# AmiraMesh 3D ASCII 2.0 define Markers 32 Parameters { NumSets 1, ContentType "LandmarkSet" } Markers { float[3] Coordinates } @1 # Data section follows @1 -38.788910 342.604401 -347.407013 -3.080967 318.299408 -64.799500 -26.209110 309.907410 -348.092010 -26.209110 309.907410 -348.092010 0.641129 340.637390 348.621002 -5.428591 314.175385 -85.875000 4.608609 340.229401 324.997009 2.205459 323.565399 58.895000 2.670179 325.010406 74.680801 19.225790 332.928406 596.343018 0.606689 326.902405 91.849800 -25.700010 302.639404 -320.342987 -1.719951 321.499390 -9.231440 1.587679 326.299408 92.634201 10.032489 470.814392 -385.917999 -9.592321 359.311401 -353.727997 -5.219420 313.391388 -88.552696 3.170119 340.682404 328.933014 -33.967911 392.227386 -354.264008 2.218969 325.094391 78.102898 1.545339 322.179382 48.957298 2.017279 324.195404 15.212600 19.225790 332.928406 596.343018 2.847789 324.948395 71.695801 8.794589 475.742401 -387.101013 2.031799 323.790405 61.112801 -34.251511 390.539398 -353.708008 2.205459 323.565399 58.895000 -12.899701 355.556396 -352.201996 3.503359 328.589386 590.109985 2.279259 323.826385 15.254600 -1.812101 320.382385 -47.254101