# AmiraMesh 3D ASCII 2.0 define Markers 28 Parameters { NumSets 1, ContentType "LandmarkSet" } Markers { float[3] Coordinates } @1 # Data section follows @1 -206.222702 330.879700 -396.217743 -160.025803 407.608704 -353.900726 -159.119705 413.327698 -353.184753 -152.233490 339.535706 -359.910736 -183.894501 315.768707 -387.387726 -134.806900 421.344696 -438.581726 -42.991100 343.418701 -394.849731 -149.848999 309.498688 -377.558746 -282.060699 357.551697 -441.125732 -209.474701 292.334686 -402.481750 -208.510712 323.680695 -412.416748 -88.707954 331.568695 -375.968750 -216.938705 298.251709 -407.660736 -220.510696 341.696686 -404.357727 -147.871704 315.131683 -360.989746 -99.043098 402.181702 -434.617737 -37.053402 344.434692 -396.596741 -227.657700 320.645691 -429.521729 -157.012299 465.914703 -384.231750 -48.598801 442.523682 -469.861725 -139.382401 312.746704 -398.370728 -150.772095 309.549683 -377.647736 -184.907700 285.763702 -418.268738 -149.556305 328.714691 -360.821747 -87.477074 337.204681 -376.624725 -236.891708 316.852692 -421.922729 -183.280304 312.411682 -374.612732 -118.838303 413.300690 -433.034729