Virtual Retina: biological retina simulator, with contrast gain control (Wohrer and Kornprobst 2009)


"We propose a new retina simulation software, called Virtual Retina, which transforms a video into spike trains. Our goal is twofold: Allow large scale simulations (up to 100,000 neurons) in reasonable processing times and keep a strong biological plausibility, taking into account implementation constraints. ... This software will be an evolutionary tool for neuroscientists that need realistic large-scale input spike trains in subsequent treatments, and for educational purposes."

Model Type: Realistic Network

Region(s) or Organism(s): Retina

Model Concept(s): Simplified Models

Simulation Environment: C or C++ program (web link to model)

References:

Wohrer A, Kornprobst P. (2009). Virtual Retina: a biological retina model and simulator, with contrast gain control. Journal of computational neuroscience 26 [PubMed]