181.421906 425.490997 -371.991791
-204.818298 328.678986 -391.393799
-21.412601 383.397980 -479.400787
30.956703 363.574982 -456.220795
-180.794998 424.565979 -371.087799
-126.950195 232.742996 -379.482788
-179.769989 422.699982 -368.777771
-28.931900 381.276001 -463.267792
-177.621002 436.145996 -397.011780
-152.888092 123.042091 -358.105774
-193.051300 432.666992 -425.365784
-174.601196 417.635986 -361.941772
-216.923294 314.281982 -391.233795
-234.280304 303.130981 -385.172791
-199.430298 413.069000 -409.613800
-137.398102 432.175995 -405.387787
43.831696 360.384979 -459.827789
-215.599304 316.626984 -391.929779
-43.183701 383.707001 -451.612793
-165.993896 400.095001 -401.833771
-176.798096 420.873993 -362.650787
-165.181305 424.207001 -412.815796
-150.390900 442.985992 -360.549774
-199.430298 413.069000 -409.613800
-156.368805 423.449982 -390.938782
-141.911102 433.393982 -409.394775
-29.452999 382.026001 -461.442780