# AmiraMesh 3D ASCII 2.0

define Markers 28

Parameters {
	NumSets 1,
	ContentType "LandmarkSet"
}

Markers { float[3] Coordinates } @1

# Data section follows
@1
-206.222702 330.879700 -396.217743
-160.025803 407.608704 -353.900726
-159.119705 413.327698 -353.184753
-152.233490 339.535706 -359.910736
-183.894501 315.768707 -387.387726
-134.806900 421.344696 -438.581726
-42.991100 343.418701 -394.849731
-149.848999 309.498688 -377.558746
-282.060699 357.551697 -441.125732
-209.474701 292.334686 -402.481750
-208.510712 323.680695 -412.416748
-88.707954 331.568695 -375.968750
-216.938705 298.251709 -407.660736
-220.510696 341.696686 -404.357727
-147.871704 315.131683 -360.989746
-99.043098 402.181702 -434.617737
-37.053402 344.434692 -396.596741
-227.657700 320.645691 -429.521729
-157.012299 465.914703 -384.231750
-48.598801 442.523682 -469.861725
-139.382401 312.746704 -398.370728
-150.772095 309.549683 -377.647736
-184.907700 285.763702 -418.268738
-149.556305 328.714691 -360.821747
-87.477074 337.204681 -376.624725
-236.891708 316.852692 -421.922729
-183.280304 312.411682 -374.612732
-118.838303 413.300690 -433.034729