# AmiraMesh 3D ASCII 2.0

define Markers 32

Parameters {
	NumSets 1,
	ContentType "LandmarkSet"
}

Markers { float[3] Coordinates } @1

# Data section follows
@1
-38.788910 342.604401 -347.407013
-3.080967 318.299408 -64.799500
-26.209110 309.907410 -348.092010
-26.209110 309.907410 -348.092010
0.641129 340.637390 348.621002
-5.428591 314.175385 -85.875000
4.608609 340.229401 324.997009
2.205459 323.565399 58.895000
2.670179 325.010406 74.680801
19.225790 332.928406 596.343018
0.606689 326.902405 91.849800
-25.700010 302.639404 -320.342987
-1.719951 321.499390 -9.231440
1.587679 326.299408 92.634201
10.032489 470.814392 -385.917999
-9.592321 359.311401 -353.727997
-5.219420 313.391388 -88.552696
3.170119 340.682404 328.933014
-33.967911 392.227386 -354.264008
2.218969 325.094391 78.102898
1.545339 322.179382 48.957298
2.017279 324.195404 15.212600
19.225790 332.928406 596.343018
2.847789 324.948395 71.695801
8.794589 475.742401 -387.101013
2.031799 323.790405 61.112801
-34.251511 390.539398 -353.708008
2.205459 323.565399 58.895000
-12.899701 355.556396 -352.201996
3.503359 328.589386 590.109985
2.279259 323.826385 15.254600
-1.812101 320.382385 -47.254101