"We propose a new retina simulation software, called Virtual Retina, which transforms a video into spike trains. Our goal is twofold: Allow large scale simulations (up to 100,000 neurons) in reasonable processing times and keep a strong biological plausibility, taking into account implementation constraints. ... This software will be an evolutionary tool for neuroscientists that need realistic large-scale input spike trains in subsequent treatments, and for educational purposes."
Model Type: Realistic Network
Region(s) or Organism(s): Retina
Model Concept(s): Simplified Models
Simulation Environment: C or C++ program (web link to model)
References:
Wohrer A, Kornprobst P. (2009). Virtual Retina: a biological retina model and simulator, with contrast gain control. Journal of computational neuroscience. 26 [PubMed]